Add lua wrapper

This commit is contained in:
shylie 2026-05-07 14:01:30 -04:00
parent bb7b4aa305
commit 5e734ed4c7
Signed by: shylie
GPG Key ID: 20C8D70580687D9D
13 changed files with 331 additions and 49 deletions

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@ -2,8 +2,6 @@ cmake_minimum_required(VERSION 3.21)
project(sand LANGUAGES CXX HIP)
find_package(OpenMP)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LUAJIT REQUIRED luajit)
@ -31,20 +29,27 @@ set_target_properties(sand PROPERTIES
POSITION_INDEPENDENT_CODE ON
)
if(OpenMP_FOUND)
target_link_libraries(sand PRIVATE OpenMP::OpenMP_CXX)
endif()
if(EXISTS third/tracy/CMakeLists.txt)
add_subdirectory(third/tracy)
if(TRACY_ENABLE)
target_link_libraries(sand PUBLIC Tracy::TracyClient)
if(NOT TRACY_ENABLE)
else()
target_compile_definitions(sand PUBLIC FrameMark= ZoneScoped=)
endif()
else()
target_compile_definitions(sand PUBLIC FrameMark= ZoneScoped=)
endif()
add_library(lsand SHARED
src/lualib.cpp
)
target_include_directories(lsand PRIVATE ${LUAJIT_INCLUDE_DIRS})
target_link_libraries(lsand PRIVATE sand ${LUAJIT_LIBRARIES})
set_target_properties(lsand PROPERTIES
CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON
)
find_package(SDL3 CONFIG REQUIRED)
add_executable(sandtest

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@ -24,6 +24,7 @@ public:
rule(rule&&) = default;
rule& operator=(const rule&) = delete;
rule& operator=(rule&&) = default;
~rule();
@ -39,7 +40,7 @@ public:
private:
rule(builder& rb, type from, type to);
builder& rb;
builder* rb;
type from;
type to;
match_function matches[8];

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@ -19,7 +19,6 @@ private:
builder(type::range types, const std::vector<type>& default_conversions);
void finish_rule(const rule& rule);
unsigned int get_mask_index(type from, type to);
unsigned int insert_conversion(type from, type to);
type::range types;

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@ -19,6 +19,7 @@ public:
sand(sand&&) = default;
sand& operator=(const sand&) = delete;
sand& operator=(sand&&) = default;
~sand();

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@ -15,16 +15,16 @@ public:
class range;
using id_ty = uint16_t;
explicit type(id_ty id);
bool operator==(const type&) const;
operator id_ty() const;
static const type OFF_GRID;
static constexpr unsigned int MAX_TYPES = UINT16_MAX;
private:
type(id_ty id);
operator id_ty() const;
id_ty id;
friend builder;

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@ -17,7 +17,7 @@ public:
type assign();
range assign_range(unsigned int count);
void set_default_conversion(const type& to, const type& from);
void set_default_conversion(const type& from, const type& to);
rule::builder build();

