
AMDGPU normally spills SGPRs to VGPRs. Previously, since all register classes are handled at the same time, this was problematic. We don't know ahead of time how many registers will be needed to be reserved to handle the spilling. If no VGPRs were left for spilling, we would have to try to spill to memory. If the spilled SGPRs were required for exec mask manipulation, it is highly problematic because the lanes active at the point of spill are not necessarily the same as at the restore point. Avoid this problem by fully allocating SGPRs in a separate regalloc run from VGPRs. This way we know the exact number of VGPRs needed, and can reserve them for a second run. This fixes the most serious issues, but it is still possible using inline asm to make all VGPRs unavailable. Start erroring in the case where we ever would require memory for an SGPR spill. This is implemented by giving each regalloc pass a callback which reports if a register class should be handled or not. A few passes need some small changes to deal with leftover virtual registers. In the AMDGPU implementation, a new pass is introduced to take the place of PrologEpilogInserter for SGPR spills emitted during the first run. One disadvantage of this is currently StackSlotColoring is no longer used for SGPR spills. It would need to be run again, which will require more work. Error if the standard -regalloc option is used. Introduce new separate -sgpr-regalloc and -vgpr-regalloc flags, so the two runs can be controlled individually. PBQB is not currently supported, so this also prevents using the unhandled allocator.
653 lines
22 KiB
C++
653 lines
22 KiB
C++
//===- SIMachineFunctionInfo.cpp - SI Machine Function Info ---------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "SIMachineFunctionInfo.h"
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#include "AMDGPUTargetMachine.h"
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#include "AMDGPUSubtarget.h"
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#include "SIRegisterInfo.h"
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#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
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#include "Utils/AMDGPUBaseInfo.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/CodeGen/LiveIntervals.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/MIRParser/MIParser.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/IR/DiagnosticInfo.h"
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#include "llvm/IR/Function.h"
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#include <cassert>
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#include <vector>
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#define MAX_LANES 64
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using namespace llvm;
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SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
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: AMDGPUMachineFunction(MF),
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PrivateSegmentBuffer(false),
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DispatchPtr(false),
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QueuePtr(false),
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KernargSegmentPtr(false),
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DispatchID(false),
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FlatScratchInit(false),
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WorkGroupIDX(false),
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WorkGroupIDY(false),
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WorkGroupIDZ(false),
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WorkGroupInfo(false),
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PrivateSegmentWaveByteOffset(false),
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WorkItemIDX(false),
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WorkItemIDY(false),
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WorkItemIDZ(false),
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ImplicitBufferPtr(false),
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ImplicitArgPtr(false),
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GITPtrHigh(0xffffffff),
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HighBitsOf32BitAddress(0),
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GDSSize(0) {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const Function &F = MF.getFunction();
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FlatWorkGroupSizes = ST.getFlatWorkGroupSizes(F);
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WavesPerEU = ST.getWavesPerEU(F);
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Occupancy = ST.computeOccupancy(F, getLDSSize());
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CallingConv::ID CC = F.getCallingConv();
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// FIXME: Should have analysis or something rather than attribute to detect
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// calls.
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const bool HasCalls = F.hasFnAttribute("amdgpu-calls");
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// Enable all kernel inputs if we have the fixed ABI. Don't bother if we don't
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// have any calls.
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const bool UseFixedABI = AMDGPUTargetMachine::EnableFixedFunctionABI &&
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CC != CallingConv::AMDGPU_Gfx &&
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(!isEntryFunction() || HasCalls);
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if (CC == CallingConv::AMDGPU_KERNEL || CC == CallingConv::SPIR_KERNEL) {
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if (!F.arg_empty())
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KernargSegmentPtr = true;
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WorkGroupIDX = true;
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WorkItemIDX = true;
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} else if (CC == CallingConv::AMDGPU_PS) {
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PSInputAddr = AMDGPU::getInitialPSInputAddr(F);
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}
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if (!isEntryFunction()) {
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if (UseFixedABI)
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ArgInfo = AMDGPUArgumentUsageInfo::FixedABIFunctionInfo;
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// TODO: Pick a high register, and shift down, similar to a kernel.
