Commit Graph

11 Commits

Author SHA1 Message Date
asuessenbach
3aae157e5b Move the vk::to_string functions into a separate header vulkan_to_string.hpp. 2022-07-26 11:19:42 +02:00
asuessenbach
527e52a1bd Introduce VULKAN_HPP_NO_TO_STRING to optionally remove the various vk::to_string functions.
Also extend the samples to hold some local version of the needed to_string functions in case VULKAN_HPP_NO_TO_STRING is defined.
2022-07-25 17:11:30 +02:00
asuessenbach
5fe410279a Change ColumnLimit with clang-format from 120 to 160. 2022-02-28 10:11:04 +01:00
asuessenbach
cb87566cdd Resolve issues with release build. 2021-05-25 16:14:56 +02:00
asuessenbach
2cb1c19c7f Introduce raii-compliant handle wrapper classes. 2021-02-22 16:19:12 +01:00
asuessenbach
53084c9941 Move some samples to VK_API_VERSION_1_1. 2020-11-17 16:42:52 +01:00
asuessenbach
d86303c0e4 Introduce structure constructors using ArrayProxyNoTemporaries 2020-07-09 12:03:03 +02:00
asuessenbach
f5e59484a6 Introduce usage of clang-format to format vulkan.hpp and the other sources. 2020-04-23 10:55:02 +02:00
mocabe
b6a190f4a2 Building samples for Linux (#491)
* CMake: Fix SAMPLES_BUILD and TESTS_BUILD

* CMake: Enable sample build on linux

* samples: Use glfw for window creation

* samples: Fix include order

* samples: Support new window handling

* samples: Add build target for util

* samples: Update CMake scripts to use util target

* samples: Add WindowData to manage unique window

* samples: Surface handling using WIndowData

* sampels: Remove call for vk::su::destroyWindow()

* CMake: FIx more options

* samples: Build SurfaceCapabilities only on WIN32

* samples: Fixed RayTracing sample to build on Linux

* samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR

This also fixes compilation with MinGW gcc/clang

* CMake: check CMAKE_SYSTEM_NAME for Linux samples

* CMake: Add source group for utils

* samples: Fix potential bugs

* samples: Reduce warnings on gcc/clang

* samples: Fix missmatched new/free() which is UB

* samples: Add missing initialization for dynamic dispatcher

* samples: Remove unnecessary  dispacther construct

Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
2020-01-28 10:16:10 +01:00
Andreas Süßenbach
e850963599 Extend functions returning a std::vector<vk::StructureChain> to use an additional local vector for getting the information, and then copy the heads of the StructureChains over to the return vector (#432)
Fixes #400
2019-11-13 10:04:50 +01:00
Andreas Süßenbach
c06a3300f6 Add a couple of new samples, improved some others: (#414)
new:
- InstanceVersion: print out the instance version
- PhysicalDeviceExtensions: print out the device specific extensions
- PhysicalDeviceFeatures: print out the device specific features
- PhysicalDeviceGroups: print out the device groups (interesting with SLI)
- PhysicalDeviceMemoryProperties: print out the device specific memory properties
- PhysicalDeviceQueueFamilyProperties: print out the device specific queue family properties
- SurfaceCapabilities: print out the surface specific capabilities
- SurfaceFormats: print out the supported surface specific formats
improved:
- InstanceExtensionProperties: print out the instance extensions alphabetically
- InstanceLayerProperties: removed an unused local function
- RayTracing: improved fence usage
2019-10-28 15:36:21 +01:00