diff --git a/source/main.cpp b/source/main.cpp index a7f3f75..36d0a56 100644 --- a/source/main.cpp +++ b/source/main.cpp @@ -51,14 +51,15 @@ public: const float viewportHeight = 2.0f * h; const float viewportWidth = aspectRatio * viewportHeight; - const C3D_FVec w = FVec3_Normalize(FVec3_Subtract(lookfrom, lookat)); + const C3D_FVec diff = FVec3_Subtract(lookfrom, lookat); + const C3D_FVec w = FVec3_Normalize(diff); const C3D_FVec u = FVec3_Normalize(FVec3_Cross(vup, w)); const C3D_FVec v = FVec3_Cross(w, u); origin = lookfrom; horizontal = FVec3_Scale(u, viewportWidth); vertical = FVec3_Scale(v, viewportHeight); - lowerLeftCorner = FVec3_Subtract(FVec3_Add(FVec3_Scale(horizontal, -0.5f), FVec3_Scale(vertical, -0.5f)), w); + lowerLeftCorner = FVec3_Subtract(FVec3_Add(FVec3_Scale(horizontal, -0.5f), FVec3_Scale(vertical, -0.5f)), diff); } void setupFixed() const @@ -78,7 +79,6 @@ private: C3D_FVec lowerLeftCorner; C3D_FVec horizontal; C3D_FVec vertical; - float shift; }; static void setupCam(C3D_FVec lookFrom, C3D_FVec lookAt, C3D_FVec up)