mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 09:01:46 +00:00
Formatting.
This commit is contained in:
parent
f9e0f6f782
commit
b2e8807440
@ -363,7 +363,11 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
}
|
||||
|
||||
if (_glfwLibrary.mousePosCallback)
|
||||
_glfwLibrary.mousePosCallback(window, window->mousePosX, window->mousePosY);
|
||||
{
|
||||
_glfwLibrary.mousePosCallback(window,
|
||||
window->mousePosX,
|
||||
window->mousePosY);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)rightMouseDown:(NSEvent *)event
|
||||
@ -475,14 +479,18 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
// Fail if OpenGL 3.0 or above was requested
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE, "Cocoa/NSOpenGL: Mac OS X does not support OpenGL version 3.0 or above");
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: Mac OS X does not support OpenGL "
|
||||
"version 3.0 or above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Fail if a robustness strategy was requested
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE, "Cocoa/NSOpenGL: Mac OS X does not support OpenGL robustness strategies");
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: Mac OS X does not support OpenGL "
|
||||
"robustness strategies");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -493,7 +501,9 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
_glfwLibrary.NS.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||
if (_glfwLibrary.NS.delegate == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa/NSOpenGL: Failed to create application delegate");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create application "
|
||||
"delegate");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -503,7 +513,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
window->NS.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window];
|
||||
if (window->NS.delegate == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa/NSOpenGL: Failed to create window delegate");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create window delegate");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -634,7 +645,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
if (window->NSGL.pixelFormat == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa/NSOpenGL: Failed to create pixel format");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -648,7 +660,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
shareContext:share];
|
||||
if (window->NSGL.context == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa/NSOpenGL: Failed to create OpenGL context");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user