Yang Bai f1f194bf10
[mlir][vector] fix: unroll vector.from_elements in gpu pipelines (#154774)
### Problem

PR #142944 introduced a new canonicalization pattern which caused
failures in the following GPU-related integration tests:

-
mlir/test/Integration/GPU/CUDA/TensorCore/sm80/transform-mma-sync-matmul-f16-f16-accum.mlir
-
mlir/test/Integration/GPU/CUDA/TensorCore/sm80/transform-mma-sync-matmul-f32.mlir

The issue occurs because the new canonicalization pattern can generate
multi-dimensional `vector.from_elements` operations (rank > 1), but the
GPU lowering pipelines were not equipped to handle these during the
conversion to LLVM.

### Fix

This PR adds `vector::populateVectorFromElementsLoweringPatterns` to the
GPU lowering passes that are integrated in `gpu-lower-to-nvvm-pipeline`:

- `GpuToLLVMConversionPass`: the general GPU-to-LLVM conversion pass.
- `LowerGpuOpsToNVVMOpsPass`: the NVVM-specific lowering pass.

Co-authored-by: Yang Bai <yangb@nvidia.com>
2025-08-21 21:46:06 -05:00
2025-08-21 15:19:06 +09:00
2025-04-14 16:54:14 +08:00

The LLVM Compiler Infrastructure

OpenSSF Scorecard OpenSSF Best Practices libc++

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.

Description
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Readme 5.3 GiB
Languages
LLVM 42%
C++ 30.8%
C 13%
Assembly 9.5%
MLIR 1.4%
Other 2.9%