mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-26 08:34:34 +00:00
24 lines
1.2 KiB
Markdown
24 lines
1.2 KiB
Markdown
# 2.0.0-alpha (2017-09-12)
|
|
|
|
A major release with many compatibility-breaking changes.
|
|
|
|
This code is work in progress and subject to changes.
|
|
|
|
Notable new features:
|
|
|
|
- Introduction of `VmaAllocation` handle that you must retrieve from allocation functions and pass to deallocation functions next to normal `VkBuffer` and `VkImage`.
|
|
- Introduction of `VmaAllocationInfo` structure that you can retrieve from `VmaAllocation` handle to access parameters of the allocation (like `VkDeviceMemory` and offset) instead of retrieving them directly from allocation functions.
|
|
- Support for persistently mapped allocations - see `VMA_MEMORY_REQUIREMENT_PERSISTENT_MAP_BIT`.
|
|
- Support for custom memory pools - `VmaPool` handle, `VmaPoolCreateInfo` structure, `vmaCreatePool` function.
|
|
- Support for defragmentation (compaction) of allocations - see function `vmaDefragment` and related structures.
|
|
- Support for "lost allocations" - see appropriate chapter on documentation Main Page.
|
|
|
|
# 1.0.1 (2017-07-04)
|
|
|
|
- Fixes for Linux GCC compilation.
|
|
- Changed "CONFIGURATION SECTION" to contain #ifndef so you can define these macros before including this header, not necessarily change them in the file.
|
|
|
|
# 1.0.0 (2017-06-16)
|
|
|
|
First public release.
|