allocations cannot be moved freely and can remain in divergent control flow. The current BufferPlacement pass does not support allocation nodes that carry additional dependencies (like in the case of dynamic shaped types). These allocations can often not be moved freely and in turn might remain in divergent control-flow branches. This requires a different strategy with respect to block arguments and aliases. This CL adds additinal functionality to support allocation nodes in divergent control flow while avoiding memory leaks. Differential Revision: https://reviews.llvm.org/D79850
549 lines
23 KiB
C++
549 lines
23 KiB
C++
//===- BufferPlacement.cpp - the impl for buffer placement ---------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements logic for computing correct alloc and dealloc positions.
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// Furthermore, buffer placement also adds required new alloc and copy
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// operations to ensure that all buffers are deallocated.The main class is the
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// BufferPlacementPass class that implements the underlying algorithm. In order
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// to put allocations and deallocations at safe positions, it is significantly
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// important to put them into the correct blocks. However, the liveness analysis
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// does not pay attention to aliases, which can occur due to branches (and their
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// associated block arguments) in general. For this purpose, BufferPlacement
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// firstly finds all possible aliases for a single value (using the
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// BufferPlacementAliasAnalysis class). Consider the following example:
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//
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// ^bb0(%arg0):
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// cond_br %cond, ^bb1, ^bb2
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// ^bb1:
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// br ^exit(%arg0)
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// ^bb2:
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// %new_value = ...
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// br ^exit(%new_value)
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// ^exit(%arg1):
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// return %arg1;
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//
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// Using liveness information on its own would cause us to place the allocs and
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// deallocs in the wrong block. This is due to the fact that %new_value will not
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// be liveOut of its block. Instead, we can place the alloc for %new_value
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// in bb0 and its associated dealloc in exit. Alternatively, the alloc can stay
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// (or even has to stay due to additional dependencies) at this location and we
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// have to free the buffer in the same block, because it cannot be freed in the
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// post dominator. However, this requires a new copy buffer for %arg1 that will
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// contain the actual contents. Using the class BufferPlacementAliasAnalysis, we
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// will find out that %new_value has a potential alias %arg1. In order to find
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// the dealloc position we have to find all potential aliases, iterate over
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// their uses and find the common post-dominator block (note that additional
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// copies and buffers remove potential aliases and will influence the placement
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// of the deallocs). In all cases, the computed block can be safely used to free
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// the %new_value buffer (may be exit or bb2) as it will die and we can use
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// liveness information to determine the exact operation after which we have to
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// insert the dealloc. Finding the alloc position is similar and non-obvious.
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// However, the algorithm supports moving allocs to other places and introducing
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// copy buffers and placing deallocs in safe places to ensure that all buffers
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// will be freed in the end.
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//
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// TODO:
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// The current implementation does not support loops and the resulting code will
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// be invalid with respect to program semantics. The only thing that is
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// currently missing is a high-level loop analysis that allows us to move allocs
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// and deallocs outside of the loop blocks. Furthermore, it doesn't also accept
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// functions which return buffers already.
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//
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//===----------------------------------------------------------------------===//
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#include "mlir/Transforms/BufferPlacement.h"
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#include "mlir/Dialect/Linalg/IR/LinalgOps.h"
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#include "mlir/IR/Operation.h"
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#include "mlir/Pass/Pass.h"
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#include "mlir/Transforms/Passes.h"
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#include "llvm/ADT/SetOperations.h"
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using namespace mlir;
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namespace {
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//===----------------------------------------------------------------------===//
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// BufferPlacementAliasAnalysis
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//===----------------------------------------------------------------------===//
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/// A straight-forward alias analysis which ensures that all aliases of all
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/// values will be determined. This is a requirement for the BufferPlacement
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/// class since you need to determine safe positions to place alloc and
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/// deallocs.
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class BufferPlacementAliasAnalysis {
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public:
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using ValueSetT = SmallPtrSet<Value, 16>;
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using ValueMapT = llvm::DenseMap<Value, ValueSetT>;
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public:
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/// Constructs a new alias analysis using the op provided.
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BufferPlacementAliasAnalysis(Operation *op) { build(op->getRegions()); }
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/// Find all immediate aliases this value could potentially have.
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ValueMapT::const_iterator find(Value value) const {
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return aliases.find(value);
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}
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/// Returns the end iterator that can be used in combination with find.
