llvm-project/lldb/source/Target/ThreadPlanStepOverRange.cpp
Greg Clayton 2d4edfbc6a Modified all logging calls to hand out shared pointers to make sure we
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.

llvm-svn: 118319
2010-11-06 01:53:30 +00:00

133 lines
4.3 KiB
C++

//===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/ThreadPlanStepOverRange.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-private-log.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/Stream.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlanStepOut.h"
#include "lldb/Target/ThreadPlanStepThrough.h"
using namespace lldb_private;
using namespace lldb;
//----------------------------------------------------------------------
// ThreadPlanStepOverRange: Step through a stack range, either stepping over or into
// based on the value of \a type.
//----------------------------------------------------------------------
ThreadPlanStepOverRange::ThreadPlanStepOverRange
(
Thread &thread,
const AddressRange &range,
const SymbolContext &addr_context,
lldb::RunMode stop_others,
bool okay_to_discard
) :
ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others)
{
SetOkayToDiscard (okay_to_discard);
}
ThreadPlanStepOverRange::~ThreadPlanStepOverRange ()
{
}
void
ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level)
{
if (level == lldb::eDescriptionLevelBrief)
s->Printf("step over");
else
{
s->Printf ("stepping through range (stepping over functions): ");
m_address_range.Dump (s, &m_thread.GetProcess().GetTarget(), Address::DumpStyleLoadAddress);
}
}
bool
ThreadPlanStepOverRange::ShouldStop (Event *event_ptr)
{
LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
if (log)
{
StreamString s;
s.Address (m_thread.GetRegisterContext()->GetPC(), m_thread.GetProcess().GetAddressByteSize());
log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
}
// If we're still in the range, keep going.
if (InRange())
return false;
// If we're out of the range but in the same frame or in our caller's frame
// then we should stop.
// When stepping out we only step if we are forcing running one thread.
bool stop_others;
if (m_stop_others == lldb::eOnlyThisThread)
stop_others = true;
else
stop_others = false;
ThreadPlan* new_plan = NULL;
if (FrameIsOlder())
{
// If we're in an older frame then we should stop.
//
// A caveat to this is if we think the frame is older but we're actually in a trampoline.
// I'm going to make the assumption that you wouldn't RETURN to a trampoline. So if we are
// in a trampoline we think the frame is older because the trampoline confused the backtracer.
// As below, we step through first, and then try to figure out how to get back out again.
new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others);
if (new_plan != NULL && log)
log->Printf("Thought I stepped out, but in fact arrived at a trampoline.");
}
else if (FrameIsYounger())
{
new_plan = m_thread.QueueThreadPlanForStepOut (false, NULL, true, stop_others, lldb::eVoteNo, lldb::eVoteNoOpinion);
}
else if (!InSymbol())
{
// This one is a little tricky. Sometimes we may be in a stub or something similar,
// in which case we need to get out of there. But if we are in a stub then it's
// likely going to be hard to get out from here. It is probably easiest to step into the
// stub, and then it will be straight-forward to step out.
new_plan = m_thread.QueueThreadPlanForStepThrough (false, stop_others);
}
if (new_plan == NULL)
m_no_more_plans = true;
else
m_no_more_plans = false;
if (new_plan == NULL)
{
// For efficiencies sake, we know we're done here so we don't have to do this
// calculation again in MischiefManaged.
SetPlanComplete();
return true;
}
else
return false;
}