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[fixed] vec3:new - seldom used but still important
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vec3.lua
8
vec3.lua
@ -25,17 +25,19 @@ vec3.type = "vec3"
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--probably-too-flexible ctor
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--probably-too-flexible ctor
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function vec3:new(x, y, z)
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function vec3:new(x, y, z)
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if x and y then
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if x and y and z then
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return vec3:xyz(x, y, z)
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return vec3:xyz(x, y, z)
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elseif x then
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elseif x then
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if type(x) == "number" then
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if type(x) == "number" then
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return vec3:filled(x)
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return vec3:filled(x)
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elseif x.type == "vec3" then
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elseif type(x) == "table" then
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if x.type == "vec3" then
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return x:copy()
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return x:copy()
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elseif type(x) == "table" and x[1] and x[2] and x[3] then
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elseif x[1] and x[2] and x[3] then
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return vec3:xyz(x[1], x[2], x[3])
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return vec3:xyz(x[1], x[2], x[3])
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end
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end
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end
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end
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end
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return vec3:zero()
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return vec3:zero()
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end
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end
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