
Propagate shader flags mask of callees to callers. Add tests to verify propagation of shader flags
221 lines
7.7 KiB
C++
221 lines
7.7 KiB
C++
//===- DXILShaderFlags.cpp - DXIL Shader Flags helper objects -------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file This file contains helper objects and APIs for working with DXIL
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/// Shader Flags.
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///
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//===----------------------------------------------------------------------===//
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#include "DXILShaderFlags.h"
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#include "DirectX.h"
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#include "llvm/ADT/SCCIterator.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Analysis/DXILResource.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/IntrinsicsDirectX.h"
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#include "llvm/IR/Module.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Support/FormatVariadic.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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using namespace llvm::dxil;
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/// Update the shader flags mask based on the given instruction.
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/// \param CSF Shader flags mask to update.
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/// \param I Instruction to check.
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void ModuleShaderFlags::updateFunctionFlags(ComputedShaderFlags &CSF,
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const Instruction &I,
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DXILResourceTypeMap &DRTM) {
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if (!CSF.Doubles)
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CSF.Doubles = I.getType()->isDoubleTy();
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if (!CSF.Doubles) {
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for (const Value *Op : I.operands()) {
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if (Op->getType()->isDoubleTy()) {
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CSF.Doubles = true;
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break;
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}
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}
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}
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if (CSF.Doubles) {
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switch (I.getOpcode()) {
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case Instruction::FDiv:
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case Instruction::UIToFP:
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case Instruction::SIToFP:
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case Instruction::FPToUI:
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case Instruction::FPToSI:
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CSF.DX11_1_DoubleExtensions = true;
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break;
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}
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}
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if (auto *II = dyn_cast<IntrinsicInst>(&I)) {
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switch (II->getIntrinsicID()) {
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default:
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break;
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case Intrinsic::dx_resource_load_typedbuffer: {
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dxil::ResourceTypeInfo &RTI =
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DRTM[cast<TargetExtType>(II->getArgOperand(0)->getType())];
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if (RTI.isTyped())
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CSF.TypedUAVLoadAdditionalFormats |= RTI.getTyped().ElementCount > 1;
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}
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}
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}
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// Handle call instructions
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if (auto *CI = dyn_cast<CallInst>(&I)) {
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const Function *CF = CI->getCalledFunction();
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// Merge-in shader flags mask of the called function in the current module
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if (FunctionFlags.contains(CF))
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CSF.merge(FunctionFlags[CF]);
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// TODO: Set DX11_1_DoubleExtensions if I is a call to DXIL intrinsic
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// DXIL::Opcode::Fma https://github.com/llvm/llvm-project/issues/114554
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}
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}
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/// Construct ModuleShaderFlags for module Module M
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void ModuleShaderFlags::initialize(Module &M, DXILResourceTypeMap &DRTM) {
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CallGraph CG(M);
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// Compute Shader Flags Mask for all functions using post-order visit of SCC
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// of the call graph.
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for (scc_iterator<CallGraph *> SCCI = scc_begin(&CG); !SCCI.isAtEnd();
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++SCCI) {
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const std::vector<CallGraphNode *> &CurSCC = *SCCI;
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// Union of shader masks of all functions in CurSCC
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ComputedShaderFlags SCCSF;
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// List of functions in CurSCC that are neither external nor declarations
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// and hence whose flags are collected
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SmallVector<Function *> CurSCCFuncs;
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for (CallGraphNode *CGN : CurSCC) {
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Function *F = CGN->getFunction();
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if (!F)
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continue;
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if (F->isDeclaration()) {
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assert(!F->getName().starts_with("dx.op.") &&
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"DXIL Shader Flag analysis should not be run post-lowering.");
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continue;
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}
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ComputedShaderFlags CSF;
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for (const auto &BB : *F)
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for (const auto &I : BB)
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updateFunctionFlags(CSF, I, DRTM);
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// Update combined shader flags mask for all functions in this SCC
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SCCSF.merge(CSF);
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CurSCCFuncs.push_back(F);
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}
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// Update combined shader flags mask for all functions of the module
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CombinedSFMask.merge(SCCSF);
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// Shader flags mask of each of the functions in an SCC of the call graph is
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// the union of all functions in the SCC. Update shader flags masks of
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// functions in CurSCC accordingly. This is trivially true if SCC contains
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// one function.
