llvm-project/llvm/lib/Target/DirectX/DirectXPassRegistry.def
Justin Bogner 0fca76d576
[DirectX] Introduce the DXILResourceAccess pass (#116726)
This pass transforms resource access via `llvm.dx.resource.getpointer`
into buffer loads and stores.

Fixes #114848.
2024-12-18 10:13:45 -07:00

41 lines
1.5 KiB
Modula-2

//===- DirectXPassRegistry.def - Registry of DirectX passes -----*- C++--*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file is used as the registry of passes that are part of the
// DirectX backend.
//
//===----------------------------------------------------------------------===//
// NOTE: NO INCLUDE GUARD DESIRED!
#ifndef MODULE_ANALYSIS
#define MODULE_ANALYSIS(NAME, CREATE_PASS)
#endif
MODULE_ANALYSIS("dx-shader-flags", dxil::ShaderFlagsAnalysis())
MODULE_ANALYSIS("dxil-resource-md", DXILResourceMDAnalysis())
#undef MODULE_ANALYSIS
#ifndef MODULE_PASS
#define MODULE_PASS(NAME, CREATE_PASS)
#endif
MODULE_PASS("dxil-data-scalarization", DXILDataScalarization())
MODULE_PASS("dxil-flatten-arrays", DXILFlattenArrays())
MODULE_PASS("dxil-intrinsic-expansion", DXILIntrinsicExpansion())
MODULE_PASS("dxil-op-lower", DXILOpLowering())
MODULE_PASS("dxil-pretty-printer", DXILPrettyPrinterPass(dbgs()))
MODULE_PASS("dxil-translate-metadata", DXILTranslateMetadata())
// TODO: rename to print<foo> after NPM switch
MODULE_PASS("print-dx-shader-flags", dxil::ShaderFlagsAnalysisPrinter(dbgs()))
#undef MODULE_PASS
#ifndef FUNCTION_PASS
#define FUNCTION_PASS(NAME, CREATE_PASS)
#endif
FUNCTION_PASS("dxil-resource-access", DXILResourceAccess())
#undef FUNCTION_PASS