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Added bug fix from 2.7.6.
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@ -341,6 +341,7 @@ version of GLFW.</p>
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<li>[Win32] Bugfix: The array for WGL context attributes was too small and could overflow</li>
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<li>[Win32] Bugfix: The array for WGL context attributes was too small and could overflow</li>
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<li>[Win32] Bugfix: Alt+F4 hot key was not translated into <code>WM_CLOSE</code></li>
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<li>[Win32] Bugfix: Alt+F4 hot key was not translated into <code>WM_CLOSE</code></li>
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<li>[Win32] Bugfix: The <code>GLFW_WINDOW_NO_RESIZE</code> window parameter was always zero</li>
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<li>[Win32] Bugfix: The <code>GLFW_WINDOW_NO_RESIZE</code> window parameter was always zero</li>
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<li>[Win32] Bugfix: A test was missing for whether all available pixel formats had been disqualified</li>
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</ul>
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</ul>
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<h3>v2.7</h3>
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<h3>v2.7</h3>
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@ -298,6 +298,12 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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(*found)++;
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(*found)++;
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}
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}
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if (*found == 0)
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{
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free(fbconfigs);
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return NULL;
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}
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return fbconfigs;
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return fbconfigs;
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}
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}
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