glfw/src/iokit_joystick.m

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//========================================================================
// GLFW 3.1 IOKit - www.glfw.org
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//------------------------------------------------------------------------
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
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//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
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#include <unistd.h>
#include <ctype.h>
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#include <mach/mach.h>
#include <mach/mach_error.h>
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#include <CoreFoundation/CoreFoundation.h>
#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
//------------------------------------------------------------------------
// Joystick element information
//------------------------------------------------------------------------
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typedef struct
{
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IOHIDElementCookie cookie;
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long min;
long max;
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long minReport;
long maxReport;
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} _GLFWjoyelement;
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static void getElementsCFArrayHandler(const void* value, void* parameter);
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// Adds an element to the specified joystick
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//
static void addJoystickElement(_GLFWjoystickIOKit* joystick, CFTypeRef elementRef)
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{
long elementType, usagePage, usage;
CFMutableArrayRef elementsArray = NULL;
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CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementTypeKey)),
kCFNumberLongType, &elementType);
CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementUsagePageKey)),
kCFNumberLongType, &usagePage);
CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementUsageKey)),
kCFNumberLongType, &usage);
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if ((elementType == kIOHIDElementTypeInput_Axis) ||
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(elementType == kIOHIDElementTypeInput_Button) ||
(elementType == kIOHIDElementTypeInput_Misc))
{
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switch (usagePage)
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{
case kHIDPage_GenericDesktop:
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{
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switch (usage)
{
case kHIDUsage_GD_X:
case kHIDUsage_GD_Y:
case kHIDUsage_GD_Z:
case kHIDUsage_GD_Rx:
case kHIDUsage_GD_Ry:
case kHIDUsage_GD_Rz:
case kHIDUsage_GD_Slider:
case kHIDUsage_GD_Dial:
case kHIDUsage_GD_Wheel:
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elementsArray = joystick->axisElements;
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break;
case kHIDUsage_GD_Hatswitch:
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elementsArray = joystick->hatElements;
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break;
}
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break;
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}
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case kHIDPage_Button:
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elementsArray = joystick->buttonElements;
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break;
default:
break;
}
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if (elementsArray)
{
long number;
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CFTypeRef numberRef;
_GLFWjoyelement* element = calloc(1, sizeof(_GLFWjoyelement));
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CFArrayAppendValue(elementsArray, element);
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numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementCookieKey));
if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
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element->cookie = (IOHIDElementCookie) number;
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numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementMinKey));
if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
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element->minReport = element->min = number;
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numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementMaxKey));
if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
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element->maxReport = element->max = number;
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}
}
else
{
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CFTypeRef array = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementKey));
if (array)
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{
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if (CFGetTypeID(array) == CFArrayGetTypeID())
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{
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CFRange range = { 0, CFArrayGetCount(array) };
CFArrayApplyFunction(array, range, getElementsCFArrayHandler, joystick);
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}
}
}
}
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// Adds an element to the specified joystick
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//
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static void getElementsCFArrayHandler(const void* value, void* parameter)
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{
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if (CFGetTypeID(value) == CFDictionaryGetTypeID())
addJoystickElement((_GLFWjoystickIOKit*) parameter, (CFTypeRef) value);
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}
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// Returns the value of the specified element of the specified joystick
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//
static long getElementValue(_GLFWjoystickIOKit* joystick, _GLFWjoyelement* element)
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{
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IOReturn result = kIOReturnSuccess;
IOHIDEventStruct hidEvent;
hidEvent.value = 0;
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if (joystick && element && joystick->interface)
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{
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result = (*(joystick->interface))->getElementValue(joystick->interface,
element->cookie,
&hidEvent);
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if (kIOReturnSuccess == result)
{
