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Documentation work.
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README.md
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README.md
@ -43,8 +43,8 @@ the necessary headers, link libraries and tools except for CMake.
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#### Dependencies with MinGW or MinGW-w64 on Windows
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#### Dependencies with MinGW or MinGW-w64 on Windows
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These packages contain all the necessary headers, link libraries and tools
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Both the MinGW and the MinGW-w64 packages contain all the necessary headers,
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except for CMake.
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link libraries and tools except for CMake.
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#### Dependencies using MinGW or MinGW-w64 cross-compilation
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#### Dependencies using MinGW or MinGW-w64 cross-compilation
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@ -77,7 +77,7 @@ the CMake wiki.
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Xcode contains all necessary tools except for CMake. The necessary headers and
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Xcode contains all necessary tools except for CMake. The necessary headers and
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libraries are included in the core OS frameworks. Xcode can be downloaded from
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libraries are included in the core OS frameworks. Xcode can be downloaded from
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the Mac App Store.
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the Mac App Store or from the ADC Member Center.
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#### Dependencies using Linux and X11
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#### Dependencies using Linux and X11
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@ -87,13 +87,14 @@ installed, as well as the basic development tools like GCC and make. For
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example, on Ubuntu and other distributions based on Debian GNU/Linux, you need
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example, on Ubuntu and other distributions based on Debian GNU/Linux, you need
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to install the `xorg-dev` and `libglu1-mesa-dev` packages. The former pulls in
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to install the `xorg-dev` and `libglu1-mesa-dev` packages. The former pulls in
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all X.org header packages and the latter pulls in the Mesa OpenGL and GLU
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all X.org header packages and the latter pulls in the Mesa OpenGL and GLU
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packages. Note that using header files and libraries from Mesa during
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packages. GLFW itself doesn't need or use GLU, but some of the examples do.
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compilation *will not* tie your binaries to the Mesa implementation of OpenGL.
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Note that using header files and libraries from Mesa during compilation *will
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not* tie your binaries to the Mesa implementation of OpenGL.
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### Generating files with CMake
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### Generating files with CMake
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Once you have all necessary dependencies, it is time to generate the project
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Once you have all necessary dependencies it is time to generate the project
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files or makefiles for your development environment. CMake needs to know two
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files or makefiles for your development environment. CMake needs to know two
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paths for this: the path to the source directory and the target path for the
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paths for this: the path to the source directory and the target path for the
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generated files and compiled binaries. If these are the same, it is called an
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generated files and compiled binaries. If these are the same, it is called an
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