
Before this change, Clang uses the x86 representation for C++ method pointers when generating code for PNaCl. However, the resulting code will assume that function pointers are 0 mod 2. This assumption is not safe for PNaCl, where function pointers could have any value (especially in future sandboxing models). So, switch to using the ARM representation for PNaCl code, which makes no assumptions about the alignment of function pointers. Since we're changing the "le32" target, this change also applies to Emscripten. The change is beneficial for Emscripten too. Emscripten has a workaround to make function pointers 0 mod 2. This change would allow the workaround to be removed. See: https://code.google.com/p/nativeclient/issues/detail?id=3450 llvm-svn: 187051
293 lines
8.7 KiB
C++
293 lines
8.7 KiB
C++
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-unknown-unknown | FileCheck -check-prefix CODE-LP64 %s
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// RUN: %clang_cc1 %s -emit-llvm -o - -triple=i386-unknown-unknown | FileCheck -check-prefix CODE-LP32 %s
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// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-unknown-unknown | FileCheck -check-prefix GLOBAL-LP64 %s
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// RUN: %clang_cc1 %s -emit-llvm -o - -triple=i386-unknown-unknown | FileCheck -check-prefix GLOBAL-LP32 %s
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// RUN: %clang_cc1 %s -emit-llvm -o - -triple=armv7-unknown-unknown | FileCheck -check-prefix GLOBAL-ARM %s
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// PNaCl uses the same representation of method pointers as ARM.
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// RUN: %clang_cc1 %s -emit-llvm -o - -triple=le32-unknown-nacl | FileCheck -check-prefix GLOBAL-ARM %s
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struct A { int a; void f(); virtual void vf1(); virtual void vf2(); };
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struct B { int b; virtual void g(); };
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struct C : B, A { };
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void (A::*pa)();
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void (A::*volatile vpa)();
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void (B::*pb)();
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void (C::*pc)();
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// GLOBAL-LP64: @pa2 = global { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 0 }, align 8
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void (A::*pa2)() = &A::f;
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// GLOBAL-LP64: @pa3 = global { i64, i64 } { i64 1, i64 0 }, align 8
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// GLOBAL-LP32: @pa3 = global { i32, i32 } { i32 1, i32 0 }, align 4
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void (A::*pa3)() = &A::vf1;
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// GLOBAL-LP64: @pa4 = global { i64, i64 } { i64 9, i64 0 }, align 8
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// GLOBAL-LP32: @pa4 = global { i32, i32 } { i32 5, i32 0 }, align 4
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void (A::*pa4)() = &A::vf2;
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// GLOBAL-LP64: @pc2 = global { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 16 }, align 8
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void (C::*pc2)() = &C::f;
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// GLOBAL-LP64: @pc3 = global { i64, i64 } { i64 1, i64 0 }, align 8
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void (A::*pc3)() = &A::vf1;
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void f() {
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// CODE-LP64: store { i64, i64 } zeroinitializer, { i64, i64 }* @pa
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pa = 0;
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// Is this okay? What are LLVM's volatile semantics for structs?
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// CODE-LP64: store volatile { i64, i64 } zeroinitializer, { i64, i64 }* @vpa
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vpa = 0;
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// CODE-LP64: [[TMP:%.*]] = load { i64, i64 }* @pa, align 8
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// CODE-LP64: [[TMPADJ:%.*]] = extractvalue { i64, i64 } [[TMP]], 1
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// CODE-LP64: [[ADJ:%.*]] = add nsw i64 [[TMPADJ]], 16
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// CODE-LP64: [[RES:%.*]] = insertvalue { i64, i64 } [[TMP]], i64 [[ADJ]], 1
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// CODE-LP64: store { i64, i64 } [[RES]], { i64, i64 }* @pc, align 8
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pc = pa;
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// CODE-LP64: [[TMP:%.*]] = load { i64, i64 }* @pc, align 8
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// CODE-LP64: [[TMPADJ:%.*]] = extractvalue { i64, i64 } [[TMP]], 1
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// CODE-LP64: [[ADJ:%.*]] = sub nsw i64 [[TMPADJ]], 16
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// CODE-LP64: [[RES:%.*]] = insertvalue { i64, i64 } [[TMP]], i64 [[ADJ]], 1
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// CODE-LP64: store { i64, i64 } [[RES]], { i64, i64 }* @pa, align 8
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pa = static_cast<void (A::*)()>(pc);
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}
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void f2() {
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// CODE-LP64: store { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 0 }
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void (A::*pa2)() = &A::f;
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// CODE-LP64: store { i64, i64 } { i64 1, i64 0 }
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// CODE-LP32: store { i32, i32 } { i32 1, i32 0 }
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void (A::*pa3)() = &A::vf1;
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// CODE-LP64: store { i64, i64 } { i64 9, i64 0 }
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// CODE-LP32: store { i32, i32 } { i32 5, i32 0 }
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void (A::*pa4)() = &A::vf2;
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}
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void f3(A *a, A &ar) {
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(a->*pa)();
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(ar.*pa)();
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}
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bool f4() {
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return pa;
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}
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// PR5177
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namespace PR5177 {
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struct A {
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bool foo(int*) const;
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} a;
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struct B1 {
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bool (A::*pmf)(int*) const;
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const A* pa;
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B1() : pmf(&A::foo), pa(&a) {}
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bool operator()() const { return (pa->*pmf)(new int); }
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};
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void bar(B1 b2) { while (b2()) ; }
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}
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// PR5138
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namespace PR5138 {
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struct foo {
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virtual void bar(foo *);
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};
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extern "C" {
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void baz(foo *);
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}
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void (foo::*ptr1)(void *) = (void (foo::*)(void *))&foo::bar;
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void (*ptr2)(void *) = (void (*)(void *))&baz;
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void (foo::*ptr3)(void) = (void (foo::*)(void))&foo::bar;
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}
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// PR5593
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namespace PR5593 {
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struct A { };
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bool f(void (A::*f)()) {
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return f && f;
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}
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}
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namespace PR5718 {
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struct A { };
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bool f(void (A::*f)(), void (A::*g)()) {
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return f == g;
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}
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}
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namespace BoolMemberPointer {
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struct A { };
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bool f(void (A::*f)()) {
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return !f;
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}
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bool g(void (A::*f)()) {
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if (!!f)
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return true;
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return false;
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}
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}
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// PR5940
