mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-10 02:31:48 +00:00
made handle atomic
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parent
746c651391
commit
33bd6c6032
@ -6077,41 +6077,85 @@ public:
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VmaWin32Handle(HANDLE hHandle) noexcept : m_hHandle(hHandle) { }
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~VmaWin32Handle() noexcept { if (m_hHandle != VMA_NULL) { ::CloseHandle(m_hHandle); } }
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VMA_CLASS_NO_COPY_NO_MOVE(VmaWin32Handle)
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public:
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VkResult Init(VkDevice device, VkDeviceMemory memory, decltype(&vkGetMemoryWin32HandleKHR) vkGetMemoryWin32HandleKHR) noexcept
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// Strengthened
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VkResult GetHandle(VkDevice device, VkDeviceMemory memory, decltype(&vkGetMemoryWin32HandleKHR) pvkGetMemoryWin32HandleKHR, HANDLE hTargetProcess, HANDLE* pHandle) noexcept
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{
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*pHandle = VMA_NULL;
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// We only care about atomicity of handle retrieval, not about memory order.
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HANDLE handle = m_hHandle.load(std::memory_order_relaxed);
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// Try to get handle first.
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if (handle != VMA_NULL)
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{
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*pHandle = Duplicate(hTargetProcess);
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return VK_SUCCESS;
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}
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HANDLE hCreatedHandle = VMA_NULL;
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// If failed, try to create it.
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VkResult res = Create(device, memory, pvkGetMemoryWin32HandleKHR, &hCreatedHandle);
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if (res == VK_SUCCESS)
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{
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// Successfully created handle, try to set it.
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if (!m_hHandle.compare_exchange_strong(handle, hCreatedHandle, std::memory_order_relaxed))
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{
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// AMD workaround
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if (hCreatedHandle != m_hHandle.load(std::memory_order_relaxed))
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{
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::CloseHandle(hCreatedHandle);
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}
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}
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}
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// If somehow it was set in the meantime, return it.
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if (m_hHandle.load(std::memory_order_relaxed))
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{
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*pHandle = Duplicate(hTargetProcess);
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return VK_SUCCESS;
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}
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return res;
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}
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operator bool() const noexcept { return m_hHandle != VMA_NULL; }
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private:
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// Not atomic
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static VkResult Create(VkDevice device, VkDeviceMemory memory, decltype(&vkGetMemoryWin32HandleKHR) pvkGetMemoryWin32HandleKHR, HANDLE* pHandle) noexcept
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{
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VkResult res = VK_ERROR_FEATURE_NOT_PRESENT;
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if (vkGetMemoryWin32HandleKHR != VMA_NULL)
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if (pvkGetMemoryWin32HandleKHR != VMA_NULL)
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{
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VkMemoryGetWin32HandleInfoKHR handleInfo{ };
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handleInfo.sType = VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR;
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handleInfo.memory = memory;
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handleInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
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res = vkGetMemoryWin32HandleKHR(device, &handleInfo, &m_hHandle);
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res = pvkGetMemoryWin32HandleKHR(device, &handleInfo, pHandle);
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}
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return res;
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}
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HANDLE Duplicate(HANDLE hTargetProcess = VMA_NULL) const noexcept
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{
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if (!m_hHandle)
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return m_hHandle;
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HANDLE handle = m_hHandle.load(std::memory_order_relaxed);
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if (!handle)
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return handle;
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HANDLE hCurrentProcess = ::GetCurrentProcess();
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HANDLE hDupHandle = VMA_NULL;
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if (!::DuplicateHandle(hCurrentProcess, m_hHandle, hTargetProcess ? hTargetProcess : hCurrentProcess, &hDupHandle, 0, FALSE, DUPLICATE_SAME_ACCESS))
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if (!::DuplicateHandle(hCurrentProcess, handle, hTargetProcess ? hTargetProcess : hCurrentProcess, &hDupHandle, 0, FALSE, DUPLICATE_SAME_ACCESS))
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{
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VMA_ASSERT(0 && "Failed to duplicate handle.");
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}
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return hDupHandle;
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}
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operator bool() const noexcept { return m_hHandle != VMA_NULL; }
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private:
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HANDLE m_hHandle;
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std::atomic<HANDLE> m_hHandle;
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};
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#else
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class VmaWin32Handle
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{
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// ABI compatibility
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void* placeholder = VMA_NULL;
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};
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#endif // VK_USE_PLATFORM_WIN32_KHR
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@ -6186,6 +6230,7 @@ public:
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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VkResult CreateWin32Handle(
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const VmaAllocator hAllocator,
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decltype(&vkGetMemoryWin32HandleKHR) pvkGetMemoryWin32HandleKHR,
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HANDLE hTargetProcess,
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HANDLE* pHandle)noexcept;
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#endif // VK_USE_PLATFORM_WIN32_KHR
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@ -6310,7 +6355,7 @@ private:
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void* m_pMappedData; // Not null means memory is mapped.
