llvm-project/llvm/lib/Target/SystemZ/SystemZTargetMachine.cpp
Reid Kleckner f3efbce4a7
[llvm] Move data layout string computation to TargetParser (#157612)
Clang and other frontends generally need the LLVM data layout string in
order to generate LLVM IR modules for LLVM. MLIR clients often need it
as well, since MLIR users often lower to LLVM IR.

Before this change, the LLVM datalayout string was computed in the
LLVM${TGT}CodeGen library in the relevant TargetMachine subclass.
However, none of the logic for computing the data layout string requires
any details of code generation. Clients who want to avoid duplicating
this information were forced to link in LLVMCodeGen and all registered
targets, leading to bloated binaries. This happened in PR #145899,
which measurably increased binary size for some of our users.

By moving this information to the TargetParser library, we
can delete the duplicate datalayout strings in Clang, and retain the
ability to generate IR for unregistered targets.

This is intended to be a very mechanical LLVM-only change, but there is
an immediately obvious follow-up to clang, which will be prepared
separately.

The vast majority of data layouts are computable with two inputs: the
triple and the "ABI name". There is only one exception, NVPTX, which has
a cl::opt to enable short device pointers. I invented a "shortptr" ABI
name to pass this option through the target independent interface.
Everything else fits. Mips is a bit awkward because it uses a special
MipsABIInfo abstraction, which includes members with codegen-like
concepts like ABI physical registers that can't live in TargetParser. I
think the string logic of looking for "n32" "n64" etc is reasonable to
duplicate. We have plenty of other minor duplication to preserve
layering.

---------

Co-authored-by: Matt Arsenault <arsenm2@gmail.com>
Co-authored-by: Sergei Barannikov <barannikov88@gmail.com>
2025-09-11 11:05:29 -07:00

