llvm-project/clang/lib/AST/Builtins.cpp
Douglas Gregor 4621c6ae15 Lazy loading of builtins for precompiled headers.
PCH files now contain complete information about builtins, including
any declarations that have been synthesized as part of building the
PCH file. When using a PCH file, we do not initialize builtins at all;
when needed, they'll be found in the PCH file.

This optimization translations into a 9% speedup for "Hello, World!"
with Carbon.h as a prefix header and roughly a 5% speedup for 403.gcc
with its prefix header. We're also reading less of the PCH file for
"Hello, World!":

*** PCH Statistics:
  286/20693 types read (1.382110%)
  1630/59230 declarations read (2.751984%)
  764/44914 identifiers read (1.701029%)
  1/32954 statements read (0.003035%)
  5/6187 macros read (0.080815%)

down from

*** PCH Statistics:
  411/20693 types read (1.986179%)
  2553/59230 declarations read (4.310316%)
  1093/44646 identifiers read (2.448148%)
  1/32954 statements read (0.003035%)
  21/6187 macros read (0.339421%)

llvm-svn: 69815
2009-04-22 18:49:13 +00:00

290 lines
9.5 KiB
C++

//===--- Builtins.cpp - Builtin function implementation -------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements various things for builtin functions.
//
//===----------------------------------------------------------------------===//
#include "clang/AST/Builtins.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/Decl.h"
#include "clang/Basic/IdentifierTable.h"
#include "clang/Basic/TargetInfo.h"
using namespace clang;
static const Builtin::Info BuiltinInfo[] = {
{ "not a builtin function", 0, 0, 0, false },
#define BUILTIN(ID, TYPE, ATTRS) { #ID, TYPE, ATTRS, 0, false },
#define LIBBUILTIN(ID, TYPE, ATTRS, HEADER) { #ID, TYPE, ATTRS, HEADER, false },
#include "clang/AST/Builtins.def"
};
const Builtin::Info &Builtin::Context::GetRecord(unsigned ID) const {
if (ID < Builtin::FirstTSBuiltin)
return BuiltinInfo[ID];
assert(ID - Builtin::FirstTSBuiltin < NumTSRecords && "Invalid builtin ID!");
return TSRecords[ID - Builtin::FirstTSBuiltin];
}
/// \brief Load all of the target builtins. This must be called
/// prior to initializing the builtin identifiers.
void Builtin::Context::InitializeTargetBuiltins(const TargetInfo &Target) {
Target.getTargetBuiltins(TSRecords, NumTSRecords);
}
/// InitializeBuiltins - Mark the identifiers for all the builtins with their
/// appropriate builtin ID # and mark any non-portable builtin identifiers as
/// such.
void Builtin::Context::InitializeBuiltins(IdentifierTable &Table,
bool NoBuiltins) {
// Step #1: mark all target-independent builtins with their ID's.
for (unsigned i = Builtin::NotBuiltin+1; i != Builtin::FirstTSBuiltin; ++i)
if (!BuiltinInfo[i].Suppressed &&
(!NoBuiltins || !strchr(BuiltinInfo[i].Attributes, 'f')))
Table.get(BuiltinInfo[i].Name).setBuiltinID(i);
// Step #2: Register target-specific builtins.
for (unsigned i = 0, e = NumTSRecords; i != e; ++i)
if (!TSRecords[i].Suppressed &&
(!NoBuiltins ||
(TSRecords[i].Attributes &&
!strchr(TSRecords[i].Attributes, 'f'))))
Table.get(TSRecords[i].Name).setBuiltinID(i+Builtin::FirstTSBuiltin);
}
void
Builtin::Context::GetBuiltinNames(llvm::SmallVectorImpl<const char *> &Names,
bool NoBuiltins) {
// Final all target-independent names
for (unsigned i = Builtin::NotBuiltin+1; i != Builtin::FirstTSBuiltin; ++i)
if (!BuiltinInfo[i].Suppressed &&
(!NoBuiltins || !strchr(BuiltinInfo[i].Attributes, 'f')))
Names.push_back(BuiltinInfo[i].Name);
// Find target-specific names.
for (unsigned i = 0, e = NumTSRecords; i != e; ++i)
if (!TSRecords[i].Suppressed &&
(!NoBuiltins ||
(TSRecords[i].Attributes &&
!strchr(TSRecords[i].Attributes, 'f'))))
Names.push_back(TSRecords[i].Name);
}
bool
Builtin::Context::isPrintfLike(unsigned ID, unsigned &FormatIdx,
bool &HasVAListArg) {
const char *Printf = strpbrk(GetRecord(ID).Attributes, "pP");
if (!Printf)
return false;
HasVAListArg = (*Printf == 'P');
++Printf;
assert(*Printf == ':' && "p or P specifier must have be followed by a ':'");
++Printf;
assert(strchr(Printf, ':') && "printf specifier must end with a ':'");
FormatIdx = strtol(Printf, 0, 10);
return true;
}
/// DecodeTypeFromStr - This decodes one type descriptor from Str, advancing the
/// pointer over the consumed characters. This returns the resultant type.
static QualType DecodeTypeFromStr(const char *&Str, ASTContext &Context,
Builtin::Context::GetBuiltinTypeError &Error,
bool AllowTypeModifiers = true) {
// Modifiers.
bool Long = false, LongLong = false, Signed = false, Unsigned = false;
// Read the modifiers first.
bool Done = false;
while (!Done) {
switch (*Str++) {
default: Done = true; --Str; break;
case 'S':
