Commit Graph

281 Commits

Author SHA1 Message Date
Camilla Löwy
d79056fc27 Add GLFW_CONTEXT_RENDERER
This window hint allows choosing between hardware and software renderers
(where available) for the created OpenGL or OpenGL ES context.

Fixes #589.
2017-12-11 21:14:16 +01:00
Camilla Löwy
0e8c4ea7ce Add lock key modifier bits input mode
This adds the GLFW_MOD_CAPS_LOCK and GLFW_MOD_NUM_LOCK modifier bits.
Set the GLFW_LOCK_KEY_MODS input mode to enable these for all callbacks
that receive modifier bits.

Fixes #946.
2017-12-06 18:01:34 +01:00
Camilla Löwy
8094a1c99e Documentation work 2017-11-27 15:53:59 +01:00
Camilla Löwy
bfe2d42af4 Documentation work 2017-11-27 02:11:11 +01:00
Emmanuel Gil Peyrot
65166858ff Wayland: Add support for the idle-inhibit protocol
Closes #955.
2017-11-20 22:27:37 +01:00
Emmanuel Gil Peyrot
9c513346ad Documentation work
Gamma will never be supported on Wayland.

Closes #1134.
2017-11-20 18:00:09 +01:00
Camilla Löwy
d73ab0bd58 Documentation work
The reference for glfwCreateWindow listed the wrong default icon for
Windows.

Fixes #1130.
2017-11-16 10:08:38 +01:00
Camilla Löwy
11e47f08b1 Add glfwGetWindowOpacity and glfwSetWindowOpacity
This adds support for setting the opacity of the whole window, including
any decorations.

Fixes #1089.
2017-11-15 15:46:01 +01:00
Camilla Löwy
adebcc7111 Deprecate charmods callback 2017-11-14 23:30:00 +01:00
Camilla Löwy
49130ab8ec Rename framebuffer transparency hint
This is a breaking change of an unreleased API.
2017-11-14 17:21:36 +01:00
Camilla Löwy
31cbb20ba2 Deprecate window parameter of clipboard functions 2017-11-10 02:52:16 +01:00
Camilla Löwy
f2756d0b3f Documentation work
Related to #1065.
2017-11-02 19:30:12 +01:00
Camilla Löwy
2867ca1e5b Documentation work
Fixes #1104.
2017-10-29 16:27:15 +01:00
Camilla Löwy
16bf872117 Add content scale queries
This adds glfwGetWindowContentScale and glfwGetMonitorContentScale for
querying the recommended drawing scale factor for DPI-aware rendering.

Parts of this patch are based on code by @ferreiradaselva.

Fixes #235.
Fixes #439.
Fixes #677.
Fixes #845.
Fixes #898.
2017-10-26 17:26:36 +02:00
Camilla Löwy
1be81a1540 Documentation work 2017-10-22 16:30:19 +02:00
Camilla Löwy
32e78aeb2e Add GLFW_TRANSPARENT attribute and documentation
This completes support for window framebuffer transparency on Windows,
macOS and X11.  Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.

Fixes #197.
Closes #1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
2017-09-27 21:54:04 +02:00
Bailey Cosier
93e66661d3 Cleanup
This is an extract of a commit, minimally edited to ensure it compiles.

Closes #1078.
Related to #197.
2017-09-27 21:33:03 +02:00
Wolfgang Draxinger
019609b6cd Add GLFW_TRANSPARENT and X11 implementation
This is a squashed extract of several commits, minimally edited to
ensure it compiles.

Related to #197.
Related to #715.
2017-09-27 21:33:03 +02:00
Camilla Löwy
c23fca6343 Fix APIENTRY from windows.h being undefined
Some extension loader headers include windows.h.  If they were included
before glfw3.h, glfw3native.h would leave APIENTRY undefined.  This adds
the GLFW_APIENTRY_DEFINED macro to signal when GLFW "owns" APIENTRY and
may undefine it.

Fixes #1062.
2017-08-21 16:01:32 +02:00
Kristian Nielsen
29a75ab09d X11: Add native access to primary selection
This adds the native access functions glfwSetX11SelectionString and
glfwGetX11SelectionString under GLFW_EXPOSE_NATIVE_X11.  They are
similar to glfwSetClipboardString and glfwGetClipboardString but operate
on the PRIMARY selection.