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ValueMapT::const_iterator end() const { return aliases.end(); }
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/// Find all immediate and indirect aliases this value could potentially
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/// have. Note that the resulting set will also contain the value provided as
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/// it is an alias of itself.
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ValueSetT resolve(Value value) const {
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ValueSetT result;
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resolveRecursive(value, result);
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return result;
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}
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/// Removes the given values from all alias sets.
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void remove(const SmallPtrSetImpl<BlockArgument> &aliasValues) {
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for (auto &entry : aliases)
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llvm::set_subtract(entry.second, aliasValues);
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}
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private:
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/// Recursively determines alias information for the given value. It stores
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/// all newly found potential aliases in the given result set.
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void resolveRecursive(Value value, ValueSetT &result) const {
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if (!result.insert(value).second)
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return;
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auto it = aliases.find(value);
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if (it == aliases.end())
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return;
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for (Value alias : it->second)
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resolveRecursive(alias, result);
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}
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/// This function constructs a mapping from values to its immediate aliases.
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/// It iterates over all blocks, gets their predecessors, determines the
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/// values that will be passed to the corresponding block arguments and
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/// inserts them into the underlying map.
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void build(MutableArrayRef<Region> regions) {
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for (Region ®ion : regions) {
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for (Block &block : region) {
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// Iterate over all predecessor and get the mapped values to their
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// corresponding block arguments values.
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for (auto it = block.pred_begin(), e = block.pred_end(); it != e;
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++it) {
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unsigned successorIndex = it.getSuccessorIndex();
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// Get the terminator and the values that will be passed to our block.
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auto branchInterface =
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dyn_cast<BranchOpInterface>((*it)->getTerminator());
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if (!branchInterface)
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continue;
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// Query the branch op interace to get the successor operands.
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auto successorOperands =
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branchInterface.getSuccessorOperands(successorIndex);
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if (successorOperands.hasValue()) {
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// Build the actual mapping of values to their immediate aliases.
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for (auto argPair : llvm::zip(block.getArguments(),
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successorOperands.getValue())) {
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aliases[std::get<1>(argPair)].insert(std::get<0>(argPair));
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}
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}
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}
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}
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}
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}
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/// Maps values to all immediate aliases this value can have.
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ValueMapT aliases;
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};
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//===----------------------------------------------------------------------===//
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// BufferPlacement
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//===----------------------------------------------------------------------===//
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// The main buffer placement analysis used to place allocs, copies and deallocs.
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class BufferPlacement {
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public:
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using ValueSetT = BufferPlacementAliasAnalysis::ValueSetT;
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/// An intermediate representation of a single allocation node.
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struct AllocEntry {
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/// A reference to the associated allocation node.
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Value allocValue;
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/// The associated placement block in which the allocation should be
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/// performed.
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Block *placementBlock;
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/// The associated dealloc operation (if any).
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Operation *deallocOperation;
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};
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using AllocEntryList = SmallVector<AllocEntry, 8>;
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public:
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BufferPlacement(Operation *op)
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: operation(op), aliases(op), liveness(op), dominators(op),
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postDominators(op) {
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// Gather all allocation nodes
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initBlockMapping();
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}
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/// Performs the actual placement/creation of all alloc, copy and dealloc
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/// nodes.
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void place() {
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// Place all allocations.
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placeAllocs();
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// Add additional allocations and copies that are required.
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introduceCopies();
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// Find all associated dealloc nodes.
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findDeallocs();
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// Place deallocations for all allocation entries.
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placeDeallocs();
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}
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private:
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/// Initializes the internal block mapping by discovering allocation nodes. It
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/// maps all allocation nodes to their initial block in which they can be
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/// safely allocated.
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void initBlockMapping() {
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operation->walk([&](MemoryEffectOpInterface opInterface) {
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// Try to find a single allocation result.
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SmallVector<MemoryEffects::EffectInstance, 2> effects;
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opInterface.getEffects(effects);
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SmallVector<MemoryEffects::EffectInstance, 2> allocateResultEffects;
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llvm::copy_if(effects, std::back_inserter(allocateResultEffects),
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[=](MemoryEffects::EffectInstance &it) {
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Value value = it.getValue();
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return isa<MemoryEffects::Allocate>(it.getEffect()) &&
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value && value.isa<OpResult>();
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});
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// If there is one result only, we will be able to move the allocation and
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// (possibly existing) deallocation ops.
