When debugging a remote Darwin device (iOS, macOS, etc), lldb needs to find a local copy of all the system libraries (the system's shared cache) so we don't need to read them over gdb-remote serial protocol at the start of every debug session. Xcode etc normally creates these expanded shared caches in ~/Library/Developer/Xcode/<OS> DeviceSupport/<OS VER> (<OS BUILD>)/Symbols So when lldb sees a file like /usr/lib/libSystem.B.dylib, it may find a copy at in ~/L/D/Xcode/iOS DeviceSupport/26.2 (23B87)/Symbols/usr/lib/libSystem.B.dylib There may be multiple expanded shared caches in these DeviceSupport directories, so we try to parse the "os version" and "os build" out of the filepath name, and look in a directory that matches the target device's OS Version as an optimization, to avoid opening the given file in other DeviceSupport directories. There is a new layout where the cpu arch exists as a subdirectory under the "<OS VER> (<OS BUILD>)" directory. e.g. ~/L/D/Xcode/iOS DeviceSupport/26.2 (23B87)/arm64e/Symbols/... and it is possible that we could have multiple arch names for a given build -- for instance, an Apple Watch that can have either arm64e or arm64_32 shared caches. The existing code also had a very simplistic way of parsing "<OS VER> (<OS BUILD>)" from the directory name that hasn't been kept up to date with how the directory names have changed over the years. We have some like "Watch4,2 10.0 (21R329)" or "10.0 (21R329) universal" which may not parse with the older parser. This PR looks for target arch subdirs under the given directories, passes the os version/build version string separately because it may not be the final component in the directory name any more, and updates the directory parser that finds the version and build numbers. rdar://171821410
314 lines
12 KiB
C++
314 lines
12 KiB
C++
//===-- PlatformRemoteDarwinDevice.cpp ------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "PlatformRemoteDarwinDevice.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Core/ModuleSpec.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Host/FileSystem.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Host/HostInfo.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/FileSpec.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/Utility/StreamString.h"
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#include <optional>
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using namespace lldb;
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using namespace lldb_private;
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/// sdk_dir FileSpec may be .../17.0 (15A100)
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/// or it may be .../17.0 (15A100)/arm64e
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/// In both of these cases, dirname_str should be "17.0 (15A100)"
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PlatformRemoteDarwinDevice::SDKDirectoryInfo::SDKDirectoryInfo(
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const lldb_private::FileSpec &sdk_dir, llvm::StringRef dirname_str)
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: directory(sdk_dir), build() {
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llvm::StringRef build_str;
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std::tie(version, build_str) = ParseVersionBuildDir(dirname_str);
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build.SetString(build_str);
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}
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/// Default Constructor
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PlatformRemoteDarwinDevice::PlatformRemoteDarwinDevice()
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: PlatformDarwinDevice(false) {} // This is a remote platform
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/// Destructor.
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///
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/// The destructor is virtual since this class is designed to be
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/// inherited from by the plug-in instance.
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PlatformRemoteDarwinDevice::~PlatformRemoteDarwinDevice() = default;
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void PlatformRemoteDarwinDevice::GetStatus(Stream &strm) {
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Platform::GetStatus(strm);
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const char *sdk_directory = GetDeviceSupportDirectoryForOSVersion();
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if (sdk_directory)
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strm.Printf(" SDK Path: \"%s\"\n", sdk_directory);
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else
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strm.PutCString(" SDK Path: <unable to locate SDK>\n");
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const uint32_t num_sdk_infos = m_sdk_directory_infos.size();
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for (uint32_t i = 0; i < num_sdk_infos; ++i) {
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const SDKDirectoryInfo &sdk_dir_info = m_sdk_directory_infos[i];
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strm.Printf(" SDK Roots: [%2u] \"%s\"\n", i,
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sdk_dir_info.directory.GetPath().c_str());
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}
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}
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bool PlatformRemoteDarwinDevice::GetFileInSDK(const char *platform_file_path,
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uint32_t sdk_idx,
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lldb_private::FileSpec &local_file) {
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Log *log = GetLog(LLDBLog::Host);
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if (sdk_idx < m_sdk_directory_infos.size()) {
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std::string sdkroot_path =
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m_sdk_directory_infos[sdk_idx].directory.GetPath();
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local_file.Clear();
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if (!sdkroot_path.empty() && platform_file_path && platform_file_path[0]) {
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// We may need to interpose "/Symbols/" or "/Symbols.Internal/" between
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// the
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// SDK root directory and the file path.
