pico-ice-video/ice/mandelbrot/source/impl_1/tb_top.cpp

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#include <cstdlib>
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#include <cmath>
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#include <iostream>
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#include <SDL.h>
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#include <verilated.h>
#include <verilated_vcd_c.h>
#include "Vtop.h"
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constexpr int H_RES = 256;
constexpr int V_RES = 256;
constexpr int S_SCALE = 3;
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int main(int argc, char** argv, char** env)
{
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
std::cout << "SDL init failed." << std::endl;
return 1;
}
uint8_t framebuffer[H_RES * V_RES * 2];
unsigned int current = 0;
SDL_Window* sdl_window = nullptr;
SDL_Renderer* sdl_renderer = nullptr;
SDL_Texture* sdl_texture = nullptr;
sdl_window = SDL_CreateWindow("mandelbrot", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
H_RES * S_SCALE, V_RES * S_SCALE, SDL_WINDOW_SHOWN);
if (!sdl_window)
{
std::cout << "Window creation failed: " << SDL_GetError() << std::endl;
return 1;
}
sdl_renderer = SDL_CreateRenderer(sdl_window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
if (!sdl_renderer)
{
std::cout << "Renderer creation failed: " << SDL_GetError() << std::endl;
return 1;
}
SDL_RenderSetLogicalSize(sdl_renderer, V_RES, H_RES);
sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_YUY2, SDL_TEXTUREACCESS_TARGET, H_RES, V_RES);
if (!sdl_texture)
{
std::cout << "Texture creation failed: " << SDL_GetError() << std::endl;
return 1;
}
const Uint8* keyb_state = SDL_GetKeyboardState(nullptr);
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Vtop* dut = new Vtop;
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bool done = false;
vluint64_t sim_time = 0;
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Verilated::traceEverOn(true);
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VerilatedVcdC* trace = new VerilatedVcdC;
dut->trace(trace, 5);
trace->open("waveform.vcd");
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dut->dir = 1;
dut->clk = 1;
dut->eval();
trace->dump(sim_time++);
dut->clk = 0;
dut->eval();
trace->dump(sim_time++);
for (int i = 0; i < 5; i++)
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{
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dut->clk = 1;
dut->eval();
trace->dump(sim_time++);
dut->clk = 0;
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dut->eval();
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trace->dump(sim_time++);
}
dut->clk = 1;
dut->eval();
trace->dump(sim_time++);
dut->dir = 0;
dut->clk = 0;
dut->eval();
trace->dump(sim_time++);
bool swapped = false;
bool last = false;
while (true)
{
SDL_Event e;
if (SDL_PollEvent(&e)) { if (e.type == SDL_QUIT) { break; } }
if (keyb_state[SDL_SCANCODE_Q]) { break; }
if (!done || !dut->fin)
{
dut->clk = 1;
dut->eval();
trace->dump(sim_time++);
dut->clk = 0;
dut->eval();
trace->dump(sim_time++);
if (!dut->req || done) { continue; }
framebuffer[current++] = dut->data;
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if (current == H_RES * V_RES * 2)
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{
current = 0;
SDL_UpdateTexture(sdl_texture, nullptr, framebuffer, H_RES * 2);
SDL_RenderClear(sdl_renderer);
SDL_RenderCopy(sdl_renderer, sdl_texture, nullptr, nullptr);
SDL_RenderPresent(sdl_renderer);
done = true;
}
}
else if (keyb_state[SDL_SCANCODE_N] && !last)
{
if (swapped)
{
SDL_UpdateTexture(sdl_texture, nullptr, framebuffer, H_RES * 2);
SDL_RenderClear(sdl_renderer);
SDL_RenderCopy(sdl_renderer, sdl_texture, nullptr, nullptr);
SDL_RenderPresent(sdl_renderer);
swapped = false;
}
else
{
uint8_t fb2[V_RES * H_RES * 2];
for (int i = 0; i < V_RES * H_RES * 2; i += 2)
{
float zr = 0, zi = 0;
const float cr = (i % (H_RES * 2)) / 192.0f - 2.1f;
const float ci = (i / (H_RES * 2)) / 96.0f - 1.5f;
fb2[i] = 62;
fb2[i + 1] = 128;
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for (int iter = 0; iter < 64; iter++)
{
if (zr * zr + zi * zi >= 4)
{
fb2[i] = 16.0f * sqrt(iter) + 62;
break;
}
float tzr = zr * zr - zi * zi + cr;
zi = 2 * zr * zi + ci;
zr = tzr;
}
}
SDL_UpdateTexture(sdl_texture, nullptr, fb2, H_RES * 2);
SDL_RenderClear(sdl_renderer);
SDL_RenderCopy(sdl_renderer, sdl_texture, nullptr, nullptr);
SDL_RenderPresent(sdl_renderer);
swapped = true;
}
}
last = keyb_state[SDL_SCANCODE_N];
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}
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trace->close();
delete trace;
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delete dut;
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return 0;
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}