305 lines
11 KiB
C++

//===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "SystemZTargetMachine.h"
#include "MCTargetDesc/SystemZMCTargetDesc.h"
#include "SystemZ.h"
#include "SystemZMachineFunctionInfo.h"
#include "SystemZMachineScheduler.h"
#include "SystemZTargetObjectFile.h"
#include "SystemZTargetTransformInfo.h"
#include "TargetInfo/SystemZTargetInfo.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetLoweringObjectFileImpl.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/MC/TargetRegistry.h"
#include "llvm/Support/CodeGen.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Target/TargetLoweringObjectFile.h"
#include "llvm/Transforms/Scalar.h"
#include <memory>
#include <optional>
#include <string>
using namespace llvm;
static cl::opt<bool> EnableMachineCombinerPass(
"systemz-machine-combiner",
cl::desc("Enable the machine combiner pass"),
cl::init(true), cl::Hidden);
// NOLINTNEXTLINE(readability-identifier-naming)
extern "C" LLVM_ABI LLVM_EXTERNAL_VISIBILITY void
LLVMInitializeSystemZTarget() {
// Register the target.
RegisterTargetMachine<SystemZTargetMachine> X(getTheSystemZTarget());
auto &PR = *PassRegistry::getPassRegistry();
initializeSystemZAsmPrinterPass(PR);
initializeSystemZElimComparePass(PR);
initializeSystemZShortenInstPass(PR);
initializeSystemZLongBranchPass(PR);
initializeSystemZLDCleanupPass(PR);
initializeSystemZShortenInstPass(PR);
initializeSystemZPostRewritePass(PR);
initializeSystemZTDCPassPass(PR);
initializeSystemZDAGToDAGISelLegacyPass(PR);
initializeSystemZCopyPhysRegsPass(PR);
}
static std::unique_ptr<TargetLoweringObjectFile> createTLOF(const Triple &TT) {
if (TT.isOSzOS())
return std::make_unique<TargetLoweringObjectFileGOFF>();
// Note: Some times run with -triple s390x-unknown.
// In this case, default to ELF unless z/OS specifically provided.
return std::make_unique<SystemZELFTargetObjectFile>();
}
static Reloc::Model getEffectiveRelocModel(std::optional<Reloc::Model> RM) {
// Static code is suitable for use in a dynamic executable; there is no
// separate DynamicNoPIC model.
if (!RM || *RM == Reloc::DynamicNoPIC)
return Reloc::Static;
return *RM;
}
// For SystemZ we define the models as follows:
//
// Small: BRASL can call any function and will use a stub if necessary.
// Locally-binding symbols will always be in range of LARL.
//
// Medium: BRASL can call any function and will use a stub if necessary.
// GOT slots and locally-defined text will always be in range
// of LARL, but other symbols might not be.
//
// Large: Equivalent to Medium for now.
//
// Kernel: Equivalent to Medium for now.
//
// This means that any PIC module smaller than 4GB meets the
// requirements of Small, so Small seems like the best default there.
//
// All symbols bind locally in a non-PIC module, so the choice is less
// obvious. There are two cases:
//
// - When creating an executable, PLTs and copy relocations allow
// us to treat external symbols as part of the executable.
// Any executable smaller than 4GB meets the requirements of Small,
// so that seems like the best default.
//
// - When creating JIT code, stubs will be in range of BRASL if the
// image is less than 4GB in size. GOT entries will likewise be
// in range of LARL. However, the JIT environment has no equivalent
// of copy relocs, so locally-binding data symbols might not be in
// the range of LARL. We need the Medium model in that case.
static CodeModel::Model
getEffectiveSystemZCodeModel(std::optional<CodeModel::Model> CM,
Reloc::Model RM, bool JIT) {
if (CM) {
if (*CM == CodeModel::Tiny)
report_fatal_error("Target does not support the tiny CodeModel", false);
if (*CM == CodeModel::Kernel)
report_fatal_error("Target does not support the kernel CodeModel", false);
return *CM;
}
if (JIT)
return RM == Reloc::PIC_ ? CodeModel::Small : CodeModel::Medium;
return CodeModel::Small;
}
SystemZTargetMachine::SystemZTargetMachine(const Target &T, const Triple &TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
std::optional<Reloc::Model> RM,
std::optional<CodeModel::Model> CM,
CodeGenOptLevel OL, bool JIT)
: CodeGenTargetMachineImpl(
T, TT.computeDataLayout(), TT, CPU, FS, Options,
getEffectiveRelocModel(RM),
getEffectiveSystemZCodeModel(CM, getEffectiveRelocModel(RM), JIT),
OL),
TLOF(createTLOF(getTargetTriple())) {
initAsmInfo();
}
SystemZTargetMachine::~SystemZTargetMachine() = default;
const SystemZSubtarget *
SystemZTargetMachine::getSubtargetImpl(const Function &F) const {
Attribute CPUAttr = F.getFnAttribute("target-cpu");
Attribute TuneAttr = F.getFnAttribute("tune-cpu");
Attribute FSAttr = F.getFnAttribute("target-features");
std::string CPU =
CPUAttr.isValid() ? CPUAttr.getValueAsString().str() : TargetCPU;
std::string TuneCPU =
TuneAttr.isValid() ? TuneAttr.getValueAsString().str() : CPU;
std::string FS =
FSAttr.isValid() ? FSAttr.getValueAsString().str() : TargetFS;
// FIXME: This is related to the code below to reset the target options,
// we need to know whether the soft float and backchain flags are set on the
// function, so we can enable them as subtarget features.
bool SoftFloat = F.getFnAttribute("use-soft-float").getValueAsBool();
