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Formatting of internal structs.
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@ -60,12 +60,13 @@
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Window opening hints (set by glfwOpenWindowHint)
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// Window hints, set by glfwOpenWindowHint and consumed by glfwOpenWindow
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// A bucket of semi-random stuff bunched together for historical reasons
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// A bucket of semi-random stuff lumped together for historical reasons
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// This is used only by the platform independent code and only to store
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// This is used only by the platform independent code and only to store
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// parameters passed to us by glfwOpenWindowHint
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// parameters passed to us by glfwOpenWindowHint
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct {
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typedef struct _GLFWhints
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{
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int redBits;
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int redBits;
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int greenBits;
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int greenBits;
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int blueBits;
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int blueBits;
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@ -95,7 +96,8 @@ typedef struct {
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// This is used to pass window and context creation parameters from the
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// This is used to pass window and context creation parameters from the
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// platform independent code to the platform specific code
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// platform independent code to the platform specific code
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct {
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typedef struct _GLFWwndconfig
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{
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int mode;
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int mode;
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int refreshRate;
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int refreshRate;
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int windowNoResize;
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int windowNoResize;
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@ -114,7 +116,8 @@ typedef struct {
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// code to the platform specific code, and also to enumerate and select
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// code to the platform specific code, and also to enumerate and select
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// available framebuffer configurations
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// available framebuffer configurations
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct {
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typedef struct _GLFWfbconfig
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{
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int redBits;
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int redBits;
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int greenBits;
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int greenBits;
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int blueBits;
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int blueBits;
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@ -135,8 +138,8 @@ typedef struct {
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Window structure
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// Window structure
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct _GLFWwindow {
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typedef struct _GLFWwindow
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{
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// User callback functions
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// User callback functions
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GLFWwindowsizefun windowSizeCallback;
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GLFWwindowsizefun windowSizeCallback;
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GLFWwindowclosefun windowCloseCallback;
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GLFWwindowclosefun windowCloseCallback;
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@ -147,13 +150,16 @@ typedef struct _GLFWwindow {
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GLFWkeyfun keyCallback;
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GLFWkeyfun keyCallback;
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GLFWcharfun charCallback;
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GLFWcharfun charCallback;
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// User selected window settings
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// Window settings and state
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int mode;
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GLboolean active; // GL_TRUE if this window is active
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GLboolean sysKeysDisabled; // System keys disabled flag
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GLboolean iconified; // GL_TRUE if this window is iconified
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GLboolean windowNoResize; // Resize- and maximize gadgets disabled flag
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int width, height;
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int refreshRate; // Vertical monitor refresh rate
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int mode; // GLFW_WINDOW or GLFW_FULLSCREEN
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GLboolean sysKeysDisabled; // system keys disabled flag
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GLboolean windowNoResize; // resize- and maximize gadgets disabled flag
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int refreshRate; // monitor refresh rate
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// Input
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// Window input state
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GLboolean stickyKeys;
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GLboolean stickyKeys;
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GLboolean stickyMouseButtons;
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GLboolean stickyMouseButtons;
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GLboolean keyRepeat;
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GLboolean keyRepeat;
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@ -163,12 +169,6 @@ typedef struct _GLFWwindow {
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char key[GLFW_KEY_LAST + 1];
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char key[GLFW_KEY_LAST + 1];
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int lastChar;
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int lastChar;
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// Window status & parameters
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GLboolean active; // Application active flag
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GLboolean iconified; // Window iconified flag
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int width, height; // Window width and heigth
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GLboolean accelerated; // GL_TRUE if window is HW accelerated
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// Framebuffer attributes
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// Framebuffer attributes
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int redBits;
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int redBits;
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int greenBits;
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int greenBits;
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@ -185,9 +185,9 @@ typedef struct _GLFWwindow {
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int samples;
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int samples;
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// OpenGL extensions and context attributes
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// OpenGL extensions and context attributes
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GLboolean accelerated; // GL_TRUE if OpenGL context is "accelerated"
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int glMajor, glMinor, glRevision;
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int glMajor, glMinor, glRevision;
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int glForward, glDebug, glProfile;
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int glForward, glDebug, glProfile;
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PFNGLGETSTRINGIPROC GetStringi;
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PFNGLGETSTRINGIPROC GetStringi;
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_GLFW_PLATFORM_WINDOW_STATE;
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_GLFW_PLATFORM_WINDOW_STATE;
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@ -197,7 +197,8 @@ typedef struct _GLFWwindow {
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Library global data
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// Library global data
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct {
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typedef struct _GLFWlibrary
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{
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_GLFWhints hints;
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_GLFWhints hints;
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_GLFWwindow* window;
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_GLFWwindow* window;
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_GLFWwindow* currentWindow;
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_GLFWwindow* currentWindow;
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@ -213,9 +214,9 @@ typedef struct {
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// Flag indicating if GLFW has been initialized
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// Flag indicating if GLFW has been initialized
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#if defined(_init_c_)
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#if defined(_init_c_)
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int _glfwInitialized = 0;
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GLboolean _glfwInitialized = GL_FALSE;
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#else
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#else
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GLFWGLOBAL int _glfwInitialized;
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GLFWGLOBAL GLboolean _glfwInitialized;
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#endif
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#endif
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GLFWGLOBAL _GLFWlibrary _glfwLibrary;
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GLFWGLOBAL _GLFWlibrary _glfwLibrary;
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