Add more built-in node types
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parent
6dfeb4d831
commit
4422642458
62
init.lua
62
init.lua
@ -118,7 +118,31 @@ Tactree.Leaf 'Sequence'
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end
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}
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Tactree.Leaf 'Repeat'
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Tactree.Leaf 'Selector'
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{
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start = function(node)
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node:private().current_child = 1
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node.children[node:private().current_child]:start()
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end,
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tick = function(node)
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local result = node.children[node:private().current_child]:update()
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if type(result) == 'boolean' then
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if not result then
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if node:private().current_child == #node.children then
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return false
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else
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node:private().current_child = node:private().current_child + 1
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node.children[node:private().current_child]:start()
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end
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else
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return true
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end
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end
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end
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}
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Tactree.Leaf 'RepeatUntilFail'
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{
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start = function(node)
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node.children[1]:start()
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@ -127,11 +151,43 @@ Tactree.Leaf 'Repeat'
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local result = node.children[1]:update()
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if type(result) == 'boolean' then
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if not result then return false end
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if not result then
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return true
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else
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node.children[1]:start()
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end
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end
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end
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}
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Tactree.Leaf 'RepeatUntilPass'
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{
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start = function(node)
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node.children[1]:start()
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end,
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tick = function(node)
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local result = node.children[1]:update()
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if type(result) == 'boolean' then
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if result then
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return true
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else
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node.children[1]:start()
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end
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end
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end
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}
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Tactree.Leaf 'RepeatForever'
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{
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start = function(node)
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node.children[1]:start()
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end,
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tick = function(node)
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local result = node.children[1]:update()
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if type(result) == 'boolean' then node.children[1]:start() end
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end
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}
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--[[
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