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GLX: Fix context creation failing unnecessarily
Regression introduced with3bb5c459d6
. (cherry picked from commit2e656afc49
)
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09470b68c1
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@ -135,6 +135,7 @@ information on what to include when reporting a bug.
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- [Wayland] Bugfix: Full screen window creation did not ignore `GLFW_VISIBLE`
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- [Wayland] Bugfix: Some keys were reported as wrong key or `GLFW_KEY_UNKNOWN`
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- [Wayland] Bugfix: Text input did not repeat along with key repeat
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- [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library
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## Contact
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@ -309,10 +309,6 @@ GLFWbool _glfwInitGLX(void)
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_glfw_dlsym(_glfw.glx.handle, "glXCreateWindow");
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_glfw.glx.DestroyWindow =
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_glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow");
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_glfw.glx.GetProcAddress =
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_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
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_glfw.glx.GetProcAddressARB =
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_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
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_glfw.glx.GetVisualFromFBConfig =
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_glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig");
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@ -328,8 +324,6 @@ GLFWbool _glfwInitGLX(void)
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!_glfw.glx.CreateNewContext ||
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!_glfw.glx.CreateWindow ||
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!_glfw.glx.DestroyWindow ||
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!_glfw.glx.GetProcAddress ||
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!_glfw.glx.GetProcAddressARB ||
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!_glfw.glx.GetVisualFromFBConfig)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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@ -337,6 +331,12 @@ GLFWbool _glfwInitGLX(void)
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return GLFW_FALSE;
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}
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// NOTE: Unlike GLX 1.3 entry points these are not required to be present
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_glfw.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC)
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_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
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_glfw.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC)
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_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
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if (!glXQueryExtension(_glfw.x11.display,
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&_glfw.glx.errorBase,
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&_glfw.glx.eventBase))
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