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for (Function *F : CurSCCFuncs)
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// Merge SCCSF with that of F
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FunctionFlags[F].merge(SCCSF);
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}
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}
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void ComputedShaderFlags::print(raw_ostream &OS) const {
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uint64_t FlagVal = (uint64_t) * this;
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OS << formatv("; Shader Flags Value: {0:x8}\n;\n", FlagVal);
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if (FlagVal == 0)
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return;
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OS << "; Note: shader requires additional functionality:\n";
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#define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleNum, FlagName, Str) \
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if (FlagName) \
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(OS << ";").indent(7) << Str << "\n";
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#include "llvm/BinaryFormat/DXContainerConstants.def"
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OS << "; Note: extra DXIL module flags:\n";
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#define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) \
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if (FlagName) \
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(OS << ";").indent(7) << Str << "\n";
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#include "llvm/BinaryFormat/DXContainerConstants.def"
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OS << ";\n";
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}
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/// Return the shader flags mask of the specified function Func.
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const ComputedShaderFlags &
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ModuleShaderFlags::getFunctionFlags(const Function *Func) const {
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auto Iter = FunctionFlags.find(Func);
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assert((Iter != FunctionFlags.end() && Iter->first == Func) &&
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"Get Shader Flags : No Shader Flags Mask exists for function");
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return Iter->second;
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}
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//===----------------------------------------------------------------------===//
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// ShaderFlagsAnalysis and ShaderFlagsAnalysisPrinterPass
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// Provide an explicit template instantiation for the static ID.
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AnalysisKey ShaderFlagsAnalysis::Key;
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ModuleShaderFlags ShaderFlagsAnalysis::run(Module &M,
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ModuleAnalysisManager &AM) {
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DXILResourceTypeMap &DRTM = AM.getResult<DXILResourceTypeAnalysis>(M);
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ModuleShaderFlags MSFI;
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MSFI.initialize(M, DRTM);
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return MSFI;
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}
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PreservedAnalyses ShaderFlagsAnalysisPrinter::run(Module &M,
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ModuleAnalysisManager &AM) {
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const ModuleShaderFlags &FlagsInfo = AM.getResult<ShaderFlagsAnalysis>(M);
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// Print description of combined shader flags for all module functions
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OS << "; Combined Shader Flags for Module\n";
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FlagsInfo.getCombinedFlags().print(OS);
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// Print shader flags mask for each of the module functions
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OS << "; Shader Flags for Module Functions\n";
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for (const auto &F : M.getFunctionList()) {
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if (F.isDeclaration())
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continue;
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const ComputedShaderFlags &SFMask = FlagsInfo.getFunctionFlags(&F);
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OS << formatv("; Function {0} : {1:x8}\n;\n", F.getName(),
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(uint64_t)(SFMask));
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}
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return PreservedAnalyses::all();
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}
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//===----------------------------------------------------------------------===//
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// ShaderFlagsAnalysis and ShaderFlagsAnalysisPrinterPass
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bool ShaderFlagsAnalysisWrapper::runOnModule(Module &M) {
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DXILResourceTypeMap &DRTM =
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getAnalysis<DXILResourceTypeWrapperPass>().getResourceTypeMap();
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MSFI.initialize(M, DRTM);
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return false;
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}
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void ShaderFlagsAnalysisWrapper::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequiredTransitive<DXILResourceTypeWrapperPass>();
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}
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char ShaderFlagsAnalysisWrapper::ID = 0;
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INITIALIZE_PASS_BEGIN(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis",
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"DXIL Shader Flag Analysis", true, true)
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INITIALIZE_PASS_DEPENDENCY(DXILResourceTypeWrapperPass)
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INITIALIZE_PASS_END(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis",
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"DXIL Shader Flag Analysis", true, true)
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