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VmaAllocation_T* m_Prev;
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VmaAllocation_T* m_Next;
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VmaWin32Handle m_Handle; // Win32 handle
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mutable VmaWin32Handle m_Handle; // Win32 handle
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};
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union
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{
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@ -10740,34 +10785,10 @@ VkResult VmaDeviceMemoryBlock::BindImageMemory(
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}
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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VkResult VmaDeviceMemoryBlock::CreateWin32Handle(const VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* pHandle) noexcept
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VkResult VmaDeviceMemoryBlock::CreateWin32Handle(const VmaAllocator hAllocator, decltype(&vkGetMemoryWin32HandleKHR) pvkGetMemoryWin32HandleKHR, HANDLE hTargetProcess, HANDLE* pHandle) noexcept
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{
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VMA_ASSERT(pHandle);
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*pHandle = VMA_NULL;
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// relieves the mutex
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if (m_Handle)
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{
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*pHandle = m_Handle.Duplicate(hTargetProcess);
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return VK_SUCCESS;
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}
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VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex);
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if (m_Handle)
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{
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*pHandle = m_Handle.Duplicate(hTargetProcess);
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return VK_SUCCESS;
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}
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// Do we pass the function manually or use the one from the allocator?
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VkResult res = m_Handle.Init(hAllocator->m_hDevice, m_hMemory, &vkGetMemoryWin32HandleKHR);
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if (res != VK_SUCCESS)
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{
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return res;
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}
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*pHandle = m_Handle.Duplicate(hTargetProcess);
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return VK_SUCCESS;
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return m_Handle.GetHandle(hAllocator->m_hDevice, m_hMemory, &vkGetMemoryWin32HandleKHR, hTargetProcess, pHandle);
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}
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#endif // VK_USE_PLATFORM_WIN32_KHR
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#endif // _VMA_DEVICE_MEMORY_BLOCK_FUNCTIONS
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@ -11071,14 +11092,16 @@ void VmaAllocation_T::PrintParameters(class VmaJsonWriter& json) const
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}
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}
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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inline VkResult VmaAllocation_T::GetWin32Handle(VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* pHandle) const noexcept
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VkResult VmaAllocation_T::GetWin32Handle(VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* pHandle) const noexcept
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{
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// Where do we get this function from?
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auto pvkGetMemoryWin32HandleKHR = &vkGetMemoryWin32HandleKHR;
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switch (m_Type)
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{
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case ALLOCATION_TYPE_BLOCK:
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return m_BlockAllocation.m_Block->CreateWin32Handle(hAllocator, hTargetProcess, pHandle);
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return m_BlockAllocation.m_Block->CreateWin32Handle(hAllocator, pvkGetMemoryWin32HandleKHR, hTargetProcess, pHandle);
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case ALLOCATION_TYPE_DEDICATED:
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// return m_DedicatedAllocation.m_hMemory;
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return m_DedicatedAllocation.m_Handle.GetHandle(hAllocator->m_hDevice, m_DedicatedAllocation.m_hMemory, pvkGetMemoryWin32HandleKHR, hTargetProcess, pHandle);
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default:
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VMA_ASSERT(0);
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return VK_ERROR_FEATURE_NOT_PRESENT;
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