This fixes stepping out for a case when two threads reach the
stepping-out target breakpoint simultaneously, but a concurrent thread
executes the breakpoint first. The issue affects platforms with software
breakpoints. The scenario is as follows:
* The `step-out` command is executed for thread `A`.
* `ThreadPlanStepOut` creates a breakpoint at the target location.
* All threads are resumed, because the `step-out` command does not
suspend other threads.
* Threads `A` and `B` reach the stepping-out address at the same time,
but `B` executes the breakpoint instruction first.
* `SetThreadStoppedAtUnexecutedBP()` is called for thread `A`, and
`SetThreadHitBreakpointSite()` is called for thread `B`.
* Thread `B` has no plans to stop at this location, so
`ThreadPlanStepOverBreakpoint` is scheduled.
* The plan disables the breakpoint and resumes thread `B` with
`eStateStepping`; for thread `A`, `ShouldResume(eStateSuspended)` is
called, which clears `m_stopped_at_unexecuted_bp`.
* After the stepping, `ThreadPlanStepOverBreakpoint` finishes, the
breakpoint is re-enabled, and all threads are resumed.
* At this moment, thread `A` is still at the location of the breakpoint,
but `m_stopped_at_unexecuted_bp` is cleared, so
`Thread::SetupToStepOverBreakpointIfNeeded()` schedules
`ThreadPlanStepOverBreakpoint` for it.
* `ThreadPlanStepOverBreakpoint` steps over the target breakpoint, so
`ThreadPlanStepOut` can't catch the execution there.