llvm-project/llvm/lib/Target/SPIRV/SPIRVTargetMachine.cpp
Reid Kleckner f3efbce4a7
[llvm] Move data layout string computation to TargetParser (#157612)
Clang and other frontends generally need the LLVM data layout string in
order to generate LLVM IR modules for LLVM. MLIR clients often need it
as well, since MLIR users often lower to LLVM IR.

Before this change, the LLVM datalayout string was computed in the
LLVM${TGT}CodeGen library in the relevant TargetMachine subclass.
However, none of the logic for computing the data layout string requires
any details of code generation. Clients who want to avoid duplicating
this information were forced to link in LLVMCodeGen and all registered
targets, leading to bloated binaries. This happened in PR #145899,
which measurably increased binary size for some of our users.

By moving this information to the TargetParser library, we
can delete the duplicate datalayout strings in Clang, and retain the
ability to generate IR for unregistered targets.

This is intended to be a very mechanical LLVM-only change, but there is
an immediately obvious follow-up to clang, which will be prepared
separately.

The vast majority of data layouts are computable with two inputs: the
triple and the "ABI name". There is only one exception, NVPTX, which has
a cl::opt to enable short device pointers. I invented a "shortptr" ABI
name to pass this option through the target independent interface.
Everything else fits. Mips is a bit awkward because it uses a special
MipsABIInfo abstraction, which includes members with codegen-like
concepts like ABI physical registers that can't live in TargetParser. I
think the string logic of looking for "n32" "n64" etc is reasonable to
duplicate. We have plenty of other minor duplication to preserve
layering.

---------

Co-authored-by: Matt Arsenault <arsenm2@gmail.com>
Co-authored-by: Sergei Barannikov <barannikov88@gmail.com>
2025-09-11 11:05:29 -07:00