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FrameOffsetReg = AMDGPU::SGPR33;
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StackPtrOffsetReg = AMDGPU::SGPR32;
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if (!ST.enableFlatScratch()) {
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// Non-entry functions have no special inputs for now, other registers
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// required for scratch access.
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ScratchRSrcReg = AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3;
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ArgInfo.PrivateSegmentBuffer =
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ArgDescriptor::createRegister(ScratchRSrcReg);
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}
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if (F.hasFnAttribute("amdgpu-implicitarg-ptr"))
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ImplicitArgPtr = true;
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} else {
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if (F.hasFnAttribute("amdgpu-implicitarg-ptr")) {
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KernargSegmentPtr = true;
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MaxKernArgAlign = std::max(ST.getAlignmentForImplicitArgPtr(),
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MaxKernArgAlign);
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}
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}
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if (UseFixedABI) {
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WorkGroupIDX = true;
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WorkGroupIDY = true;
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WorkGroupIDZ = true;
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WorkItemIDX = true;
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WorkItemIDY = true;
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WorkItemIDZ = true;
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ImplicitArgPtr = true;
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} else {
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if (F.hasFnAttribute("amdgpu-work-group-id-x"))
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WorkGroupIDX = true;
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if (F.hasFnAttribute("amdgpu-work-group-id-y"))
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WorkGroupIDY = true;
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if (F.hasFnAttribute("amdgpu-work-group-id-z"))
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WorkGroupIDZ = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-x"))
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WorkItemIDX = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-y"))
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WorkItemIDY = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-z"))
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WorkItemIDZ = true;
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}
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bool HasStackObjects = F.hasFnAttribute("amdgpu-stack-objects");
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if (isEntryFunction()) {
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// X, XY, and XYZ are the only supported combinations, so make sure Y is
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// enabled if Z is.
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if (WorkItemIDZ)
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WorkItemIDY = true;
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if (!ST.flatScratchIsArchitected()) {
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PrivateSegmentWaveByteOffset = true;
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// HS and GS always have the scratch wave offset in SGPR5 on GFX9.
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if (ST.getGeneration() >= AMDGPUSubtarget::GFX9 &&
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(CC == CallingConv::AMDGPU_HS || CC == CallingConv::AMDGPU_GS))
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ArgInfo.PrivateSegmentWaveByteOffset =
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ArgDescriptor::createRegister(AMDGPU::SGPR5);
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}
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}
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bool isAmdHsaOrMesa = ST.isAmdHsaOrMesa(F);
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if (isAmdHsaOrMesa) {
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if (!ST.enableFlatScratch())
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PrivateSegmentBuffer = true;
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if (UseFixedABI) {
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DispatchPtr = true;
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QueuePtr = true;
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// FIXME: We don't need this?
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DispatchID = true;
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} else {
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if (F.hasFnAttribute("amdgpu-dispatch-ptr"))
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DispatchPtr = true;
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if (F.hasFnAttribute("amdgpu-queue-ptr"))
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QueuePtr = true;
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if (F.hasFnAttribute("amdgpu-dispatch-id"))
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DispatchID = true;
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}
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} else if (ST.isMesaGfxShader(F)) {
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ImplicitBufferPtr = true;
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}
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if (UseFixedABI || F.hasFnAttribute("amdgpu-kernarg-segment-ptr"))
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KernargSegmentPtr = true;
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if (ST.hasFlatAddressSpace() && isEntryFunction() &&
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(isAmdHsaOrMesa || ST.enableFlatScratch()) &&
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!ST.flatScratchIsArchitected()) {
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// TODO: This could be refined a lot. The attribute is a poor way of
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// detecting calls or stack objects that may require it before argument
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// lowering.