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if (allocateResultEffects.size() != 1)
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return;
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// Get allocation result.
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auto allocResult = allocateResultEffects[0].getValue().cast<OpResult>();
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// Find the initial allocation block and register this result.
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allocs.push_back(
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{allocResult, getInitialAllocBlock(allocResult), nullptr});
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});
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}
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/// Computes a valid allocation position in a dominator (if possible) for the
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/// given allocation result.
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Block *getInitialAllocBlock(OpResult result) {
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// Get all allocation operands as these operands are important for the
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// allocation operation.
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auto operands = result.getOwner()->getOperands();
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if (operands.size() < 1)
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return findCommonDominator(result, aliases.resolve(result), dominators);
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// If this node has dependencies, check all dependent nodes with respect
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// to a common post dominator in which all values are available.
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ValueSetT dependencies(++operands.begin(), operands.end());
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return findCommonDominator(*operands.begin(), dependencies, postDominators);
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}
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/// Finds correct alloc positions according to the algorithm described at
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/// the top of the file for all alloc nodes that can be handled by this
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/// analysis.
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void placeAllocs() const {
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for (auto &entry : allocs) {
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Value alloc = entry.allocValue;
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// Get the actual block to place the alloc and get liveness information
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// for the placement block.
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Block *placementBlock = entry.placementBlock;
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// We have to ensure that we place the alloc before its first use in this
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// block.
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const LivenessBlockInfo *livenessInfo =
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liveness.getLiveness(placementBlock);
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Operation *startOperation = livenessInfo->getStartOperation(alloc);
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// Check whether the start operation lies in the desired placement block.
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// If not, we will use the terminator as this is the last operation in
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// this block.
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if (startOperation->getBlock() != placementBlock)
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startOperation = placementBlock->getTerminator();
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// Move the alloc in front of the start operation.
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Operation *allocOperation = alloc.getDefiningOp();
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allocOperation->moveBefore(startOperation);
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}
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}
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/// Introduces required allocs and copy operations to avoid memory leaks.
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void introduceCopies() {
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// Initialize the set of block arguments that require a dedicated memory
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// free operation since their arguments cannot be safely deallocated in a
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// post dominator.
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SmallPtrSet<BlockArgument, 8> blockArgsToFree;
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llvm::SmallDenseSet<std::tuple<BlockArgument, Block *>> visitedBlockArgs;
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SmallVector<std::tuple<BlockArgument, Block *>, 8> toProcess;
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// Check dominance relation for proper dominance properties. If the given
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// value node does not dominate an alias, we will have to create a copy in
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// order to free all buffers that can potentially leak into a post
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// dominator.
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auto findUnsafeValues = [&](Value source, Block *definingBlock) {
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auto it = aliases.find(source);
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if (it == aliases.end())
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return;
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for (Value value : it->second) {
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auto blockArg = value.cast<BlockArgument>();
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if (blockArgsToFree.count(blockArg) > 0)
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continue;
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// Check whether we have to free this particular block argument.
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if (!dominators.dominates(definingBlock, blockArg.getOwner())) {
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toProcess.emplace_back(blockArg, blockArg.getParentBlock());
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blockArgsToFree.insert(blockArg);
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} else if (visitedBlockArgs.insert({blockArg, definingBlock}).second)
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toProcess.emplace_back(blockArg, definingBlock);
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}
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};
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// Detect possibly unsafe aliases starting from all allocations.
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for (auto &entry : allocs)
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findUnsafeValues(entry.allocValue, entry.placementBlock);
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// Try to find block arguments that require an explicit free operation
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// until we reach a fix point.
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while (!toProcess.empty()) {
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auto current = toProcess.pop_back_val();
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findUnsafeValues(std::get<0>(current), std::get<1>(current));
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}
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// Update buffer aliases to ensure that we free all buffers and block
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// arguments at the correct locations.
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aliases.remove(blockArgsToFree);
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// Add new allocs and additional copy operations.
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for (BlockArgument blockArg : blockArgsToFree) {
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Block *block = blockArg.getOwner();
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// Allocate a buffer for the current block argument in the block of
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// the associated value (which will be a predecessor block by
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// definition).