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const char *paths_to_try[] = {"Symbols", "", "Symbols.Internal", nullptr};
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for (size_t i = 0; paths_to_try[i] != nullptr; i++) {
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local_file.SetFile(sdkroot_path, FileSpec::Style::native);
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if (paths_to_try[i][0] != '\0')
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local_file.AppendPathComponent(paths_to_try[i]);
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local_file.AppendPathComponent(platform_file_path);
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FileSystem::Instance().Resolve(local_file);
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if (FileSystem::Instance().Exists(local_file)) {
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LLDB_LOGF(log, "Found a copy of %s in the SDK dir %s/%s",
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platform_file_path, sdkroot_path.c_str(), paths_to_try[i]);
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return true;
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}
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local_file.Clear();
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}
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}
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}
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return false;
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}
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Status PlatformRemoteDarwinDevice::GetSymbolFile(const FileSpec &platform_file,
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const UUID *uuid_ptr,
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FileSpec &local_file) {
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Log *log = GetLog(LLDBLog::Host);
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Status error;
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char platform_file_path[PATH_MAX];
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if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
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const char *os_version_dir = GetDeviceSupportDirectoryForOSVersion();
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if (os_version_dir) {
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std::string resolved_path =
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(llvm::Twine(os_version_dir) + "/" + platform_file_path).str();
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local_file.SetFile(resolved_path, FileSpec::Style::native);
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FileSystem::Instance().Resolve(local_file);
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if (FileSystem::Instance().Exists(local_file)) {
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LLDB_LOGF(log, "Found a copy of %s in the DeviceSupport dir %s",
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platform_file_path, os_version_dir);
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return error;
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}
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resolved_path = (llvm::Twine(os_version_dir) + "/Symbols.Internal/" +
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platform_file_path)
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.str();
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local_file.SetFile(resolved_path, FileSpec::Style::native);
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FileSystem::Instance().Resolve(local_file);
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if (FileSystem::Instance().Exists(local_file)) {
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LLDB_LOGF(
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log,
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"Found a copy of %s in the DeviceSupport dir %s/Symbols.Internal",
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platform_file_path, os_version_dir);
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return error;
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}
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resolved_path =
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(llvm::Twine(os_version_dir) + "/Symbols/" + platform_file_path)
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.str();
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local_file.SetFile(resolved_path, FileSpec::Style::native);
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FileSystem::Instance().Resolve(local_file);
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if (FileSystem::Instance().Exists(local_file)) {
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LLDB_LOGF(log, "Found a copy of %s in the DeviceSupport dir %s/Symbols",
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platform_file_path, os_version_dir);
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return error;
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}
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}
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local_file = platform_file;
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if (FileSystem::Instance().Exists(local_file))
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return error;
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error = Status::FromErrorStringWithFormatv(
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"unable to locate a platform file for '{0}' in platform '{1}'",
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platform_file_path, GetPluginName());
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} else {
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error = Status::FromErrorString("invalid platform file argument");
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}
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return error;
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}
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Status PlatformRemoteDarwinDevice::GetSharedModule(
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const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
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llvm::SmallVectorImpl<ModuleSP> *old_modules, bool *did_create_ptr) {
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// For iOS, the SDK files are all cached locally on the host system. So first
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// we ask for the file in the cached SDK, then we attempt to get a shared
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// module for the right architecture with the right UUID.
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const FileSpec &platform_file = module_spec.GetFileSpec();
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Log *log = GetLog(LLDBLog::Host);
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Status error;
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char platform_file_path[PATH_MAX];
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if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
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ModuleSpec platform_module_spec(module_spec);
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UpdateSDKDirectoryInfosIfNeeded();
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const uint32_t num_sdk_infos = m_sdk_directory_infos.size();
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// If we are connected we migth be able to correctly deduce the SDK
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// directory using the OS build.
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const uint32_t connected_sdk_idx = GetConnectedSDKIndex();
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if (connected_sdk_idx < num_sdk_infos) {
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LLDB_LOG_VERBOSE(log, "Searching for {0} in sdk path {1}", platform_file,
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m_sdk_directory_infos[connected_sdk_idx].directory);
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if (GetFileInSDK(platform_file_path, connected_sdk_idx,
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platform_module_spec.GetFileSpec())) {
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module_sp.reset();
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error = ResolveExecutable(platform_module_spec, module_sp);
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if (module_sp) {
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m_last_module_sdk_idx = connected_sdk_idx;
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error.Clear();
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return error;
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}
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}
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}
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// Try the last SDK index if it is set as most files from an SDK will tend
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// to be valid in that same SDK.