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if (HasCalls || HasStackObjects || ST.enableFlatScratch())
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FlatScratchInit = true;
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}
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Attribute A = F.getFnAttribute("amdgpu-git-ptr-high");
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StringRef S = A.getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, GITPtrHigh);
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A = F.getFnAttribute("amdgpu-32bit-address-high-bits");
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S = A.getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, HighBitsOf32BitAddress);
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S = F.getFnAttribute("amdgpu-gds-size").getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, GDSSize);
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}
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void SIMachineFunctionInfo::limitOccupancy(const MachineFunction &MF) {
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limitOccupancy(getMaxWavesPerEU());
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const GCNSubtarget& ST = MF.getSubtarget<GCNSubtarget>();
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limitOccupancy(ST.getOccupancyWithLocalMemSize(getLDSSize(),
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MF.getFunction()));
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}
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Register SIMachineFunctionInfo::addPrivateSegmentBuffer(
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const SIRegisterInfo &TRI) {
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ArgInfo.PrivateSegmentBuffer =
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ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SGPR_128RegClass));
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NumUserSGPRs += 4;
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return ArgInfo.PrivateSegmentBuffer.getRegister();
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}
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Register SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) {
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ArgInfo.DispatchPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.DispatchPtr.getRegister();
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}
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Register SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) {
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ArgInfo.QueuePtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.QueuePtr.getRegister();
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}
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Register SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) {
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ArgInfo.KernargSegmentPtr
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= ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.KernargSegmentPtr.getRegister();
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}
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Register SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) {
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ArgInfo.DispatchID = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.DispatchID.getRegister();
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}
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Register SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) {
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ArgInfo.FlatScratchInit = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.FlatScratchInit.getRegister();
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}
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Register SIMachineFunctionInfo::addImplicitBufferPtr(const SIRegisterInfo &TRI) {
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ArgInfo.ImplicitBufferPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.ImplicitBufferPtr.getRegister();
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}
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bool SIMachineFunctionInfo::isCalleeSavedReg(const MCPhysReg *CSRegs,
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MCPhysReg Reg) {
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for (unsigned I = 0; CSRegs[I]; ++I) {
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if (CSRegs[I] == Reg)
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return true;
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}
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return false;
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}
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/// \p returns true if \p NumLanes slots are available in VGPRs already used for
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/// SGPR spilling.
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//
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// FIXME: This only works after processFunctionBeforeFrameFinalized
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bool SIMachineFunctionInfo::haveFreeLanesForSGPRSpill(const MachineFunction &MF,
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unsigned NumNeed) const {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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unsigned WaveSize = ST.getWavefrontSize();
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return NumVGPRSpillLanes + NumNeed <= WaveSize * SpillVGPRs.size();
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}
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/// Reserve a slice of a VGPR to support spilling for FrameIndex \p FI.
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bool SIMachineFunctionInfo::allocateSGPRSpillToVGPR(MachineFunction &MF,
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int FI) {
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std::vector<SpilledReg> &SpillLanes = SGPRToVGPRSpills[FI];
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// This has already been allocated.
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if (!SpillLanes.empty())
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return true;
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const SIRegisterInfo *TRI = ST.getRegisterInfo();
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MachineFrameInfo &FrameInfo = MF.getFrameInfo();
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MachineRegisterInfo &MRI = MF.getRegInfo();
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unsigned WaveSize = ST.getWavefrontSize();
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SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
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unsigned Size = FrameInfo.getObjectSize(FI);
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unsigned NumLanes = Size / 4;
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if (NumLanes > WaveSize)
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return false;
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assert(Size >= 4 && "invalid sgpr spill size");
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assert(TRI->spillSGPRToVGPR() && "not spilling SGPRs to VGPRs");
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// Make sure to handle the case where a wide SGPR spill may span between two
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// VGPRs.
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for (unsigned I = 0; I < NumLanes; ++I, ++NumVGPRSpillLanes) {
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Register LaneVGPR;
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unsigned VGPRIndex = (NumVGPRSpillLanes % WaveSize);
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// Reserve a VGPR (when NumVGPRSpillLanes = 0, WaveSize, 2*WaveSize, ..) and
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// when one of the two conditions is true:
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// 1. One reserved VGPR being tracked by VGPRReservedForSGPRSpill is not yet
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// reserved.
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// 2. All spill lanes of reserved VGPR(s) are full and another spill lane is
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// required.
