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NSGL: Disable swap interval
Swap interval now uses CVDisplayLink.
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@ -364,6 +364,10 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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if (window->ns.retina)
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if (window->ns.retina)
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[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
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[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
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GLint interval = 0;
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[window->context.nsgl.object setValues:&interval
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forParameter:NSOpenGLContextParameterSwapInterval];
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[window->context.nsgl.object setView:window->ns.view];
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[window->context.nsgl.object setView:window->ns.view];
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window->context.nsgl.swapIntervalCond = [NSCondition new];
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window->context.nsgl.swapIntervalCond = [NSCondition new];
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