Summary: This also moves the xcode support files to be near or the same as the ones used for cmake. The source/API/liblldb.xcodes.exports differs from the source/API/liblldb.exports in that one contains the actual symbol names (_ prefixed) while the other contains the symbol names as they are in the code. The liblldb.exports file is preprocessed by the cmake scripts into the correct per-platform file needed (like a linker script on Linux). This is not enabled on Windows as Windows doesn't use the same name mangling and so it won't be valid there. Also, this is handled already in a different way on Windows (via dll exports). Reviewers: emaste, clayborg, labath, chaoren Subscribers: lldb-commits Differential Revision: http://reviews.llvm.org/D12599 llvm-svn: 246822
107 lines
2.5 KiB
CMake
107 lines
2.5 KiB
CMake
if ( CMAKE_SYSTEM_NAME MATCHES "Windows" )
|
|
add_definitions( -DEXPORT_LIBLLDB )
|
|
endif()
|
|
|
|
# Include this so that add_lldb_library() has the list of dependencies
|
|
# for liblldb to link against
|
|
include(${LLDB_PROJECT_ROOT}/cmake/LLDBDependencies.cmake)
|
|
|
|
add_lldb_library(liblldb SHARED
|
|
SBAddress.cpp
|
|
SBAttachInfo.cpp
|
|
SBBlock.cpp
|
|
SBBreakpoint.cpp
|
|
SBBreakpointLocation.cpp
|
|
SBBroadcaster.cpp
|
|
SBCommandInterpreter.cpp
|
|
SBCommandReturnObject.cpp
|
|
SBCommunication.cpp
|
|
SBCompileUnit.cpp
|
|
SBData.cpp
|
|
SBDebugger.cpp
|
|
SBDeclaration.cpp
|
|
SBError.cpp
|
|
SBEvent.cpp
|
|
SBExecutionContext.cpp
|
|
SBExpressionOptions.cpp
|
|
SBFileSpec.cpp
|
|
SBFileSpecList.cpp
|
|
SBFrame.cpp
|
|
SBFunction.cpp
|
|
SBHostOS.cpp
|
|
SBInstruction.cpp
|
|
SBInstructionList.cpp
|
|
SBLanguageRuntime.cpp
|
|
SBLaunchInfo.cpp
|
|
SBLineEntry.cpp
|
|
SBListener.cpp
|
|
SBModule.cpp
|
|
SBModuleSpec.cpp
|
|
SBPlatform.cpp
|
|
SBProcess.cpp
|
|
SBQueue.cpp
|
|
SBQueueItem.cpp
|
|
SBSection.cpp
|
|
SBSourceManager.cpp
|
|
SBStream.cpp
|
|
SBStringList.cpp
|
|
SBSymbol.cpp
|
|
SBSymbolContext.cpp
|
|
SBSymbolContextList.cpp
|
|
SBTarget.cpp
|
|
SBThread.cpp
|
|
SBThreadCollection.cpp
|
|
SBThreadPlan.cpp
|
|
SBType.cpp
|
|
SBTypeCategory.cpp
|
|
SBTypeEnumMember.cpp
|
|
SBTypeFilter.cpp
|
|
SBTypeFormat.cpp
|
|
SBTypeNameSpecifier.cpp
|
|
SBTypeSummary.cpp
|
|
SBTypeSynthetic.cpp
|
|
SBValue.cpp
|
|
SBValueList.cpp
|
|
SBVariablesOptions.cpp
|
|
SBWatchpoint.cpp
|
|
SBUnixSignals.cpp
|
|
SystemInitializerFull.cpp
|
|
${LLDB_WRAP_PYTHON}
|
|
${LLDB_VERS_GENERATED_FILE}
|
|
)
|
|
|
|
# This should not be part of LLDBDependencies.cmake, because we don't
|
|
# want every single library taking a dependency on the script interpreters.
|
|
target_link_libraries(liblldb PRIVATE
|
|
lldbPluginScriptInterpreterNone
|
|
lldbPluginScriptInterpreterPython
|
|
)
|
|
|
|
set_target_properties(liblldb
|
|
PROPERTIES
|
|
VERSION ${LLDB_VERSION}
|
|
)
|
|
|
|
if (NOT CMAKE_SYSTEM_NAME MATCHES "Windows")
|
|
add_llvm_symbol_exports(liblldb ${CMAKE_CURRENT_SOURCE_DIR}/liblldb.exports)
|
|
endif()
|
|
|
|
if ( CMAKE_SYSTEM_NAME MATCHES "Windows" )
|
|
# Only MSVC has the ABI compatibility problem and avoids using FindPythonLibs,
|
|
# so only it needs to explicitly link against ${PYTHON_LIBRARY}
|
|
if (MSVC AND NOT LLDB_DISABLE_PYTHON)
|
|
target_link_libraries(liblldb PRIVATE ${PYTHON_LIBRARY})
|
|
endif()
|
|
else()
|
|
set_target_properties(liblldb
|
|
PROPERTIES
|
|
OUTPUT_NAME lldb
|
|
)
|
|
endif()
|
|
|
|
if (LLDB_WRAP_PYTHON OR LLDB_VERS_GENERATED_FILE)
|
|
add_dependencies(liblldb swig_wrapper)
|
|
endif()
|
|
target_link_libraries(liblldb ${cmake_2_8_12_PRIVATE} ${LLDB_SYSTEM_LIBS})
|
|
|