assert(!Unsigned && "Can't use both 'S' and 'U' modifiers!");
assert(!Signed && "Can't use 'S' modifier multiple times!");
Signed = true;
break;
case 'U':
assert(!Signed && "Can't use both 'S' and 'U' modifiers!");
assert(!Unsigned && "Can't use 'S' modifier multiple times!");
Unsigned = true;
break;
case 'L':
assert(!LongLong && "Can't have LLL modifier");
if (Long)
LongLong = true;
else
Long = true;
break;
}
}
QualType Type;
// Read the base type.
switch (*Str++) {
default: assert(0 && "Unknown builtin type letter!");
case 'v':
assert(!Long && !Signed && !Unsigned && "Bad modifiers used with 'v'!");
Type = Context.VoidTy;
break;
case 'f':
assert(!Long && !Signed && !Unsigned && "Bad modifiers used with 'f'!");
Type = Context.FloatTy;
break;
case 'd':
assert(!LongLong && !Signed && !Unsigned && "Bad modifiers used with 'd'!");
if (Long)
Type = Context.LongDoubleTy;
else
Type = Context.DoubleTy;
break;
case 's':
assert(!LongLong && "Bad modifiers used with 's'!");
if (Unsigned)
Type = Context.UnsignedShortTy;
else
Type = Context.ShortTy;
break;
case 'i':
if (LongLong)
Type = Unsigned ? Context.UnsignedLongLongTy : Context.LongLongTy;
else if (Long)
Type = Unsigned ? Context.UnsignedLongTy : Context.LongTy;
else if (Unsigned)
Type = Context.UnsignedIntTy;
else
Type = Context.IntTy; // default is signed.
break;
case 'c':
assert(!Long && !LongLong && "Bad modifiers used with 'c'!");
if (Signed)
Type = Context.SignedCharTy;
else if (Unsigned)
Type = Context.UnsignedCharTy;
else
Type = Context.CharTy;
break;
case 'b': // boolean
assert(!Long && !Signed && !Unsigned && "Bad modifiers for 'b'!");
Type = Context.BoolTy;
break;
case 'z': // size_t.
assert(!Long && !Signed && !Unsigned && "Bad modifiers for 'z'!");
Type = Context.getSizeType();
break;
case 'F':
Type = Context.getCFConstantStringType();
break;
case 'a':
Type = Context.getBuiltinVaListType();
assert(!Type.isNull() && "builtin va list type not initialized!");
break;
case 'A':
// This is a "reference" to a va_list; however, what exactly
// this means depends on how va_list is defined. There are two
// different kinds of va_list: ones passed by value, and ones
// passed by reference. An example of a by-value va_list is
// x86, where va_list is a char*. An example of by-ref va_list
// is x86-64, where va_list is a __va_list_tag[1]. For x86,
// we want this argument to be a char*&; for x86-64, we want
// it to be a __va_list_tag*.
Type = Context.getBuiltinVaListType();
assert(!Type.isNull() && "builtin va list type not initialized!");
if (Type->isArrayType()) {
Type = Context.getArrayDecayedType(Type);
} else {
Type = Context.getLValueReferenceType(Type);
}
break;
case 'V': {
char *End;
unsigned NumElements = strtoul(Str, &End, 10);
assert(End != Str && "Missing vector size");
Str = End;
QualType ElementType = DecodeTypeFromStr(Str, Context, Error, false);
Type = Context.getVectorType(ElementType, NumElements);
break;
}
case 'P': {
IdentifierInfo *II = &Context.Idents.get("FILE");
DeclContext::lookup_result Lookup
= Context.getTranslationUnitDecl()->lookup(Context, II);
if (Lookup.first != Lookup.second && isa<TypeDecl>(*Lookup.first)) {
Type = Context.getTypeDeclType(cast<TypeDecl>(*Lookup.first));
break;
}
else {
Error = Builtin::Context::GE_Missing_FILE;
return QualType();
}
}
}
if (!AllowTypeModifiers)
return Type;
Done = false;
while (!Done) {
switch (*Str++) {
default: Done = true; --Str; break;
case '*':
Type = Context.getPointerType(Type);
break;
case '&':
Type = Context.getLValueReferenceType(Type);
break;
// FIXME: There's no way to have a built-in with an rvalue ref arg.
case 'C':
Type = Type.getQualifiedType(QualType::Const);
break;
}
}
return Type;
}
/// GetBuiltinType - Return the type for the specified builtin.
QualType Builtin::Context::GetBuiltinType(unsigned id, ASTContext &Context,
GetBuiltinTypeError &Error) const {
const char *TypeStr = GetRecord(id).Type;
llvm::SmallVector<QualType, 8> ArgTypes;
Error = GE_None;
QualType ResType = DecodeTypeFromStr(TypeStr, Context, Error);
if (Error != GE_None)
return QualType();
while (TypeStr[0] && TypeStr[0] != '.') {
QualType Ty = DecodeTypeFromStr(TypeStr, Context, Error);
if (Error != GE_None)
return QualType();
// Do array -> pointer decay. The builtin should use the decayed type.
if (Ty->isArrayType())
Ty = Context.getArrayDecayedType(Ty);
ArgTypes.push_back(Ty);
}
assert((TypeStr[0] != '.' || TypeStr[1] == 0) &&
"'.' should only occur at end of builtin type list!");
// handle untyped/variadic arguments "T c99Style();" or "T cppStyle(...);".
if (ArgTypes.size() == 0 && TypeStr[0] == '.')
return Context.getFunctionNoProtoType(ResType);
return Context.getFunctionType(ResType, &ArgTypes[0], ArgTypes.size(),
TypeStr[0] == '.', 0);
}