Because in 32-bit Vulkan-handles are integers, the assignment from
nullptr is not valid and doesn't compile. VK_NULL_HANDLE on the other
hand abstracts the differences between 32- and 64-bit environments.
- CommandData now holds it's full function name (without "vk") and it's reduced function name (used as member function name);
- CommandData now holds the name of the owning handle (class), if it is owned by one;
- EnumData now holds the name of that enum;
- for consistency reasons, "Arguments" have been renamed to "Params"
- some functions have been changed to output to std::ostream (instead of std::ofstream), to detect and filter equal function bodies for enhanced/non-enhanced mode;
- changed some functions to use std::algorithms and lambdas instead of explicit loops
- add some forward declaration support to resolve (direct) circular dependencies
- check on multiple output arguments of functions, using none then
- add "protect" support on handles
- correct type determination on "const Type* const*"
There are two reasons for this change.
1) The C++ mantra "throw by value, catch by reference" still applies,
even when you're only specifically throwing std::system_error at this
time
2) Vulkan-Hpp is using C++ stdlib containers, such as std::string and
std::vector, which have their own exception specifications to consider.
The example provided may throw various exceptions, all of which derive
from std::exception, and many will not be std::system_error.
This is a serious issue in the readme simply because that snippet of
code will be the copy/pasted foundation of many projects which adopt
Vulkan-Hpp. We might as well try to avoid some common pitfalls of
exception handling.
Added singular version of some functions.
For functions that would return a vector of stuff, where the number of stuff is determined by the size of an input array, a singular version is introduced returning just on stuff.
For functions that would return a vector of stuff, a singular version is introduced returning just on stuff.
Currently, that's just createGraphicsPipeline, createComputePipeline, and createSharedSwapchainKHR.
Introduced default for last argument of functions when that argument is a Flag whose corresponding FlagBits has no values.
Currently, it's just Device::mapMemory() and Device::resetDescriptorPool()