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Started 3.0.3.
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@ -4,7 +4,7 @@ cmake_minimum_required(VERSION 2.8)
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set(GLFW_VERSION_MAJOR "3")
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set(GLFW_VERSION_MAJOR "3")
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set(GLFW_VERSION_MINOR "0")
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set(GLFW_VERSION_MINOR "0")
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set(GLFW_VERSION_PATCH "2")
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set(GLFW_VERSION_PATCH "3")
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set(GLFW_VERSION_EXTRA "")
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set(GLFW_VERSION_EXTRA "")
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set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
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set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
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set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
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set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
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35
README.md
35
README.md
@ -6,9 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES
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application development. It provides a simple, platform-independent API for
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application development. It provides a simple, platform-independent API for
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creating windows and contexts, reading input, handling events, etc.
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creating windows and contexts, reading input, handling events, etc.
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Version 3.0.2 adds support for OpenGL 4 on and precise scrolling deltas on OS
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Version 3.0.3 is *not yet described*. As this is a patch release, there are no
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X and fixes for a number of bugs that together affect all supported platforms.
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API changes.
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As this is a patch release, there are no API changes.
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If you are new to GLFW, you may find the
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If you are new to GLFW, you may find the
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[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW
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[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW
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@ -205,36 +204,6 @@ See the [GLFW documentation](http://www.glfw.org/docs/latest/).
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## Changelog
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## Changelog
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- Allowed character callback to be triggered regardless of modifier keys
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- Bugfix: The `-Wall` flag was not used with Clang and other GCC compatibles
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- Bugfix: The default for `GLFW_ALPHA_BITS` was set to zero
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- Bugfix: `glfwInit` would segfault if monitor enumeration failed and no error
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callback was set
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- [Win32] Added `_GLFW_USE_DWM_SWAP_INTERVAL` for forcing the swap interval
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to be set even when DWM compositing is enabled
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- [Win32] Added support for forcing the use of the high-performance GPU
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on nVidia Optimus systems
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- [Win32] Bugfix: The clipboard string was not freed on terminate
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- [Win32] Bugfix: Entry points for OpenGL 1.0 and 1.1 functions were not
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returned by `glfwGetProcAddress`
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- [Win32] Bugfix: The `user32` and `dwmapi` module handles were not freed on
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library termination
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- [Cocoa] Added support for precise scrolling deltas on OS X 10.7 and later
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- [Cocoa] Enabled explicit creation of OpenGL 3.x and 4.x contexts as supported
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by OS X 10.9
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- [Cocoa] Bugfix: The clipboard string was not freed on terminate
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- [Cocoa] Bugfix: Selectors were used that are not declared by the 10.6 SDK
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- [Cocoa] Bugfix: The position set by `glfwSetWindowPos` was incorrect
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- [X11] Bugfix: Override-redirect windows were resized to the desired instead
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of the actual resolution of the selected video mode
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- [X11] Bugfix: Screensaver override for full screen windows had a possible
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race condition
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- [X11] Bugfix: The reported window position did not account for the size of
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the window frame on some WMs
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- [X11] Bugfix: The original video mode of a monitor was overwritten by calls
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to `glfwSetWindowSize`
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- [X11] Bugfix: Key release events for `GLFW_KEY_KP_5` were discarded.
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## Contact
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## Contact
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@ -228,7 +228,7 @@ extern "C" {
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* API changes.
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* API changes.
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* @ingroup init
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* @ingroup init
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*/
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*/
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#define GLFW_VERSION_REVISION 2
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#define GLFW_VERSION_REVISION 3
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/*! @} */
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/*! @} */
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/*! @name Key and button actions
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/*! @name Key and button actions
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