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if (m_last_module_sdk_idx < num_sdk_infos) {
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LLDB_LOG_VERBOSE(log, "Searching for {0} in sdk path {1}", platform_file,
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m_sdk_directory_infos[m_last_module_sdk_idx].directory);
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if (GetFileInSDK(platform_file_path, m_last_module_sdk_idx,
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platform_module_spec.GetFileSpec())) {
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module_sp.reset();
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error = ResolveExecutable(platform_module_spec, module_sp);
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if (module_sp) {
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error.Clear();
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return error;
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}
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}
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}
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// First try for an exact match of major, minor and update: If a particalar
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// SDK version was specified via --version or --build, look for a match on
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// disk.
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const SDKDirectoryInfo *current_sdk_info =
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GetSDKDirectoryForCurrentOSVersion();
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const uint32_t current_sdk_idx =
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GetSDKIndexBySDKDirectoryInfo(current_sdk_info);
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if (current_sdk_idx < num_sdk_infos &&
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current_sdk_idx != m_last_module_sdk_idx) {
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LLDB_LOG_VERBOSE(log, "Searching for {0} in sdk path {1}", platform_file,
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m_sdk_directory_infos[current_sdk_idx].directory);
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if (GetFileInSDK(platform_file_path, current_sdk_idx,
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platform_module_spec.GetFileSpec())) {
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module_sp.reset();
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error = ResolveExecutable(platform_module_spec, module_sp);
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if (module_sp) {
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m_last_module_sdk_idx = current_sdk_idx;
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error.Clear();
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return error;
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}
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}
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}
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// Second try all SDKs that were found.
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for (uint32_t sdk_idx = 0; sdk_idx < num_sdk_infos; ++sdk_idx) {
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if (m_last_module_sdk_idx == sdk_idx) {
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// Skip the last module SDK index if we already searched it above
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continue;
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}
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LLDB_LOG_VERBOSE(log, "Searching for {0} in sdk path {1}", platform_file,
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m_sdk_directory_infos[sdk_idx].directory);
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if (GetFileInSDK(platform_file_path, sdk_idx,
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platform_module_spec.GetFileSpec())) {
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// printf ("sdk[%u]: '%s'\n", sdk_idx, local_file.GetPath().c_str());
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error = ResolveExecutable(platform_module_spec, module_sp);
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if (module_sp) {
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// Remember the index of the last SDK that we found a file in in case
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// the wrong SDK was selected.
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m_last_module_sdk_idx = sdk_idx;
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error.Clear();
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return error;
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}
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}
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}
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}
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// Not the module we are looking for... Nothing to see here...
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module_sp.reset();
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// This may not be an SDK-related module. Try whether we can bring in the
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// thing to our local cache.
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error = GetSharedModuleWithLocalCache(module_spec, module_sp, old_modules,
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did_create_ptr, process);
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if (error.Success())
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return error;
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// See if the file is present in any of the module_search_paths_ptr
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// directories.
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if (!module_sp)
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error = PlatformDarwin::FindBundleBinaryInExecSearchPaths(
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module_spec, process, module_sp, old_modules, did_create_ptr);
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if (error.Success())
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return error;
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error = ModuleList::GetSharedModule(module_spec, module_sp, old_modules,
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did_create_ptr);
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if (module_sp)
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module_sp->SetPlatformFileSpec(platform_file);
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return error;
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}
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uint32_t PlatformRemoteDarwinDevice::GetConnectedSDKIndex() {
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if (IsConnected()) {
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if (m_connected_module_sdk_idx == UINT32_MAX) {
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if (std::optional<std::string> build = GetRemoteOSBuildString()) {
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const uint32_t num_sdk_infos = m_sdk_directory_infos.size();
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for (uint32_t i = 0; i < num_sdk_infos; ++i) {
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const SDKDirectoryInfo &sdk_dir_info = m_sdk_directory_infos[i];
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if (strstr(sdk_dir_info.directory.GetFilename().AsCString(""),
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build->c_str())) {
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m_connected_module_sdk_idx = i;
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}
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}
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}
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}
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} else {
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m_connected_module_sdk_idx = UINT32_MAX;
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}
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return m_connected_module_sdk_idx;
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}
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uint32_t PlatformRemoteDarwinDevice::GetSDKIndexBySDKDirectoryInfo(
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const SDKDirectoryInfo *sdk_info) {
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if (sdk_info == nullptr) {
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return UINT32_MAX;
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}
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return sdk_info - &m_sdk_directory_infos[0];
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}
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