llvm-project/llvm/lib/Target/AMDGPU/Utils/AMDGPUMemoryUtils.cpp
Stanislav Mekhanoshin 290e5722e8 [AMDGPU] Improve clobbering checks in the kernel argument promotion
Use same MSSA clobbering checks as in the AMDGPUAnnotateUniformValues.
Kernel argument promotion needs exactly the same information so factor
out utility function isClobberedInFunction.

Differential Revision: https://reviews.llvm.org/D119480
2022-02-10 14:51:47 -08:00

105 lines
3.3 KiB
C++

//===-- AMDGPUMemoryUtils.cpp - -------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "AMDGPUMemoryUtils.h"
#include "AMDGPU.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/MemorySSA.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicsAMDGPU.h"
#include "llvm/IR/IntrinsicInst.h"
#define DEBUG_TYPE "amdgpu-memory-utils"
using namespace llvm;
namespace llvm {
namespace AMDGPU {
bool isReallyAClobber(const Value *Ptr, MemoryDef *Def, AAResults *AA) {
Instruction *DefInst = Def->getMemoryInst();
if (isa<FenceInst>(DefInst))
return false;
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(DefInst)) {
switch (II->getIntrinsicID()) {
case Intrinsic::amdgcn_s_barrier:
case Intrinsic::amdgcn_wave_barrier:
return false;
default:
break;
}
}
// Ignore atomics not aliasing with the original load, any atomic is a
// universal MemoryDef from MSSA's point of view too, just like a fence.
const auto checkNoAlias = [AA, Ptr](auto I) -> bool {
return I && AA->isNoAlias(I->getPointerOperand(), Ptr);
};
if (checkNoAlias(dyn_cast<AtomicCmpXchgInst>(DefInst)) ||
checkNoAlias(dyn_cast<AtomicRMWInst>(DefInst)))
return false;
return true;
}
bool isClobberedInFunction(const LoadInst *Load, MemorySSA *MSSA,
AAResults *AA) {
MemorySSAWalker *Walker = MSSA->getWalker();
SmallVector<MemoryAccess *> WorkList{Walker->getClobberingMemoryAccess(Load)};
SmallSet<MemoryAccess *, 8> Visited;
MemoryLocation Loc(MemoryLocation::get(Load));
LLVM_DEBUG(dbgs() << "Checking clobbering of: " << *Load << '\n');
// Start with a nearest dominating clobbering access, it will be either
// live on entry (nothing to do, load is not clobbered), MemoryDef, or
// MemoryPhi if several MemoryDefs can define this memory state. In that
// case add all Defs to WorkList and continue going up and checking all
// the definitions of this memory location until the root. When all the
// defs are exhausted and came to the entry state we have no clobber.
// Along the scan ignore barriers and fences which are considered clobbers
// by the MemorySSA, but not really writing anything into the memory.
while (!WorkList.empty()) {
MemoryAccess *MA = WorkList.pop_back_val();
if (!Visited.insert(MA).second)
continue;
if (MSSA->isLiveOnEntryDef(MA))
continue;
if (MemoryDef *Def = dyn_cast<MemoryDef>(MA)) {
LLVM_DEBUG(dbgs() << " Def: " << *Def->getMemoryInst() << '\n');
if (isReallyAClobber(Load->getPointerOperand(), Def, AA)) {
LLVM_DEBUG(dbgs() << " -> load is clobbered\n");
return true;
}
WorkList.push_back(
Walker->getClobberingMemoryAccess(Def->getDefiningAccess(), Loc));
continue;
}
const MemoryPhi *Phi = cast<MemoryPhi>(MA);
for (auto &Use : Phi->incoming_values())
WorkList.push_back(cast<MemoryAccess>(&Use));
}
LLVM_DEBUG(dbgs() << " -> no clobber\n");
return false;
}
} // end namespace AMDGPU
} // end namespace llvm