glfw/src/glx_context.h

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//========================================================================
// GLFW 3.1 GLX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
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#ifndef _glx_context_h_
#define _glx_context_h_
#define GLX_GLXEXT_LEGACY
#include <GL/glx.h>
// This path may need to be changed if you build GLFW using your own setup
// We ship and use our own copy of glxext.h since GLFW uses fairly new
// extensions and not all operating systems come with an up-to-date version
#define GLX_GLXEXT_PROTOTYPES
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#include "../deps/GL/glxext.h"
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#define _GLFW_PLATFORM_FBCONFIG GLXFBConfig glx
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx
#ifndef GLX_MESA_swap_control
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
#endif
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// GLX-specific per-context data
//
typedef struct _GLFWcontextGLX
{
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// Rendering context
GLXContext context;
// Visual of selected GLXFBConfig
XVisualInfo* visual;
} _GLFWcontextGLX;
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// GLX-specific global data
//
typedef struct _GLFWlibraryGLX
{
int versionMajor, versionMinor;
int eventBase;
int errorBase;
// dlopen handle for libGL.so.1
void* handle;
// GLX extensions
PFNGLXGETPROCADDRESSPROC GetProcAddress;
PFNGLXGETPROCADDRESSPROC GetProcAddressARB;
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
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GLboolean SGI_swap_control;
GLboolean EXT_swap_control;
GLboolean MESA_swap_control;
GLboolean ARB_multisample;
GLboolean ARB_framebuffer_sRGB;
GLboolean ARB_create_context;
GLboolean ARB_create_context_profile;
GLboolean ARB_create_context_robustness;
GLboolean EXT_create_context_es2_profile;
GLboolean ARB_context_flush_control;
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} _GLFWlibraryGLX;
int _glfwInitContextAPI(void);
void _glfwTerminateContextAPI(void);
int _glfwCreateContext(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContext(_GLFWwindow* window);
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#endif // _glx_context_h_