llvm-project/llvm/lib/Target/AMDGPU/SIFrameLowering.h
Matt Arsenault 273a0c8bc9 PrologEpilogInserter: Use explicit control for scavenge slot placement
AMDGPU is unusual in that the both stack is indexed in the same
direction as stack growth (up). We therefore always need the emergency
stack slots placed as low as possible to ensure they are in range of
load/store instruction immediate offsets. The existing logic is mostly
OK, but failed if we required stack realignment.

I don't understand what the existing control isFPCloseToIncomingSP is
supposed to mean, but can only be used to stop placing the scavenge
slots earlier. Make this explicit so that targets can opt-in rather
than opt-out only.
2021-11-23 18:01:12 -05:00

84 lines
3.2 KiB
C++

//===--------------------- SIFrameLowering.h --------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_AMDGPU_SIFRAMELOWERING_H
#define LLVM_LIB_TARGET_AMDGPU_SIFRAMELOWERING_H
#include "AMDGPUFrameLowering.h"
namespace llvm {
class SIInstrInfo;
class SIMachineFunctionInfo;
class SIRegisterInfo;
class GCNSubtarget;
class SIFrameLowering final : public AMDGPUFrameLowering {
public:
SIFrameLowering(StackDirection D, Align StackAl, int LAO,
Align TransAl = Align(1))
: AMDGPUFrameLowering(D, StackAl, LAO, TransAl) {}
~SIFrameLowering() override = default;
void emitEntryFunctionPrologue(MachineFunction &MF,
MachineBasicBlock &MBB) const;
void emitPrologue(MachineFunction &MF,
MachineBasicBlock &MBB) const override;
void emitEpilogue(MachineFunction &MF,
MachineBasicBlock &MBB) const override;
StackOffset getFrameIndexReference(const MachineFunction &MF, int FI,
Register &FrameReg) const override;
void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
RegScavenger *RS = nullptr) const override;
void determineCalleeSavesSGPR(MachineFunction &MF, BitVector &SavedRegs,
RegScavenger *RS = nullptr) const;
bool
assignCalleeSavedSpillSlots(MachineFunction &MF,
const TargetRegisterInfo *TRI,
std::vector<CalleeSavedInfo> &CSI) const override;
bool allocateScavengingFrameIndexesNearIncomingSP(
const MachineFunction &MF) const override;
bool isSupportedStackID(TargetStackID::Value ID) const override;
void processFunctionBeforeFrameFinalized(
MachineFunction &MF,
RegScavenger *RS = nullptr) const override;
MachineBasicBlock::iterator
eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const override;
private:
void emitEntryFunctionFlatScratchInit(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator I,
const DebugLoc &DL,
Register ScratchWaveOffsetReg) const;
Register getEntryFunctionReservedScratchRsrcReg(MachineFunction &MF) const;
void emitEntryFunctionScratchRsrcRegSetup(
MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I, const DebugLoc &DL,
Register PreloadedPrivateBufferReg, Register ScratchRsrcReg,
Register ScratchWaveOffsetReg) const;
public:
bool hasFP(const MachineFunction &MF) const override;
bool requiresStackPointerReference(const MachineFunction &MF) const;
};
} // end namespace llvm
#endif // LLVM_LIB_TARGET_AMDGPU_SIFRAMELOWERING_H