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if (FuncInfo->VGPRReservedForSGPRSpill && NumVGPRSpillLanes < WaveSize) {
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assert(FuncInfo->VGPRReservedForSGPRSpill == SpillVGPRs.back().VGPR);
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LaneVGPR = FuncInfo->VGPRReservedForSGPRSpill;
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} else if (VGPRIndex == 0) {
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LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF);
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if (LaneVGPR == AMDGPU::NoRegister) {
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// We have no VGPRs left for spilling SGPRs. Reset because we will not
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// partially spill the SGPR to VGPRs.
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SGPRToVGPRSpills.erase(FI);
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NumVGPRSpillLanes -= I;
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#if 0
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DiagnosticInfoResourceLimit DiagOutOfRegs(MF.getFunction(),
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"VGPRs for SGPR spilling",
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0, DS_Error);
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MF.getFunction().getContext().diagnose(DiagOutOfRegs);
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#endif
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return false;
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}
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Optional<int> SpillFI;
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// We need to preserve inactive lanes, so always save, even caller-save
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// registers.
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if (!isEntryFunction()) {
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SpillFI = FrameInfo.CreateSpillStackObject(4, Align(4));
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}
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SpillVGPRs.push_back(SGPRSpillVGPR(LaneVGPR, SpillFI));
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// Add this register as live-in to all blocks to avoid machine verifer
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// complaining about use of an undefined physical register.
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for (MachineBasicBlock &BB : MF)
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BB.addLiveIn(LaneVGPR);
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} else {
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LaneVGPR = SpillVGPRs.back().VGPR;
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}
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SpillLanes.push_back(SpilledReg(LaneVGPR, VGPRIndex));
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}
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return true;
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}
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/// Reserve a VGPR for spilling of SGPRs
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bool SIMachineFunctionInfo::reserveVGPRforSGPRSpills(MachineFunction &MF) {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const SIRegisterInfo *TRI = ST.getRegisterInfo();
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SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
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Register LaneVGPR = TRI->findUnusedRegister(
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MF.getRegInfo(), &AMDGPU::VGPR_32RegClass, MF, true);
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if (LaneVGPR == Register())
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return false;
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SpillVGPRs.push_back(SGPRSpillVGPR(LaneVGPR, None));
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FuncInfo->VGPRReservedForSGPRSpill = LaneVGPR;
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return true;
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}
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/// Reserve AGPRs or VGPRs to support spilling for FrameIndex \p FI.
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/// Either AGPR is spilled to VGPR to vice versa.
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/// Returns true if a \p FI can be eliminated completely.
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bool SIMachineFunctionInfo::allocateVGPRSpillToAGPR(MachineFunction &MF,
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int FI,
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bool isAGPRtoVGPR) {
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MachineRegisterInfo &MRI = MF.getRegInfo();
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MachineFrameInfo &FrameInfo = MF.getFrameInfo();
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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assert(ST.hasMAIInsts() && FrameInfo.isSpillSlotObjectIndex(FI));
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auto &Spill = VGPRToAGPRSpills[FI];
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// This has already been allocated.
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if (!Spill.Lanes.empty())
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return Spill.FullyAllocated;
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unsigned Size = FrameInfo.getObjectSize(FI);
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unsigned NumLanes = Size / 4;
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Spill.Lanes.resize(NumLanes, AMDGPU::NoRegister);
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const TargetRegisterClass &RC =
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isAGPRtoVGPR ? AMDGPU::VGPR_32RegClass : AMDGPU::AGPR_32RegClass;
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auto Regs = RC.getRegisters();
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auto &SpillRegs = isAGPRtoVGPR ? SpillAGPR : SpillVGPR;
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const SIRegisterInfo *TRI = ST.getRegisterInfo();
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Spill.FullyAllocated = true;
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// FIXME: Move allocation logic out of MachineFunctionInfo and initialize
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// once.
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BitVector OtherUsedRegs;
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OtherUsedRegs.resize(TRI->getNumRegs());
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const uint32_t *CSRMask =
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TRI->getCallPreservedMask(MF, MF.getFunction().getCallingConv());
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if (CSRMask)
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OtherUsedRegs.setBitsInMask(CSRMask);
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// TODO: Should include register tuples, but doesn't matter with current
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// usage.