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// Record min and max for auto calibration
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if (hidEvent.value < element->minReport)
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element->minReport = hidEvent.value;
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if (hidEvent.value > element->maxReport)
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element->maxReport = hidEvent.value;
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}
}
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// Auto user scale
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return (long) hidEvent.value;
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}
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// Removes the specified joystick
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//
static void removeJoystick(_GLFWjoystickIOKit* joystick)
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{
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int i;
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if (!joystick->present)
return;
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for (i = 0; i < CFArrayGetCount(joystick->axisElements); i++)
free((void*) CFArrayGetValueAtIndex(joystick->axisElements, i));
CFArrayRemoveAllValues(joystick->axisElements);
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for (i = 0; i < CFArrayGetCount(joystick->buttonElements); i++)
free((void*) CFArrayGetValueAtIndex(joystick->buttonElements, i));
CFArrayRemoveAllValues(joystick->buttonElements);
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for (i = 0; i < CFArrayGetCount(joystick->hatElements); i++)
free((void*) CFArrayGetValueAtIndex(joystick->hatElements, i));
CFArrayRemoveAllValues(joystick->hatElements);
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free(joystick->axes);
free(joystick->buttons);
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(*(joystick->interface))->close(joystick->interface);
(*(joystick->interface))->Release(joystick->interface);
memset(joystick, 0, sizeof(_GLFWjoystickIOKit));
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}
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// Callback for user-initiated joystick removal
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//
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static void removalCallback(void* target, IOReturn result, void* refcon, void* sender)
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{
removeJoystick((_GLFWjoystickIOKit*) refcon);
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}
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// Polls for joystick events and updates GLFW state
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//
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static void pollJoystickEvents(void)
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{
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int joy;
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for (joy = 0; joy <= GLFW_JOYSTICK_LAST; joy++)
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{
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CFIndex i;
int buttonIndex = 0;
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_GLFWjoystickIOKit* joystick = _glfw.iokit_js + joy;
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if (!joystick->present)
continue;
for (i = 0; i < CFArrayGetCount(joystick->buttonElements); i++)
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{
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_GLFWjoyelement* button =
(_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->buttonElements, i);
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if (getElementValue(joystick, button))
joystick->buttons[buttonIndex++] = GLFW_PRESS;
else
joystick->buttons[buttonIndex++] = GLFW_RELEASE;
}
for (i = 0; i < CFArrayGetCount(joystick->axisElements); i++)
{
_GLFWjoyelement* axis =
(_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->axisElements, i);
long value = getElementValue(joystick, axis);
long readScale = axis->maxReport - axis->minReport;
if (readScale == 0)
joystick->axes[i] = value;
else
joystick->axes[i] = (2.f * (value - axis->minReport) / readScale) - 1.f;
}
for (i = 0; i < CFArrayGetCount(joystick->hatElements); i++)
{
_GLFWjoyelement* hat =
(_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->hatElements, i);
// Bit fields of button presses for each direction, including nil
const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 };
long j, value = getElementValue(joystick, hat);
if (value < 0 || value > 8)
value = 8;
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for (j = 0; j < 4; j++)
{
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if (directions[value] & (1 << j))
joystick->buttons[buttonIndex++] = GLFW_PRESS;
else
joystick->buttons[buttonIndex++] = GLFW_RELEASE;
}
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}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
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//
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void _glfwInitJoysticks(void)
{
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int joy = 0;
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IOReturn result = kIOReturnSuccess;
mach_port_t masterPort = 0;
io_iterator_t objectIterator = 0;
CFMutableDictionaryRef hidMatchDictionary = NULL;
io_object_t ioHIDDeviceObject = 0;
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result = IOMasterPort(bootstrap_port, &masterPort);
hidMatchDictionary = IOServiceMatching(kIOHIDDeviceKey);
if (kIOReturnSuccess != result || !hidMatchDictionary)
{
if (hidMatchDictionary)
CFRelease(hidMatchDictionary);
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return;
}
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result = IOServiceGetMatchingServices(masterPort,
hidMatchDictionary,
&objectIterator);
if (result != kIOReturnSuccess)
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return;
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if (!objectIterator)
{
// There are no joysticks
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return;
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}
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while ((ioHIDDeviceObject = IOIteratorNext(objectIterator)))
{
CFMutableDictionaryRef propsRef = NULL;
CFTypeRef valueRef = NULL;
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kern_return_t result;
IOCFPlugInInterface** ppPlugInInterface = NULL;
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HRESULT plugInResult = S_OK;
SInt32 score = 0;
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long usagePage = 0;
long usage = 0;
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valueRef = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
CFSTR(kIOHIDPrimaryUsagePageKey),
kCFAllocatorDefault, kNilOptions);
