Vulkan-Hpp/samples/utils/CMakeLists.txt

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# Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(utils)
set(HEADERS
math.hpp
shaders.hpp
utils.hpp
)
set(SOURCES
math.cpp
shaders.cpp
utils.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_library(utils
${SOURCES}
${HEADERS}
)
if (VULKAN_HPP_RUN_GENERATOR)
add_dependencies(utils build_vulkan_hpp)
endif()
target_link_libraries(utils PUBLIC glm)
target_link_libraries(utils PUBLIC glfw)
target_link_libraries(utils PUBLIC glslang)
target_link_libraries(utils PUBLIC glslang-default-resource-limits)
target_link_libraries(utils PUBLIC SPIRV)
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target_compile_definitions(utils PUBLIC VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1)
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target_precompile_headers(utils PRIVATE <vulkan/vulkan.hpp>)