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for (MCPhysReg Reg : SpillAGPR)
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OtherUsedRegs.set(Reg);
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for (MCPhysReg Reg : SpillVGPR)
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OtherUsedRegs.set(Reg);
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SmallVectorImpl<MCPhysReg>::const_iterator NextSpillReg = Regs.begin();
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for (unsigned I = 0; I < NumLanes; ++I) {
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NextSpillReg = std::find_if(
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NextSpillReg, Regs.end(), [&MRI, &OtherUsedRegs](MCPhysReg Reg) {
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return MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg) &&
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!OtherUsedRegs[Reg];
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});
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if (NextSpillReg == Regs.end()) { // Registers exhausted
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Spill.FullyAllocated = false;
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break;
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}
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OtherUsedRegs.set(*NextSpillReg);
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SpillRegs.push_back(*NextSpillReg);
|
|
Spill.Lanes[I] = *NextSpillReg++;
|
|
}
|
|
|
|
return Spill.FullyAllocated;
|
|
}
|
|
|
|
void SIMachineFunctionInfo::removeDeadFrameIndices(MachineFrameInfo &MFI) {
|
|
// The FP & BP spills haven't been inserted yet, so keep them around.
|
|
for (auto &R : SGPRToVGPRSpills) {
|
|
if (R.first != FramePointerSaveIndex && R.first != BasePointerSaveIndex)
|
|
MFI.RemoveStackObject(R.first);
|
|
}
|
|
|
|
// All other SPGRs must be allocated on the default stack, so reset the stack
|
|
// ID.
|
|
for (int i = MFI.getObjectIndexBegin(), e = MFI.getObjectIndexEnd(); i != e;
|
|
++i)
|
|
if (i != FramePointerSaveIndex && i != BasePointerSaveIndex)
|
|
MFI.setStackID(i, TargetStackID::Default);
|
|
|
|
for (auto &R : VGPRToAGPRSpills) {
|
|
if (R.second.FullyAllocated)
|
|
MFI.RemoveStackObject(R.first);
|
|
}
|
|
}
|
|
|
|
int SIMachineFunctionInfo::getScavengeFI(MachineFrameInfo &MFI,
|
|
const SIRegisterInfo &TRI) {
|
|
if (ScavengeFI)
|
|
return *ScavengeFI;
|
|
if (isEntryFunction()) {
|
|
ScavengeFI = MFI.CreateFixedObject(
|
|
TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
|
|
} else {
|
|
ScavengeFI = MFI.CreateStackObject(
|
|
TRI.getSpillSize(AMDGPU::SGPR_32RegClass),
|
|
TRI.getSpillAlign(AMDGPU::SGPR_32RegClass), false);
|
|
}
|
|
return *ScavengeFI;
|
|
}
|
|
|
|
MCPhysReg SIMachineFunctionInfo::getNextUserSGPR() const {
|
|
assert(NumSystemSGPRs == 0 && "System SGPRs must be added after user SGPRs");
|
|
return AMDGPU::SGPR0 + NumUserSGPRs;
|
|
}
|
|
|
|
MCPhysReg SIMachineFunctionInfo::getNextSystemSGPR() const {
|
|
return AMDGPU::SGPR0 + NumUserSGPRs + NumSystemSGPRs;
|
|
}
|
|
|
|
Register
|
|
SIMachineFunctionInfo::getGITPtrLoReg(const MachineFunction &MF) const {
|
|
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
|
|
if (!ST.isAmdPalOS())
|
|
return Register();
|
|
Register GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in
|
|
if (ST.hasMergedShaders()) {
|
|
switch (MF.getFunction().getCallingConv()) {
|
|
case CallingConv::AMDGPU_HS:
|
|
case CallingConv::AMDGPU_GS:
|
|
// Low GIT address is passed in s8 rather than s0 for an LS+HS or
|
|
// ES+GS merged shader on gfx9+.