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namespace PR5940 {
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class foo {
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public:
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virtual void baz(void);
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};
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void foo::baz(void) {
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void (foo::*ptr)(void) = &foo::baz;
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}
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}
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namespace MemberPointerImpCast {
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struct A {
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int x;
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};
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struct B : public A {
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};
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void f(B* obj, void (A::*method)()) {
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(obj->*method)();
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}
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}
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// PR6258
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namespace PR6258 {
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struct A {
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void f(bool);
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};
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void (A::*pf)(bool) = &A::f;
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void f() {
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void (A::*pf)(bool) = &A::f;
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}
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}
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// PR7027
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namespace PR7027 {
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struct X { void test( ); };
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void testX() { &X::test; }
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}
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namespace test7 {
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struct A { void foo(); virtual void vfoo(); };
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struct B { void foo(); virtual void vfoo(); };
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struct C : A, B { void foo(); virtual void vfoo(); };
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// GLOBAL-ARM: @_ZN5test74ptr0E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71A3fooEv to i32), i32 0 }
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// GLOBAL-ARM: @_ZN5test74ptr1E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71B3fooEv to i32), i32 8 }
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// GLOBAL-ARM: @_ZN5test74ptr2E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71C3fooEv to i32), i32 0 }
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// GLOBAL-ARM: @_ZN5test74ptr3E = global {{.*}} { i32 0, i32 1 }
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// GLOBAL-ARM: @_ZN5test74ptr4E = global {{.*}} { i32 0, i32 9 }
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// GLOBAL-ARM: @_ZN5test74ptr5E = global {{.*}} { i32 0, i32 1 }
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void (C::*ptr0)() = &A::foo;
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void (C::*ptr1)() = &B::foo;
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void (C::*ptr2)() = &C::foo;
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void (C::*ptr3)() = &A::vfoo;
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void (C::*ptr4)() = &B::vfoo;
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void (C::*ptr5)() = &C::vfoo;
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}
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namespace test8 {
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struct X { };
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typedef int (X::*pmf)(int);
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// CHECK: {{define.*_ZN5test81fEv}}
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pmf f() {
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// CHECK: {{ret.*zeroinitializer}}
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return pmf();
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}
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}
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namespace test9 {
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struct A {
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void foo();
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};
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struct B : A {
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void foo();
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};
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typedef void (A::*fooptr)();
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struct S {
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fooptr p;
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};
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// CODE-LP64: define void @_ZN5test94testEv(
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// CODE-LP64: alloca i32
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// CODE-LP64-NEXT: ret void
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void test() {
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int x;
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static S array[] = { (fooptr) &B::foo };
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}
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}
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// rdar://problem/10815683 - Verify that we can emit reinterprets of
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// member pointers as constant initializers. For added trickiness,
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// we also add some non-trivial adjustments.
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namespace test10 {
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struct A {
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int nonEmpty;
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void foo();
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};
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struct B : public A {
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virtual void requireNonZeroAdjustment();
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};
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struct C {
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int nonEmpty;
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};
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struct D : public C {
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virtual void requireNonZeroAdjustment();
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};
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// It's not that the offsets are doubled on ARM, it's that they're left-shifted by 1.
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// GLOBAL-LP64: @_ZN6test101aE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 0 }, align 8
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// GLOBAL-LP32: @_ZN6test101aE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 0 }, align 4
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// GLOBAL-ARM: @_ZN6test101aE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 0 }, align 4
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void (A::*a)() = &A::foo;
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// GLOBAL-LP64: @_ZN6test101bE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 8 }, align 8
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// GLOBAL-LP32: @_ZN6test101bE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 4 }, align 4
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// GLOBAL-ARM: @_ZN6test101bE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4
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void (B::*b)() = (void (B::*)()) &A::foo;
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// GLOBAL-LP64: @_ZN6test101cE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 8 }, align 8
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// GLOBAL-LP32: @_ZN6test101cE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 4 }, align 4
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// GLOBAL-ARM: @_ZN6test101cE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4
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void (C::*c)() = (void (C::*)()) (void (B::*)()) &A::foo;
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// GLOBAL-LP64: @_ZN6test101dE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 16 }, align 8
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// GLOBAL-LP32: @_ZN6test101dE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4
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// GLOBAL-ARM: @_ZN6test101dE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 16 }, align 4
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void (D::*d)() = (void (C::*)()) (void (B::*)()) &A::foo;
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}
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namespace test11 {
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struct A { virtual void a(); };
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struct B : A {};
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struct C : B { virtual void a(); };
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void (C::*x)() = &C::a;
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// GLOBAL-LP64: @_ZN6test111xE = global { i64, i64 } { i64 1, i64 0 }
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// GLOBAL-LP32: @_ZN6test111xE = global { i32, i32 } { i32 1, i32 0 }
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// GLOBAL-ARM: @_ZN6test111xE = global { i32, i32 } { i32 0, i32 1 }
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}
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