265 lines
9.2 KiB
C++

//===- SPIRVTargetMachine.cpp - Define TargetMachine for SPIR-V -*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Implements the info about SPIR-V target spec.
//
//===----------------------------------------------------------------------===//
#include "SPIRVTargetMachine.h"
#include "SPIRV.h"
#include "SPIRVGlobalRegistry.h"
#include "SPIRVLegalizerInfo.h"
#include "SPIRVStructurizerWrapper.h"
#include "SPIRVTargetObjectFile.h"
#include "SPIRVTargetTransformInfo.h"
#include "TargetInfo/SPIRVTargetInfo.h"
#include "llvm/CodeGen/GlobalISel/IRTranslator.h"
#include "llvm/CodeGen/GlobalISel/InstructionSelect.h"
#include "llvm/CodeGen/GlobalISel/Legalizer.h"
#include "llvm/CodeGen/GlobalISel/RegBankSelect.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/InitializePasses.h"
#include "llvm/MC/TargetRegistry.h"
#include "llvm/Pass.h"
#include "llvm/Passes/PassBuilder.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils.h"
#include <optional>
using namespace llvm;
extern "C" LLVM_ABI LLVM_EXTERNAL_VISIBILITY void LLVMInitializeSPIRVTarget() {
// Register the target.
RegisterTargetMachine<SPIRVTargetMachine> X(getTheSPIRV32Target());
RegisterTargetMachine<SPIRVTargetMachine> Y(getTheSPIRV64Target());
RegisterTargetMachine<SPIRVTargetMachine> Z(getTheSPIRVLogicalTarget());
PassRegistry &PR = *PassRegistry::getPassRegistry();
initializeGlobalISel(PR);
initializeSPIRVModuleAnalysisPass(PR);
initializeSPIRVAsmPrinterPass(PR);
initializeSPIRVConvergenceRegionAnalysisWrapperPassPass(PR);
initializeSPIRVStructurizerPass(PR);
initializeSPIRVPreLegalizerCombinerPass(PR);
initializeSPIRVLegalizePointerCastPass(PR);
initializeSPIRVRegularizerPass(PR);
initializeSPIRVPreLegalizerPass(PR);
initializeSPIRVPostLegalizerPass(PR);
initializeSPIRVMergeRegionExitTargetsPass(PR);
initializeSPIRVEmitIntrinsicsPass(PR);
initializeSPIRVEmitNonSemanticDIPass(PR);
initializeSPIRVPrepareFunctionsPass(PR);
initializeSPIRVStripConvergentIntrinsicsPass(PR);
}
static Reloc::Model getEffectiveRelocModel(std::optional<Reloc::Model> RM) {
if (!RM)
return Reloc::PIC_;
return *RM;
}
// Pin SPIRVTargetObjectFile's vtables to this file.
SPIRVTargetObjectFile::~SPIRVTargetObjectFile() {}
SPIRVTargetMachine::SPIRVTargetMachine(const Target &T, const Triple &TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
std::optional<Reloc::Model> RM,
std::optional<CodeModel::Model> CM,
CodeGenOptLevel OL, bool JIT)
: CodeGenTargetMachineImpl(T, TT.computeDataLayout(), TT, CPU, FS, Options,
getEffectiveRelocModel(RM),
getEffectiveCodeModel(CM, CodeModel::Small), OL),
TLOF(std::make_unique<SPIRVTargetObjectFile>()),
Subtarget(TT, CPU.str(), FS.str(), *this) {
initAsmInfo();
setGlobalISel(true);
setFastISel(false);
setO0WantsFastISel(false);
setRequiresStructuredCFG(false);
}
void SPIRVTargetMachine::registerPassBuilderCallbacks(PassBuilder &PB) {
#define GET_PASS_REGISTRY "SPIRVPassRegistry.def"
#include "llvm/Passes/TargetPassRegistry.inc"
}
namespace {
// SPIR-V Code Generator Pass Configuration Options.
class SPIRVPassConfig : public TargetPassConfig {
public:
SPIRVPassConfig(SPIRVTargetMachine &TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM), TM(TM) {}
SPIRVTargetMachine &getSPIRVTargetMachine() const {
return getTM<SPIRVTargetMachine>();
}
void addMachineSSAOptimization() override;
void addIRPasses() override;
void addISelPrepare() override;
bool addIRTranslator() override;
void addPreLegalizeMachineIR() override;
bool addLegalizeMachineIR() override;
bool addRegBankSelect() override;
bool addGlobalInstructionSelect() override;
FunctionPass *createTargetRegisterAllocator(bool) override;
void addFastRegAlloc() override {}
void addOptimizedRegAlloc() override {}
void addPostRegAlloc() override;
void addPreEmitPass() override;
private:
const SPIRVTargetMachine &TM;
};
} // namespace
// We do not use physical registers, and maintain virtual registers throughout
// the entire pipeline, so return nullptr to disable register allocation.
FunctionPass *SPIRVPassConfig::createTargetRegisterAllocator(bool) {
return nullptr;
}
// A place to disable passes that may break CFG.
void SPIRVPassConfig::addMachineSSAOptimization() {