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@ -1,12 +1,296 @@
#ifdef __cplusplus
extern "C"
#include <lua.hpp>
#include <sand/sand.h>
#include <string>
namespace
{
#endif // __cplusplus
#include <luajit.h>
constexpr char TYPE_BUILDER_MT[] = "lsand.type_builder";
constexpr char RULE_BUILDER_MT[] = "lsand.rule_builder";
constexpr char RULE_MT[] = "lsand.rule";
constexpr char SAND_MT[] = "lsand.sand";
#ifdef __cplusplus
sand::type::builder& check_type_builder(lua_State* L, int index)
{
return *(sand::type::builder*)luaL_checkudata(L, index, TYPE_BUILDER_MT);
}
#endif // __cplusplus
extern "C" int luaopen_sand(lua_State* state) { return 1; }
sand::rule::builder& check_rule_builder(lua_State* L, int index)
{
return *(sand::rule::builder*)luaL_checkudata(L, index, RULE_BUILDER_MT);
}
sand::rule& check_rule(lua_State* L, int index)
{
return *(sand::rule*)luaL_checkudata(L, index, RULE_MT);
}
sand::sand& check_sand(lua_State* L, int index)
{
return *(sand::sand*)luaL_checkudata(L, index, SAND_MT);
}
int l_type_builder_gc(lua_State* L)
{
auto& tb = check_type_builder(L, 1);
tb.~builder();
return 0;
}
int l_type_builder_assign(lua_State* L)
{
auto& tb = check_type_builder(L, 1);
sand::type t = tb.assign();
lua_pushinteger(L, t);
return 1;
}
int l_type_builder_set_default_conversion(lua_State* L)
{
auto& tb = check_type_builder(L, 1);
auto from = sand::type(luaL_checkinteger(L, 2));
auto to = sand::type(luaL_checkinteger(L, 3));
tb.set_default_conversion(to, from);
return 0;
}
int l_type_builder_build(lua_State* L)
{
auto& tb = check_type_builder(L, 1);
auto* rb
= (sand::rule::builder*)lua_newuserdata(L, sizeof(sand::rule::builder));
luaL_getmetatable(L, RULE_BUILDER_MT);
lua_setmetatable(L, -2);
new (rb) sand::rule::builder(tb.build());
return 1;
}
int l_rule_builder_gc(lua_State* L)
{
auto& rb = check_rule_builder(L, 1);
rb.~builder();
return 0;
}
int l_rule_builder_add_rule(lua_State* L)
{
auto& rb = check_rule_builder(L, 1);
auto from = sand::type(luaL_checkinteger(L, 2));
auto to = sand::type(luaL_checkinteger(L, 3));
auto* rule = (sand::rule*)lua_newuserdata(L, sizeof(sand::rule));
luaL_getmetatable(L, RULE_MT);
lua_setmetatable(L, -2);
new (rule) sand::rule(rb.add_rule(from, to));
return 1;
}
int l_rule_builder_build(lua_State* L)
{
auto& rb = check_rule_builder(L, 1);
int width = luaL_checkinteger(L, 2);
int height = luaL_checkinteger(L, 3);
auto* sand_object = (sand::sand*)lua_newuserdata(L, sizeof(sand::sand));
luaL_getmetatable(L, SAND_MT);
lua_setmetatable(L, -2);
new (sand_object) sand::sand(rb.build(width, height, sand::type(1)));
return 1;
}
int l_rule_match(lua_State* L)
{
auto& r = check_rule(L, 1);
std::string match_position = luaL_checkstring(L, 2);
luaL_checktype(L, 3, LUA_TFUNCTION);
int fn_ref = luaL_ref(L, LUA_REGISTRYINDEX);
const auto& match_fn = [L, fn_ref](auto t) -> bool
{
lua_rawgeti(L, LUA_REGISTRYINDEX, fn_ref);
lua_pushinteger(L, t);
if (lua_pcall(L, 1, 1, 0) != LUA_OK)
{
const char* msg = lua_tostring(L, -1);
lua_pop(L, 1);
luaL_error(L, "Error during match callback: %s", msg);
}
if (!lua_isboolean(L, -1))
{
luaL_error(L, "match callback did not return a boolean");
}
bool value = lua_toboolean(L, -1);
lua_pop(L, 1);
return value;
};
if (match_position == "top_left")
{
r.top_left(match_fn);
}
else if (match_position == "top")
{
r.top(match_fn);
}
else if (match_position == "top_right")
{
r.top_right(match_fn);
}
else if (match_position == "left")
{
r.left(match_fn);
}
else if (match_position == "right")
{
r.right(match_fn);
}
else if (match_position == "bottom_left")
{
r.bottom_left(match_fn);
}
else if (match_position == "bottom")
{
r.bottom(match_fn);
}
else if (match_position == "bottom_right")
{
r.bottom_right(match_fn);
}
else
{
luaL_argerror(L, 2, "Invalid match position");
}
lua_pushvalue(L, 1);
return 1;
}
int l_rule_finish(lua_State* L)
{
auto& r = check_rule(L, 1);
r.~rule();
// mark rule as an invalid object
// will error if any other methods
// are called on this object
lua_pushnil(L);
lua_setmetatable(L, -1);
return 0;
}
int l_sand_gc(lua_State* L)
{
auto& sand = check_sand(L, 1);
sand.~sand();
return 0;
}
int l_sand_tick(lua_State* L)
{
auto& sand = check_sand(L, 1);
sand.tick();
return 0;
}
int l_sand_get(lua_State* L)
{
auto& sand = check_sand(L, 1);
int x = luaL_checkinteger(L, 2);
int y = luaL_checkinteger(L, 3);
lua_pushinteger(L, sand.get(x, y));
return 1;
}
int l_sand_set(lua_State* L)
{
auto& sand = check_sand(L, 1);
int x = luaL_checkinteger(L, 2);
int y = luaL_checkinteger(L, 3);
sand::type t = sand::type(luaL_checkinteger(L, 4));
sand.set(x, y, t);
return 0;
}
int l_lsand_new(lua_State* L)
{
auto* tb
= (sand::type::builder*)lua_newuserdata(L, sizeof(sand::type::builder));
luaL_getmetatable(L, TYPE_BUILDER_MT);
lua_setmetatable(L, -2);
new (tb) sand::type::builder();
return 1;
}
constexpr luaL_Reg TYPE_BUILDER_FUNCS[]
= { "__gc",
l_type_builder_gc,
"assign",
l_type_builder_assign,
"set_default_conversion",
l_type_builder_set_default_conversion,
"build",
l_type_builder_build,
nullptr,
nullptr };
constexpr luaL_Reg RULE_BUILDER_FUNCS[]
= { "__gc", l_rule_builder_gc, "add_rule", l_rule_builder_add_rule,
"build", l_rule_builder_build, nullptr, nullptr };
constexpr luaL_Reg RULE_FUNCS[]
= { "match", l_rule_match, "finish", l_rule_finish, nullptr, nullptr };
constexpr luaL_Reg SAND_FUNCS[]
= { "__gc", l_sand_gc, "tick", l_sand_tick, "get",
l_sand_get, "set", l_sand_set, nullptr, nullptr };
constexpr luaL_Reg LSAND_FUNCS[] = { "new", l_lsand_new, nullptr, nullptr };
} // namespace
extern "C" int luaopen_lsand(lua_State* L)
{
luaL_newmetatable(L, TYPE_BUILDER_MT);
luaL_register(L, nullptr, TYPE_BUILDER_FUNCS);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
luaL_newmetatable(L, RULE_BUILDER_MT);
luaL_register(L, nullptr, RULE_BUILDER_FUNCS);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
luaL_newmetatable(L, RULE_MT);
luaL_register(L, nullptr, RULE_FUNCS);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
luaL_newmetatable(L, SAND_MT);
luaL_register(L, nullptr, SAND_FUNCS);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
luaL_openlib(L, "lsand", LSAND_FUNCS, 0);
return 1;
}