|
|
GitPtrLo = AMDGPU::SGPR8;
|
|
return GitPtrLo;
|
|
default:
|
|
return GitPtrLo;
|
|
}
|
|
}
|
|
return GitPtrLo;
|
|
}
|
|
|
|
static yaml::StringValue regToString(Register Reg,
|
|
const TargetRegisterInfo &TRI) {
|
|
yaml::StringValue Dest;
|
|
{
|
|
raw_string_ostream OS(Dest.Value);
|
|
OS << printReg(Reg, &TRI);
|
|
}
|
|
return Dest;
|
|
}
|
|
|
|
static Optional<yaml::SIArgumentInfo>
|
|
convertArgumentInfo(const AMDGPUFunctionArgInfo &ArgInfo,
|
|
const TargetRegisterInfo &TRI) {
|
|
yaml::SIArgumentInfo AI;
|
|
|
|
auto convertArg = [&](Optional<yaml::SIArgument> &A,
|
|
const ArgDescriptor &Arg) {
|
|
if (!Arg)
|
|
return false;
|
|
|
|
// Create a register or stack argument.
|
|
yaml::SIArgument SA = yaml::SIArgument::createArgument(Arg.isRegister());
|
|
if (Arg.isRegister()) {
|
|
raw_string_ostream OS(SA.RegisterName.Value);
|
|
OS << printReg(Arg.getRegister(), &TRI);
|
|
} else
|
|
SA.StackOffset = Arg.getStackOffset();
|
|
// Check and update the optional mask.
|
|
if (Arg.isMasked())
|
|
SA.Mask = Arg.getMask();
|
|
|
|
A = SA;
|
|
return true;
|
|
};
|
|
|
|
bool Any = false;
|
|
Any |= convertArg(AI.PrivateSegmentBuffer, ArgInfo.PrivateSegmentBuffer);
|
|
Any |= convertArg(AI.DispatchPtr, ArgInfo.DispatchPtr);
|
|
Any |= convertArg(AI.QueuePtr, ArgInfo.QueuePtr);
|
|
Any |= convertArg(AI.KernargSegmentPtr, ArgInfo.KernargSegmentPtr);
|
|
Any |= convertArg(AI.DispatchID, ArgInfo.DispatchID);
|
|
Any |= convertArg(AI.FlatScratchInit, ArgInfo.FlatScratchInit);
|
|
Any |= convertArg(AI.PrivateSegmentSize, ArgInfo.PrivateSegmentSize);
|
|
Any |= convertArg(AI.WorkGroupIDX, ArgInfo.WorkGroupIDX);
|
|
Any |= convertArg(AI.WorkGroupIDY, ArgInfo.WorkGroupIDY);
|
|
Any |= convertArg(AI.WorkGroupIDZ, ArgInfo.WorkGroupIDZ);
|
|
Any |= convertArg(AI.WorkGroupInfo, ArgInfo.WorkGroupInfo);
|
|
Any |= convertArg(AI.PrivateSegmentWaveByteOffset,
|
|
ArgInfo.PrivateSegmentWaveByteOffset);
|
|
Any |= convertArg(AI.ImplicitArgPtr, ArgInfo.ImplicitArgPtr);
|
|
Any |= convertArg(AI.ImplicitBufferPtr, ArgInfo.ImplicitBufferPtr);
|
|
Any |= convertArg(AI.WorkItemIDX, ArgInfo.WorkItemIDX);
|
|
Any |= convertArg(AI.WorkItemIDY, ArgInfo.WorkItemIDY);
|
|
Any |= convertArg(AI.WorkItemIDZ, ArgInfo.WorkItemIDZ);
|
|
|
|
if (Any)
|
|
return AI;
|
|
|
|
return None;
|
|
}
|
|
|
|
yaml::SIMachineFunctionInfo::SIMachineFunctionInfo(
|
|
const llvm::SIMachineFunctionInfo &MFI, const TargetRegisterInfo &TRI,
|
|
const llvm::MachineFunction &MF)
|
|
: ExplicitKernArgSize(MFI.getExplicitKernArgSize()),
|
|
MaxKernArgAlign(MFI.getMaxKernArgAlign()), LDSSize(MFI.getLDSSize()),
|
|
DynLDSAlign(MFI.getDynLDSAlign()), IsEntryFunction(MFI.isEntryFunction()),
|
|
NoSignedZerosFPMath(MFI.hasNoSignedZerosFPMath()),
