Cocoa: Fix full screen window not being restorable

Once a full screen window was iconified, it would appear to restore but
then disappear.

Fixes #848.
This commit is contained in:
Camilla Löwy 2017-03-15 01:19:54 +01:00
parent 7c88c92778
commit 3d8aa53573
2 changed files with 7 additions and 1 deletions

View File

@ -185,6 +185,7 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195) - [Cocoa] Bugfix: Windows created after the first were not cascaded (#195)
- [Cocoa] Bugfix: Leaving video mode with `glfwSetWindowMonitor` would set - [Cocoa] Bugfix: Leaving video mode with `glfwSetWindowMonitor` would set
incorrect position and size (#748) incorrect position and size (#748)
- [Cocoa] Bugfix: Iconified full screen windows could not be restored (#848)
- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125) - [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871) - [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871)
- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid - [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid

View File

@ -1025,7 +1025,12 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
_glfw.ns.cascadePoint = [window->ns.object cascadeTopLeftFromPoint:_glfw.ns.cascadePoint]; _glfw.ns.cascadePoint = [window->ns.object cascadeTopLeftFromPoint:_glfw.ns.cascadePoint];
if (wndconfig->resizable) if (wndconfig->resizable)
[window->ns.object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; {
const NSWindowCollectionBehavior behavior =
NSWindowCollectionBehaviorFullScreenPrimary |
NSWindowCollectionBehaviorManaged;
[window->ns.object setCollectionBehavior:behavior];
}
if (wndconfig->floating) if (wndconfig->floating)
[window->ns.object setLevel:NSFloatingWindowLevel]; [window->ns.object setLevel:NSFloatingWindowLevel];