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@ -3,7 +3,7 @@
#include "sand/rule_builder.h"
using namespace sand;
rule::~rule() { rb.finish_rule(*this); }
rule::~rule() { rb->finish_rule(*this); }
rule& rule::top_left(rule::match_function match)
{
@ -54,7 +54,7 @@ rule& rule::bottom_right(rule::match_function match)
}
rule::rule(rule::builder& rb, type from, type to) :
rb(rb),
rb(&rb),
from(from),
to(to),
matches{ nullptr, nullptr, nullptr, nullptr,

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@ -65,18 +65,6 @@ void rule::builder::finish_rule(const rule& rule)
}
}
unsigned int rule::builder::get_mask_index(type from, type to)
{
for (int i = metas[from].begin; i < metas[from].end; i++)
{
if (conversions[i] == to)
{
return i;
}
}
return insert_conversion(from, to);
}
unsigned int rule::builder::insert_conversion(type from, type to)
{
uint32_t position = metas[from].end;

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@ -35,10 +35,10 @@ tick_kernel(sand::type::id_ty* data, unsigned int width, unsigned int height,
sand::rule::mask* masks, unsigned masks_size, bool current,
uint16_t types_size)
{
const unsigned int tile_x = blockIdx.x * blockDim.x + threadIdx.x;
const unsigned int tile_y = blockIdx.y * blockDim.y + threadIdx.y;
const int tile_x = blockIdx.x * blockDim.x + threadIdx.x;
const int tile_y = blockIdx.y * blockDim.y + threadIdx.y;
if (tile_x >= width || tile_y >= height)
if (tile_x < 0 || tile_x >= width || tile_y < 0 || tile_y >= height)
{
return;
}
@ -60,7 +60,7 @@ tick_kernel(sand::type::id_ty* data, unsigned int width, unsigned int height,
}
auto neighbor_type = 0;
if (tile_x + dx > 0 && tile_x + dx < width && tile_y + dy > 0
if (tile_x + dx >= 0 && tile_x + dx < width && tile_y + dy >= 0
&& tile_y + dy < height)
{
neighbor_type = data[(tile_x + dx) + (tile_y + dy) * width
@ -106,16 +106,20 @@ sand::sand::~sand()
sand::type sand::sand::get(int x, int y)
{
sync_device_read_data();
if (x < 0 || x >= width || y < 0 || y >= height)
{
return type::OFF_GRID;
}
return data[x + y * width + current * width * height];
sync_device_read_data();
return type(data[x + y * width + current * width * height]);
}
void sand::sand::set(int x, int y, type type)
{
if (x < 0 || x >= width || y < 0 || y >= height)
{
return;
}
data[x + y * width + current * width * height] = type;
write_dirty = true;
}

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@ -1,13 +1,13 @@
#include "sand/type.h"
using namespace sand;
const type type::OFF_GRID = 0;
bool type::operator==(const type& other) const { return id == other.id; }
const type type::OFF_GRID = type(0);
type::type(id_ty id) :
id(id)
{
}
bool type::operator==(const type& other) const { return id == other.id; }
type::operator id_ty() const { return id; }

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@ -15,8 +15,8 @@ type::builder::builder() :
type type::builder::assign()
{
default_conversions.push_back(next_id);
return next_id++;
default_conversions.push_back(type(next_id));
return type(next_id++);
}
type::range type::builder::assign_range(unsigned int count)
@ -29,9 +29,9 @@ type::range type::builder::assign_range(unsigned int count)
return r;
}
void type::builder::set_default_conversion(const type& to, const type& from)
void type::builder::set_default_conversion(const type& from, const type& to)
{
default_conversions[to] = from;
default_conversions[from] = to;
}
rule::builder type::builder::build()

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@ -17,7 +17,7 @@ type::range::range(type::id_ty begin, type::id_ty end) :
{
}
type type::range::iter::operator*() const { return value; }
type type::range::iter::operator*() const { return type(value); }
type::range::iter& type::range::iter::operator++()
{