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if (valueRef)
{
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CFNumberGetValue(valueRef, kCFNumberLongType, &usagePage);
CFRelease(valueRef);
}
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valueRef = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
CFSTR(kIOHIDPrimaryUsageKey),
kCFAllocatorDefault, kNilOptions);
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if (valueRef)
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{
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CFNumberGetValue(valueRef, kCFNumberLongType, &usage);
CFRelease(valueRef);
}
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if (usagePage != kHIDPage_GenericDesktop)
{
// This device is not relevant to GLFW
continue;
}
if ((usage != kHIDUsage_GD_Joystick &&
usage != kHIDUsage_GD_GamePad &&
usage != kHIDUsage_GD_MultiAxisController))
{
// This device is not relevant to GLFW
continue;
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}
result = IORegistryEntryCreateCFProperties(ioHIDDeviceObject,
&propsRef,
kCFAllocatorDefault,
kNilOptions);
if (result != kIOReturnSuccess)
continue;
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_GLFWjoystickIOKit* joystick = _glfw.iokit_js + joy;
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joystick->present = GL_TRUE;
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result = IOCreatePlugInInterfaceForService(ioHIDDeviceObject,
kIOHIDDeviceUserClientTypeID,
kIOCFPlugInInterfaceID,
&ppPlugInInterface,
&score);
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if (kIOReturnSuccess != result)
{
CFRelease(propsRef);
return;
}
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plugInResult = (*ppPlugInInterface)->QueryInterface(
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ppPlugInInterface,
CFUUIDGetUUIDBytes(kIOHIDDeviceInterfaceID),
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(void *) &(joystick->interface));
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if (plugInResult != S_OK)
{
CFRelease(propsRef);
return;
}
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(*ppPlugInInterface)->Release(ppPlugInInterface);
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(*(joystick->interface))->open(joystick->interface, 0);
(*(joystick->interface))->setRemovalCallback(joystick->interface,
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removalCallback,
joystick,
joystick);
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// Get product string
valueRef = CFDictionaryGetValue(propsRef, CFSTR(kIOHIDProductKey));
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if (valueRef)
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{
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CFStringGetCString(valueRef,
joystick->name,
sizeof(joystick->name),
kCFStringEncodingUTF8);
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}
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joystick->axisElements = CFArrayCreateMutable(NULL, 0, NULL);
joystick->buttonElements = CFArrayCreateMutable(NULL, 0, NULL);
joystick->hatElements = CFArrayCreateMutable(NULL, 0, NULL);
valueRef = CFDictionaryGetValue(propsRef, CFSTR(kIOHIDElementKey));
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if (CFGetTypeID(valueRef) == CFArrayGetTypeID())
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{
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CFRange range = { 0, CFArrayGetCount(valueRef) };
CFArrayApplyFunction(valueRef,
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range,
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getElementsCFArrayHandler,
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(void*) joystick);
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}
CFRelease(propsRef);
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joystick->axes = calloc(CFArrayGetCount(joystick->axisElements),
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sizeof(float));
joystick->buttons = calloc(CFArrayGetCount(joystick->buttonElements) +
CFArrayGetCount(joystick->hatElements) * 4, 1);
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joy++;
if (joy > GLFW_JOYSTICK_LAST)
break;
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}
}
// Close all opened joystick handles
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//
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void _glfwTerminateJoysticks(void)
{
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int i;
for (i = 0; i < GLFW_JOYSTICK_LAST + 1; i++)
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{
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_GLFWjoystickIOKit* joystick = &_glfw.iokit_js[i];
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removeJoystick(joystick);
if (joystick->axisElements)
CFRelease(joystick->axisElements);
if (joystick->buttonElements)
CFRelease(joystick->buttonElements);
if (joystick->hatElements)
CFRelease(joystick->hatElements);
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}
}
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//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformJoystickPresent(int joy)
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{
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pollJoystickEvents();
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return _glfw.iokit_js[joy].present;
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}
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const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
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{
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_GLFWjoystickIOKit* joystick = _glfw.iokit_js + joy;
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pollJoystickEvents();
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if (!joystick->present)
return NULL;
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*count = (int) CFArrayGetCount(joystick->axisElements);
return joystick->axes;
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}
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const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
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{
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_GLFWjoystickIOKit* joystick = _glfw.iokit_js + joy;
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pollJoystickEvents();
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if (!joystick->present)
return NULL;
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*count = (int) CFArrayGetCount(joystick->buttonElements) +
(int) CFArrayGetCount(joystick->hatElements) * 4;
return joystick->buttons;
}
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const char* _glfwPlatformGetJoystickName(int joy)
{
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pollJoystickEvents();
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return _glfw.iokit_js[joy].name;
}