Add colored output to values

This commit is contained in:
Florian Baumann 2024-12-10 14:03:44 +01:00
parent cdc38ce2a0
commit d2728b455b
2 changed files with 22 additions and 3 deletions

View File

@ -134,9 +134,10 @@ func addCards(cards []string, unique bool, count int64) error {
if len(co) >= 1 { if len(co) >= 1 {
c := co[0] c := co[0]
outputColor := coloredValue(c.getValue(foil))
if unique { if unique {
l.Warnf("%dx \"%s\" (%s, %.2f%s) not added, because it already exists", count, c.Name, c.Rarity, c.getValue(foil), getCurrency()) l.Warnf("%dx \"%s\" (%s, %s%.2f%s%s) not added, because it already exists", count, c.Name, c.Rarity, outputColor, c.getValue(foil), getCurrency(), Reset)
continue continue
} }
@ -145,6 +146,7 @@ func addCards(cards []string, unique bool, count int64) error {
} else { } else {
// Fetch card from scryfall // Fetch card from scryfall
c, err := fetchCard(setName, collectorNumber) c, err := fetchCard(setName, collectorNumber)
outputColor := coloredValue(c.getValue(foil))
if err != nil { if err != nil {
l.Warn(err) l.Warn(err)
continue continue
@ -167,9 +169,9 @@ func addCards(cards []string, unique bool, count int64) error {
// Give feedback of successfully added card // Give feedback of successfully added card
if foil { if foil {
l.Infof("%dx \"%s\" (%s, %.2f%s, foil) added", total, c.Name, c.Rarity, c.getValue(foil), getCurrency()) l.Infof("%dx \"%s\" (%s, %s%.2f%s%s, foil) added", total, c.Name, c.Rarity, outputColor, c.getValue(foil), getCurrency(), Reset)
} else { } else {
l.Infof("%dx \"%s\" (%s, %.2f%s) added", total, c.Name, c.Rarity, c.getValue(foil), getCurrency()) l.Infof("%dx \"%s\" (%s, %s%.2f%s%s) added", total, c.Name, c.Rarity, outputColor, c.getValue(foil), getCurrency(), Reset)
} }
} }
} }

View File

@ -254,3 +254,20 @@ func getFloat64(unknown interface{}) (float64, error) {
return math.NaN(), errors.New("non-numeric type could not be converted to float") return math.NaN(), errors.New("non-numeric type could not be converted to float")
} }
} }
func coloredValue(value float64) string {
outputColor := Reset
if value > 1 {
outputColor = Green
}
if value > 5 {
outputColor = Yellow
}
if value > 10 {
outputColor = Red
}
return outputColor
}