TargetPassConfig::addMachineSSAOptimization();
}
// Disable passes that break from assuming no virtual registers exist.
void SPIRVPassConfig::addPostRegAlloc() {
// Do not work with vregs instead of physical regs.
disablePass(&MachineCopyPropagationID);
disablePass(&PostRAMachineSinkingID);
disablePass(&PostRASchedulerID);
disablePass(&FuncletLayoutID);
disablePass(&StackMapLivenessID);
disablePass(&PatchableFunctionID);
disablePass(&ShrinkWrapID);
disablePass(&LiveDebugValuesID);
disablePass(&MachineLateInstrsCleanupID);
disablePass(&RemoveLoadsIntoFakeUsesID);
// Do not work with OpPhi.
disablePass(&BranchFolderPassID);
disablePass(&MachineBlockPlacementID);
TargetPassConfig::addPostRegAlloc();
}
TargetTransformInfo
SPIRVTargetMachine::getTargetTransformInfo(const Function &F) const {
return TargetTransformInfo(std::make_unique<SPIRVTTIImpl>(this, F));
}
TargetPassConfig *SPIRVTargetMachine::createPassConfig(PassManagerBase &PM) {
return new SPIRVPassConfig(*this, PM);
}
void SPIRVPassConfig::addIRPasses() {
TargetPassConfig::addIRPasses();
addPass(createSPIRVRegularizerPass());
addPass(createSPIRVPrepareFunctionsPass(TM));
}
void SPIRVPassConfig::addISelPrepare() {
if (TM.getSubtargetImpl()->isShader()) {
// Vulkan does not allow address space casts. This pass is run to remove
// address space casts that can be removed.
// If an address space cast is not removed while targeting Vulkan, lowering
// will fail during MIR lowering.
addPass(createInferAddressSpacesPass());
// 1. Simplify loop for subsequent transformations. After this steps, loops
// have the following properties:
// - loops have a single entry edge (pre-header to loop header).
// - all loop exits are dominated by the loop pre-header.
// - loops have a single back-edge.
addPass(createLoopSimplifyPass());
// 2. Removes registers whose lifetime spans across basic blocks. Also
// removes phi nodes. This will greatly simplify the next steps.
addPass(createRegToMemWrapperPass());
// 3. Merge the convergence region exit nodes into one. After this step,
// regions are single-entry, single-exit. This will help determine the
// correct merge block.
addPass(createSPIRVMergeRegionExitTargetsPass());
// 4. Structurize.
addPass(createSPIRVStructurizerPass());
// 5. Reduce the amount of variables required by pushing some operations
// back to virtual registers.
addPass(createPromoteMemoryToRegisterPass());
}
addPass(createSPIRVStripConvergenceIntrinsicsPass());
addPass(createSPIRVLegalizeImplicitBindingPass());
addPass(createSPIRVEmitIntrinsicsPass(&getTM<SPIRVTargetMachine>()));
if (TM.getSubtargetImpl()->isLogicalSPIRV())
addPass(createSPIRVLegalizePointerCastPass(&getTM<SPIRVTargetMachine>()));
TargetPassConfig::addISelPrepare();
}
bool SPIRVPassConfig::addIRTranslator() {
addPass(new IRTranslator(getOptLevel()));
return false;
}
void SPIRVPassConfig::addPreLegalizeMachineIR() {
addPass(createSPIRVPreLegalizerCombiner());
addPass(createSPIRVPreLegalizerPass());
}
// Use the default legalizer.
bool SPIRVPassConfig::addLegalizeMachineIR() {
addPass(new Legalizer());
addPass(createSPIRVPostLegalizerPass());
return false;
}
// Do not add the RegBankSelect pass, as we only ever need virtual registers.
bool SPIRVPassConfig::addRegBankSelect() {
disablePass(&RegBankSelect::ID);
return false;
}
static cl::opt<bool> SPVEnableNonSemanticDI(
"spv-emit-nonsemantic-debug-info",
cl::desc("Emit SPIR-V NonSemantic.Shader.DebugInfo.100 instructions"),
cl::Optional, cl::init(false));
void SPIRVPassConfig::addPreEmitPass() {
if (SPVEnableNonSemanticDI) {
addPass(createSPIRVEmitNonSemanticDIPass(&getTM<SPIRVTargetMachine>()));
}
}
namespace {
// A custom subclass of InstructionSelect, which is mostly the same except from
// not requiring RegBankSelect to occur previously.
class SPIRVInstructionSelect : public InstructionSelect {
// We don't use register banks, so unset the requirement for them
MachineFunctionProperties getRequiredProperties() const override {
return InstructionSelect::getRequiredProperties().resetRegBankSelected();
}
};
} // namespace
// Add the custom SPIRVInstructionSelect from above.
bool SPIRVPassConfig::addGlobalInstructionSelect() {
addPass(new SPIRVInstructionSelect());
return false;
}