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for (auto it = block->pred_begin(), e = block->pred_end(); it != e;
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++it) {
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// Get the terminator and the value that will be passed to our
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// argument.
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Operation *terminator = (*it)->getTerminator();
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auto successorOperand =
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cast<BranchOpInterface>(terminator)
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.getMutableSuccessorOperands(it.getSuccessorIndex())
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.getValue()
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.slice(blockArg.getArgNumber(), 1);
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Value sourceValue = ((OperandRange)successorOperand)[0];
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// Create a new alloc at the current location of the terminator.
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auto memRefType = sourceValue.getType().cast<MemRefType>();
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OpBuilder builder(terminator);
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// Extract information about dynamically shaped types by
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// extracting their dynamic dimensions.
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SmallVector<Value, 4> dynamicOperands;
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for (auto shapeElement : llvm::enumerate(memRefType.getShape())) {
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if (!ShapedType::isDynamic(shapeElement.value()))
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continue;
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dynamicOperands.push_back(builder.create<DimOp>(
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terminator->getLoc(), sourceValue, shapeElement.index()));
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}
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// TODO: provide a generic interface to create dialect-specific
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// Alloc and CopyOp nodes.
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auto alloc = builder.create<AllocOp>(terminator->getLoc(), memRefType,
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dynamicOperands);
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// Wire new alloc and successor operand.
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successorOperand.assign(alloc);
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// Create a new copy operation that copies to contents of the old
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// allocation to the new one.
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builder.create<linalg::CopyOp>(terminator->getLoc(), sourceValue,
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alloc);
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}
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// Register the block argument to require a final dealloc. Note that
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// we do not have to assign a block here since we do not want to
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// move the allocation node to another location.
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allocs.push_back({blockArg, nullptr, nullptr});
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}
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}
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/// Finds associated deallocs that can be linked to our allocation nodes (if
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/// any).
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void findDeallocs() {
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for (auto &entry : allocs) {
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auto userIt =
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llvm::find_if(entry.allocValue.getUsers(), [&](Operation *user) {
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auto effectInterface = dyn_cast<MemoryEffectOpInterface>(user);
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if (!effectInterface)
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return false;
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// Try to find a free effect that is applied to one of our values
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// that will be automatically freed by our pass.
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SmallVector<MemoryEffects::EffectInstance, 2> effects;
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effectInterface.getEffectsOnValue(entry.allocValue, effects);
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return llvm::any_of(
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effects, [&](MemoryEffects::EffectInstance &it) {
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return isa<MemoryEffects::Free>(it.getEffect());
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});
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});
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// Assign the associated dealloc operation (if any).
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if (userIt != entry.allocValue.user_end())
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entry.deallocOperation = *userIt;
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}
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}
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/// Finds correct dealloc positions according to the algorithm described at
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/// the top of the file for all alloc nodes and block arguments that can be
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/// handled by this analysis.
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void placeDeallocs() const {
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// Move or insert deallocs using the previously computed information.
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// These deallocations will be linked to their associated allocation nodes
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// since they don't have any aliases that can (potentially) increase their
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// liveness.
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for (auto &entry : allocs) {
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Value alloc = entry.allocValue;
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auto aliasesSet = aliases.resolve(alloc);
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assert(aliasesSet.size() > 0 && "must contain at least one alias");
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// Determine the actual block to place the dealloc and get liveness
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// information.
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Block *placementBlock =
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findCommonDominator(alloc, aliasesSet, postDominators);
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const LivenessBlockInfo *livenessInfo =
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liveness.getLiveness(placementBlock);
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// We have to ensure that the dealloc will be after the last use of all
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// aliases of the given value. We first assume that there are no uses in
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// the placementBlock and that we can safely place the dealloc at the
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// beginning.
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Operation *endOperation = &placementBlock->front();
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// Iterate over all aliases and ensure that the endOperation will point
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// to the last operation of all potential aliases in the placementBlock.
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for (Value alias : aliasesSet) {
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Operation *aliasEndOperation =
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livenessInfo->getEndOperation(alias, endOperation);
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// Check whether the aliasEndOperation lies in the desired block and
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// whether it is behind the current endOperation. If yes, this will be
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// the new endOperation.