|
|
MemoryBound(MFI.isMemoryBound()), WaveLimiter(MFI.needsWaveLimiter()),
|
|
HasSpilledSGPRs(MFI.hasSpilledSGPRs()),
|
|
HasSpilledVGPRs(MFI.hasSpilledVGPRs()),
|
|
HighBitsOf32BitAddress(MFI.get32BitAddressHighBits()),
|
|
Occupancy(MFI.getOccupancy()),
|
|
ScratchRSrcReg(regToString(MFI.getScratchRSrcReg(), TRI)),
|
|
FrameOffsetReg(regToString(MFI.getFrameOffsetReg(), TRI)),
|
|
StackPtrOffsetReg(regToString(MFI.getStackPtrOffsetReg(), TRI)),
|
|
ArgInfo(convertArgumentInfo(MFI.getArgInfo(), TRI)), Mode(MFI.getMode()) {
|
|
auto SFI = MFI.getOptionalScavengeFI();
|
|
if (SFI)
|
|
ScavengeFI = yaml::FrameIndex(*SFI, MF.getFrameInfo());
|
|
}
|
|
|
|
void yaml::SIMachineFunctionInfo::mappingImpl(yaml::IO &YamlIO) {
|
|
MappingTraits<SIMachineFunctionInfo>::mapping(YamlIO, *this);
|
|
}
|
|
|
|
bool SIMachineFunctionInfo::initializeBaseYamlFields(
|
|
const yaml::SIMachineFunctionInfo &YamlMFI, const MachineFunction &MF,
|
|
PerFunctionMIParsingState &PFS, SMDiagnostic &Error, SMRange &SourceRange) {
|
|
ExplicitKernArgSize = YamlMFI.ExplicitKernArgSize;
|
|
MaxKernArgAlign = assumeAligned(YamlMFI.MaxKernArgAlign);
|
|
LDSSize = YamlMFI.LDSSize;
|
|
DynLDSAlign = YamlMFI.DynLDSAlign;
|
|
HighBitsOf32BitAddress = YamlMFI.HighBitsOf32BitAddress;
|
|
Occupancy = YamlMFI.Occupancy;
|
|
IsEntryFunction = YamlMFI.IsEntryFunction;
|
|
NoSignedZerosFPMath = YamlMFI.NoSignedZerosFPMath;
|
|
MemoryBound = YamlMFI.MemoryBound;
|
|
WaveLimiter = YamlMFI.WaveLimiter;
|
|
HasSpilledSGPRs = YamlMFI.HasSpilledSGPRs;
|
|
HasSpilledVGPRs = YamlMFI.HasSpilledVGPRs;
|
|
|
|
if (YamlMFI.ScavengeFI) {
|
|
auto FIOrErr = YamlMFI.ScavengeFI->getFI(MF.getFrameInfo());
|
|
if (!FIOrErr) {
|
|
// Create a diagnostic for a the frame index.
|
|
const MemoryBuffer &Buffer =
|
|
*PFS.SM->getMemoryBuffer(PFS.SM->getMainFileID());
|
|
|
|
Error = SMDiagnostic(*PFS.SM, SMLoc(), Buffer.getBufferIdentifier(), 1, 1,
|
|
SourceMgr::DK_Error, toString(FIOrErr.takeError()),
|
|
"", None, None);
|
|
SourceRange = YamlMFI.ScavengeFI->SourceRange;
|
|
return true;
|
|
}
|
|
ScavengeFI = *FIOrErr;
|
|
} else {
|
|
ScavengeFI = None;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Remove VGPR which was reserved for SGPR spills if there are no spilled SGPRs
|
|
bool SIMachineFunctionInfo::removeVGPRForSGPRSpill(Register ReservedVGPR,
|
|
MachineFunction &MF) {
|
|
for (auto *i = SpillVGPRs.begin(); i < SpillVGPRs.end(); i++) {
|
|
if (i->VGPR == ReservedVGPR) {
|
|
SpillVGPRs.erase(i);
|
|
|
|
for (MachineBasicBlock &MBB : MF) {
|
|
MBB.removeLiveIn(ReservedVGPR);
|
|
MBB.sortUniqueLiveIns();
|
|
}
|
|
this->VGPRReservedForSGPRSpill = AMDGPU::NoRegister;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|