#include "pixelstream.h" #include "display.h" using namespace lib; PixelStream::PixelStream(Display& display) : display(display) { display.send_command_and_begin_data_stream(0x2C); } void PixelStream::write(uint8_t data) { display.send_data(data); } void PixelStream::write(uint8_t red, uint8_t green, uint8_t blue) { display.send_data(red); display.send_data(green); display.send_data(blue); } PixelStream::~PixelStream() { display.end_data_stream(); }