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if (aliasEndOperation->getBlock() == placementBlock &&
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endOperation->isBeforeInBlock(aliasEndOperation))
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endOperation = aliasEndOperation;
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}
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// endOperation is the last operation behind which we can safely store
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// the dealloc taking all potential aliases into account.
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// If there is an existing dealloc, move it to the right place.
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if (entry.deallocOperation) {
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entry.deallocOperation->moveAfter(endOperation);
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} else {
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// If the Dealloc position is at the terminator operation of the block,
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// then the value should escape from a deallocation.
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Operation *nextOp = endOperation->getNextNode();
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if (!nextOp)
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continue;
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// If there is no dealloc node, insert one in the right place.
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OpBuilder builder(nextOp);
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builder.create<DeallocOp>(alloc.getLoc(), alloc);
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}
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}
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}
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/// Finds a common dominator for the given value while taking the positions
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/// of the values in the value set into account. It supports dominator and
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/// post-dominator analyses via template arguments.
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template <typename DominatorT>
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Block *findCommonDominator(Value value, const ValueSetT &values,
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const DominatorT &doms) const {
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// Start with the current block the value is defined in.
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Block *dom = value.getParentBlock();
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// Iterate over all aliases and their uses to find a safe placement block
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// according to the given dominator information.
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for (Value childValue : values)
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for (Operation *user : childValue.getUsers()) {
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// Move upwards in the dominator tree to find an appropriate
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// dominator block that takes the current use into account.
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dom = doms.findNearestCommonDominator(dom, user->getBlock());
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}
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return dom;
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}
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/// The operation this transformation was constructed from.
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Operation *operation;
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/// Alias information that can be updated during the insertion of copies.
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BufferPlacementAliasAnalysis aliases;
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|
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/// Maps allocation nodes to their associated blocks.
|
|
AllocEntryList allocs;
|
|
|
|
/// The underlying liveness analysis to compute fine grained information
|
|
/// about alloc and dealloc positions.
|
|
Liveness liveness;
|
|
|
|
/// The dominator analysis to place deallocs in the appropriate blocks.
|
|
DominanceInfo dominators;
|
|
|
|
/// The post dominator analysis to place deallocs in the appropriate blocks.
|
|
PostDominanceInfo postDominators;
|
|
};
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// BufferPlacementPass
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
/// The actual buffer placement pass that moves alloc and dealloc nodes into
|
|
/// the right positions. It uses the algorithm described at the top of the
|
|
/// file.
|
|
struct BufferPlacementPass
|
|
: mlir::PassWrapper<BufferPlacementPass, FunctionPass> {
|
|
|
|
void runOnFunction() override {
|
|
// Place all required alloc, copy and dealloc nodes.
|
|
BufferPlacement placement(getFunction());
|
|
placement.place();
|
|
}
|
|
};
|
|
|
|
} // end anonymous namespace
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// BufferAssignmentPlacer
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
/// Creates a new assignment placer.
|
|
BufferAssignmentPlacer::BufferAssignmentPlacer(Operation *op) : operation(op) {}
|
|
|
|
/// Computes the actual position to place allocs for the given value.
|
|
OpBuilder::InsertPoint
|
|
BufferAssignmentPlacer::computeAllocPosition(OpResult result) {
|
|
Operation *owner = result.getOwner();
|
|
return OpBuilder::InsertPoint(owner->getBlock(), Block::iterator(owner));
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// BufferAssignmentTypeConverter
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
/// Registers conversions into BufferAssignmentTypeConverter
|
|
BufferAssignmentTypeConverter::BufferAssignmentTypeConverter() {
|
|
// Keep all types unchanged.
|
|
addConversion([](Type type) { return type; });
|
|
// A type conversion that converts ranked-tensor type to memref type.
|
|
addConversion([](RankedTensorType type) {
|
|
return (Type)MemRefType::get(type.getShape(), type.getElementType());
|
|
});
|
|
}
|
|
|
|
/// Checks if `type` has been converted from non-memref type to memref.
|
|
bool BufferAssignmentTypeConverter::isConvertedMemref(Type type, Type before) {
|
|
return type.isa<MemRefType>() && !before.isa<MemRefType>();
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// BufferPlacementPass construction
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
std::unique_ptr<Pass> mlir::createBufferPlacementPass() {
|
|
return std::make_unique<BufferPlacementPass>();
|
|
}
|