Vulkan Memory Allocator
Public Attributes | List of all members
VmaAllocationInfo Struct Reference

Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo(). More...

#include <vk_mem_alloc.h>

Public Attributes

uint32_t memoryType
 Memory type index that this allocation was allocated from. More...
 
VkDeviceMemory deviceMemory
 Handle to Vulkan memory object. More...
 
VkDeviceSize offset
 Offset in VkDeviceMemory object to the beginning of this allocation, in bytes. (deviceMemory, offset) pair is unique to this allocation. More...
 
VkDeviceSize size
 Size of this allocation, in bytes. More...
 
void * pMappedData
 Pointer to the beginning of this allocation as mapped data. More...
 
void * pUserData
 Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vmaSetAllocationUserData(). More...
 

Detailed Description

Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().

Member Data Documentation

◆ deviceMemory

VkDeviceMemory VmaAllocationInfo::deviceMemory

Handle to Vulkan memory object.

Same memory object can be shared by multiple allocations.

It can change after call to vmaDefragment() if this allocation is passed to the function, or if allocation is lost.

If the allocation is lost, it is equal to VK_NULL_HANDLE.

◆ memoryType

uint32_t VmaAllocationInfo::memoryType

Memory type index that this allocation was allocated from.

It never changes.

◆ offset

VkDeviceSize VmaAllocationInfo::offset

Offset in VkDeviceMemory object to the beginning of this allocation, in bytes. (deviceMemory, offset) pair is unique to this allocation.

You usually don't need to use this offset. If you create a buffer or an image together with the allocation using e.g. function vmaCreateBuffer(), vmaCreateImage(), functions that operate on these resources refer to the beginning of the buffer or image, not entire device memory block. Functions like vmaMapMemory(), vmaBindBufferMemory() also refer to the beginning of the allocation and apply this offset automatically.

It can change after call to vmaDefragment() if this allocation is passed to the function, or if allocation is lost.

◆ pMappedData

void* VmaAllocationInfo::pMappedData

Pointer to the beginning of this allocation as mapped data.

If the allocation hasn't been mapped using vmaMapMemory() and hasn't been created with VMA_ALLOCATION_CREATE_MAPPED_BIT flag, this value is null.

It can change after call to vmaMapMemory(), vmaUnmapMemory(). It can also change after call to vmaDefragment() if this allocation is passed to the function.

◆ pUserData

void* VmaAllocationInfo::pUserData

Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vmaSetAllocationUserData().

It can change after call to vmaSetAllocationUserData() for this allocation.

◆ size

VkDeviceSize VmaAllocationInfo::size

Size of this allocation, in bytes.

It never changes, unless allocation is lost.

Note
Allocation size returned in this variable may be greater than the size requested for the resource e.g. as VkBufferCreateInfo::size. Whole size of the allocation is accessible for operations on memory e.g. using a pointer after mapping with vmaMapMemory(), but operations on the resource e.g. using vkCmdCopyBuffer must be limited to the size of the resource.

The documentation for this struct was generated from the following file: