Switch to using immediate offsets instead of the SP register to access objects on the current stack frame in chain functions. This means we no longer need to reserve a SP register just for accesing stack objects and it also allows us to set the SP (when one is actually needed) to the stack size from the very beginning. This only works if we use a FixedObject for the ScavengeFI, which is what we do for entry functions anyway (and we generally want to keep chain functions close to amdgpu_cs behaviour where we don't have a good reason to diverge).
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting in touch
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
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