Vulkan-Hpp/samples/12_InitFrameBuffers/12_InitFrameBuffers.cpp

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// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : 12_InitFrameBuffers
// Initialize framebuffers
#include "../utils/utils.hpp"
#include "vulkan/vulkan.hpp"
#include <iostream>
static char const * AppName = "12_InitFrameBuffers";
static char const * EngineName = "Vulkan.hpp";
int main( int /*argc*/, char ** /*argv*/ )
{
try
{
vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() );
#if !defined( NDEBUG )
vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance );
#endif
vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
vk::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 64, 64 ) );
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.surface );
vk::UniqueDevice device =
vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::su::SwapChainData swapChainData( physicalDevice,
device,
*surfaceData.surface,
surfaceData.extent,
vk::ImageUsageFlagBits::eColorAttachment |
vk::ImageUsageFlagBits::eTransferSrc,
vk::UniqueSwapchainKHR(),
graphicsAndPresentQueueFamilyIndex.first,
graphicsAndPresentQueueFamilyIndex.second );
vk::su::DepthBufferData depthBufferData( physicalDevice, device, vk::Format::eD16Unorm, surfaceData.extent );
vk::UniqueRenderPass renderPass =
vk::su::createRenderPass( device, swapChainData.colorFormat, depthBufferData.format );
/* VULKAN_KEY_START */
vk::ImageView attachments[2];
attachments[1] = depthBufferData.imageView.get();
std::vector<vk::UniqueFramebuffer> framebuffers;
framebuffers.reserve( swapChainData.imageViews.size() );
for ( auto const & view : swapChainData.imageViews )
{
attachments[0] = view.get();
framebuffers.push_back( device->createFramebufferUnique( vk::FramebufferCreateInfo( vk::FramebufferCreateFlags(),
renderPass.get(),
2,
attachments,
surfaceData.extent.width,
surfaceData.extent.height,
1 ) ) );
}
// Note: No need to explicitly destroy the Framebuffers, as the destroy functions are called by the destructor of
// the UniqueFramebuffer on leaving this scope.
/* VULKAN_KEY_END */
}
catch ( vk::SystemError & err )
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit( -1 );
}
catch ( std::runtime_error & err )
{
std::cout << "std::runtime_error: " << err.what() << std::endl;
exit( -1 );
}
catch ( ... )
{
std::cout << "unknown error\n";
exit( -1 );
}
return 0;
}