## Introduction
This proposal describes the new op to be added to the `std` (and later moved `memref`)
dialect called `alloca_scope`.
## Motivation
Alloca operations are easy to misuse, especially if one relies on it while doing
rewriting/conversion passes. For example let's consider a simple example of two
independent dialects, one defines an op that wants to allocate on-stack and
another defines a construct that corresponds to some form of looping:
```
dialect1.looping_op {
%x = dialect2.stack_allocating_op
}
```
Since the dialects might not know about each other they are going to define a
lowering to std/scf/etc independently:
```
scf.for … {
%x_temp = std.alloca …
… // do some domain-specific work using %x_temp buffer
… // and store the result into %result
%x = %result
}
```
Later on the scf and `std.alloca` is going to be lowered to llvm using a
combination of `llvm.alloca` and unstructured control flow.
At this point the use of `%x_temp` is bound to either be either optimized by
llvm (for example using mem2reg) or in the worst case: perform an independent
stack allocation on each iteration of the loop. While the llvm optimizations are
likely to succeed they are not guaranteed to do so, and they provide
opportunities for surprising issues with unexpected use of stack size.
## Proposal
We propose a new operation that defines a finer-grain allocation scope for the
alloca-allocated memory called `alloca_scope`:
```
alloca_scope {
%x_temp = alloca …
...
}
```
Here the lifetime of `%x_temp` is going to be bound to the narrow annotated
region within `alloca_scope`. Moreover, one can also return values out of the
alloca_scope with an accompanying `alloca_scope.return` op (that behaves
similarly to `scf.yield`):
```
%result = alloca_scope {
%x_temp = alloca …
…
alloca_scope.return %myvalue
}
```
Under the hood the `alloca_scope` is going to lowered to a combination of
`llvm.intr.stacksave` and `llvm.intr.strackrestore` that are going to be invoked
automatically as control-flow enters and leaves the body of the `alloca_scope`.
The key value of the new op is to allow deterministic guaranteed stack use
through an explicit annotation in the code which is finer-grain than the
function-level scope of `AutomaticAllocationScope` interface. `alloca_scope`
can be inserted at arbitrary locations and doesn’t require non-trivial
transformations such as outlining.
## Which dialect
Before memref dialect is split, `alloca_scope` can temporarily reside in `std`
dialect, and later on be moved to `memref` together with the rest of
memory-related operations.
## Implementation
An implementation of the op is available [here](https://reviews.llvm.org/D97768).
Original commits:
* Add initial scaffolding for alloca_scope op
* Add alloca_scope.return op
* Add no region arguments and variadic results
* Add op descriptions
* Add failing test case
* Add another failing test
* Initial implementation of lowering for std.alloca_scope
* Fix backticks
* Fix getSuccessorRegions implementation
Reviewed By: ftynse
Differential Revision: https://reviews.llvm.org/D97768
The LLVM Compiler Infrastructure
This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting Started with the LLVM System
Taken from https://llvm.org/docs/GettingStarted.html.
Overview
Welcome to the LLVM project!
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.
C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.
This is an example work-flow and configuration to get and build the LLVM source:
-
Checkout LLVM (including related sub-projects like Clang):
-
git clone https://github.com/llvm/llvm-project.git -
Or, on windows,
git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
-
-
Configure and build LLVM and Clang:
-
cd llvm-project -
cmake -S llvm -B build -G <generator> [options]Some common build system generators are:
Ninja--- for generating Ninja build files. Most llvm developers use Ninja.Unix Makefiles--- for generating make-compatible parallel makefiles.Visual Studio--- for generating Visual Studio projects and solutions.Xcode--- for generating Xcode projects.
Some Common options:
-
-DLLVM_ENABLE_PROJECTS='...'--- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.For example, to build LLVM, Clang, libcxx, and libcxxabi, use
-DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi". -
-DCMAKE_INSTALL_PREFIX=directory--- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default/usr/local). -
-DCMAKE_BUILD_TYPE=type--- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug. -
-DLLVM_ENABLE_ASSERTIONS=On--- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).
-
cmake --build build [-- [options] <target>]or your build system specified above directly.-
The default target (i.e.
ninjaormake) will build all of LLVM. -
The
check-alltarget (i.e.ninja check-all) will run the regression tests to ensure everything is in working order. -
CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own
check-<project>target. -
Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for
make, use the option-j NNN, whereNNNis the number of parallel jobs, e.g. the number of CPUs you have.
-
-
For more information see CMake
-
Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.