if (SoftFloat)
FS += FS.empty() ? "+soft-float" : ",+soft-float";
bool BackChain = F.hasFnAttribute("backchain");
if (BackChain)
FS += FS.empty() ? "+backchain" : ",+backchain";
auto &I = SubtargetMap[CPU + TuneCPU + FS];
if (!I) {
// This needs to be done before we create a new subtarget since any
// creation will depend on the TM and the code generation flags on the
// function that reside in TargetOptions.
resetTargetOptions(F);
I = std::make_unique<SystemZSubtarget>(TargetTriple, CPU, TuneCPU, FS,
*this);
}
return I.get();
}
ScheduleDAGInstrs *
SystemZTargetMachine::createPostMachineScheduler(MachineSchedContext *C) const {
return createSchedPostRA<SystemZPostRASchedStrategy>(C);
}
namespace {
/// SystemZ Code Generator Pass Configuration Options.
class SystemZPassConfig : public TargetPassConfig {
public:
SystemZPassConfig(SystemZTargetMachine &TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {}
SystemZTargetMachine &getSystemZTargetMachine() const {
return getTM<SystemZTargetMachine>();
}
void addIRPasses() override;
bool addInstSelector() override;
bool addILPOpts() override;
void addPreRegAlloc() override;
void addPostRewrite() override;
void addPostRegAlloc() override;
void addPreSched2() override;
void addPreEmitPass() override;
};
} // end anonymous namespace
void SystemZPassConfig::addIRPasses() {
if (getOptLevel() != CodeGenOptLevel::None) {
addPass(createSystemZTDCPass());
addPass(createLoopDataPrefetchPass());
}
addPass(createAtomicExpandLegacyPass());
TargetPassConfig::addIRPasses();
}
bool SystemZPassConfig::addInstSelector() {
addPass(createSystemZISelDag(getSystemZTargetMachine(), getOptLevel()));
if (getOptLevel() != CodeGenOptLevel::None)
addPass(createSystemZLDCleanupPass(getSystemZTargetMachine()));
return false;
}
bool SystemZPassConfig::addILPOpts() {
addPass(&EarlyIfConverterLegacyID);
if (EnableMachineCombinerPass)
addPass(&MachineCombinerID);
return true;
}
void SystemZPassConfig::addPreRegAlloc() {
addPass(createSystemZCopyPhysRegsPass(getSystemZTargetMachine()));
}
void SystemZPassConfig::addPostRewrite() {
addPass(createSystemZPostRewritePass(getSystemZTargetMachine()));
}
void SystemZPassConfig::addPostRegAlloc() {
// PostRewrite needs to be run at -O0 also (in which case addPostRewrite()
// is not called).
if (getOptLevel() == CodeGenOptLevel::None)
addPass(createSystemZPostRewritePass(getSystemZTargetMachine()));
}
void SystemZPassConfig::addPreSched2() {
if (getOptLevel() != CodeGenOptLevel::None)
addPass(&IfConverterID);
}
void SystemZPassConfig::addPreEmitPass() {
// Do instruction shortening before compare elimination because some
// vector instructions will be shortened into opcodes that compare
// elimination recognizes.
if (getOptLevel() != CodeGenOptLevel::None)
addPass(createSystemZShortenInstPass(getSystemZTargetMachine()));
// We eliminate comparisons here rather than earlier because some
// transformations can change the set of available CC values and we
// generally want those transformations to have priority. This is
// especially true in the commonest case where the result of the comparison
// is used by a single in-range branch instruction, since we will then
// be able to fuse the compare and the branch instead.
//
// For example, two-address NILF can sometimes be converted into
// three-address RISBLG. NILF produces a CC value that indicates whether
// the low word is zero, but RISBLG does not modify CC at all. On the
// other hand, 64-bit ANDs like NILL can sometimes be converted to RISBG.
// The CC value produced by NILL isn't useful for our purposes, but the
// value produced by RISBG can be used for any comparison with zero
// (not just equality). So there are some transformations that lose
// CC values (while still being worthwhile) and others that happen to make
// the CC result more useful than it was originally.
//
// Another reason is that we only want to use BRANCH ON COUNT in cases
// where we know that the count register is not going to be spilled.
//
// Doing it so late makes it more likely that a register will be reused
// between the comparison and the branch, but it isn't clear whether
// preventing that would be a win or not.
if (getOptLevel() != CodeGenOptLevel::None)
addPass(createSystemZElimComparePass(getSystemZTargetMachine()));
addPass(createSystemZLongBranchPass(getSystemZTargetMachine()));
// Do final scheduling after all other optimizations, to get an
// optimal input for the decoder (branch relaxation must happen
// after block placement).
if (getOptLevel() != CodeGenOptLevel::None)
addPass(&PostMachineSchedulerID);
}
TargetPassConfig *SystemZTargetMachine::createPassConfig(PassManagerBase &PM) {
return new SystemZPassConfig(*this, PM);
}
TargetTransformInfo
SystemZTargetMachine::getTargetTransformInfo(const Function &F) const {
return TargetTransformInfo(std::make_unique<SystemZTTIImpl>(this, F));
}
MachineFunctionInfo *SystemZTargetMachine::createMachineFunctionInfo(
BumpPtrAllocator &Allocator, const Function &F,
const TargetSubtargetInfo *STI) const {
return SystemZMachineFunctionInfo::create<SystemZMachineFunctionInfo>(
Allocator, F, STI);
}