Copied OS X Lion GL3 support from 2.7.2.

This commit is contained in:
Camilla Berglund 2011-07-27 18:24:27 +02:00
parent c233e005a8
commit cfb9394c73
2 changed files with 36 additions and 8 deletions

View File

@ -303,6 +303,7 @@ version of GLFW.</p>
<li>Bugfix: The default OpenGL version in the <code>version</code> test was set to 1.1</li>
<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation</li>
<li>Bugfix: The FSAA test did not check for the availability of <code>GL_ARB_multisample</code></li>
<li>[Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above</li>
<li>[Cocoa] Bugfix: The loop condition for saving video modes used the wrong index variable</li>
<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
<li>[X11] Bugfix: Calling <code>glXCreateContextAttribsARB</code> with an unavailable OpenGL version caused the application to terminate with a <code>BadMatch</code> Xlib error</li>

View File

@ -476,14 +476,37 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
const _GLFWwndconfig *wndconfig,
const _GLFWfbconfig *fbconfig)
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
// Fail if OpenGL 3.3 or above was requested
if( wndconfig->glMajor > 3 || wndconfig->glMajor == 3 && wndconfig->glMinor > 2 )
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"Cocoa/NSOpenGL: The targeted version of Mac OS X does "
"not support OpenGL version 3.3 or above");
return GL_FALSE;
}
if( wndconfig->glProfile )
{
// Fail if a profile other than core was explicitly selected
if( wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE )
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"Cocoa/NSOpenGL: The targeted version of Mac OS X "
"only supports the OpenGL core profile");
return GL_FALSE;
}
}
#else
// Fail if OpenGL 3.0 or above was requested
if( wndconfig->glMajor > 2 )
{
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
"Cocoa/NSOpenGL: Mac OS X does not support OpenGL "
"version 3.0 or above");
"Cocoa/NSOpenGL: The targeted version of Mac OS X does "
"not support OpenGL version 3.0 or above");
return GL_FALSE;
}
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
// Fail if a robustness strategy was requested
if (wndconfig->glRobustness)
@ -591,7 +614,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
unsigned int attribute_count = 0;
#define ADD_ATTR(x) attributes[attribute_count++] = x
#define ADD_ATTR(x) { attributes[attribute_count++] = x; }
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
// Arbitrary array size here
@ -607,6 +630,11 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
if( wndconfig->glMajor > 2 )
ADD_ATTR2( NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core );
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
if (fbconfig->alphaBits > 0)
@ -847,10 +875,9 @@ void _glfwPlatformRefreshWindowParams(void)
forVirtualScreen:0];
window->samples = value;
// These are forced to false as long as Mac OS X lacks support for OpenGL 3.0+
window->glForward = GL_FALSE;
// These this is forced to false as long as Mac OS X lacks support for
// requesting debug contexts
window->glDebug = GL_FALSE;
window->glProfile = 0;
}
//========================================================================