The primary selection is widely used in X11, and so seems important to
support.  Primary selection is mostly an X11-specific thing, hence it's
exposed as an X11 native interface.

Fixes #894.
Closes #1056.

Signed-off-by: Kristian Nielsen <knielsen@knielsen-hq.org>
2017-08-13 18:52:24 +02:00
Camilla Löwy
5bc1c38159 Documentation work
[ci skip]
2017-08-09 12:20:51 +02:00
Camilla Löwy
5b7281bd41 Add glfwGetJoystickGUID
This function completes the first round of support for
SDL_GameControllerDB.

Fixes #900.
2017-07-30 16:15:12 +02:00
Camilla Löwy
213dd2d0d6 Add glfwInitHintString
Adds string type init hints.  Adds X11 specific init hints for WM_CLASS
components.  Documentation work.

Fixes #893.
2017-07-25 23:53:52 +02:00
Camilla Löwy
2d8d8f5917 Fix signedness in GLFWgamepadstate
The signedness did not match glfwGetJoystickButtons.
2017-07-17 23:16:55 +02:00
Camilla Löwy
8e899ccc29 Cocoa: Add support for MoltenVK dynamic library
Tested with MoltenVK 0.18.0.

Related to #870.
2017-07-10 21:34:02 +02:00
Camilla Löwy
2e9aff759e Fix @ref link 2017-07-09 14:46:39 +02:00
Camilla Löwy
953106e74d Add support for SDL_GameControllerDB
This adds support for importing and applying mappings from the
SDL_GameControllerDB database.

Related to #900.
2017-07-07 15:52:33 +02:00
Camilla Löwy
be51c201dd Cleanup
Related to #1039.
2017-07-03 14:32:23 +02:00
David Carlier
57f872054c Fix GLAPIENTRY re-definition warning on OpenBSD
Closes #1039.
2017-07-03 14:28:44 +02:00
Camilla Löwy
539a728063 Documentation work
[ci skip]
2017-06-30 12:45:29 +02:00
Camilla Löwy
d2952e4e92 Cleanup
Related to #1005.
2017-06-15 20:01:44 +02:00
Camilla Löwy
14a3fe0ac0 Make glfwGetError also provide description
Related to #970.
2017-06-08 16:08:36 +02:00
Camilla Löwy
beaeb0d4af Add missing pixel format documentation
Fixes #1027.
2017-06-07 20:07:24 +02:00
Camilla Löwy
fa0b5e1b85 Additional client API logic cleanup 2017-05-16 15:43:29 +02:00
Konstantin Käfer
244d6d7823 Allow OpenGL ES header inclusion on macOS
Related to #985.
2017-05-16 15:42:51 +02:00
Camilla Löwy
baa9cd8968 Cleanup
Closes #988.
2017-05-11 20:10:04 +02:00
Felipe Ferreira da Silva
412eb6a611 Add glfwRequestWindowAttention
Related to #988.
2017-05-11 13:36:39 +02:00
Camilla Löwy
6350641f0a Add glfwGetError
Related to #970.

If you have opinions on the design or implementation of this function,
please come join us in #970 before it is frozen for release.
2017-05-03 18:30:11 +02:00
Camilla Löwy
16ddfafeaa Allow object creation from callbacks 2017-05-03 15:10:36 +02:00
Camilla Löwy
9558b85f7b Documentation work
Related to #981.
2017-04-04 18:53:47 +02:00
Brandon Schaefer
c9003b5547 Mir: Get ready for Mir 1.0
Clean up CMake finding and check version.  Change last remaining
deprecations.

Closes #979.
2017-03-30 00:43:03 +02:00
Camilla Berglund
bff31f006e Formatting 2017-03-16 16:22:00 +01:00
Camilla Löwy
798d7c6d68 Implement glfwGetJoystickHats
This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.

Fixes #889.
2017-03-06 03:23:29 +01:00
IntellectualKitty
368dec7ac7 Add glfwGetJoystickHats
This merges the public part of the glfwGetJoystickHats work by
@IntellectualKitty.  The implementation needs replacing due to
refactoring in preparation for gamecontrollerdb support.

Closes #906.
2017-03-05 23:20:07 +01:00
Camilla Löwy
c50aba1335 Cocoa: Add support for MainMenu.nib loading 2017-03-01 04:36:00 +01:00
Camilla Löwy
6d9a58bfef Add glfwInitHint
This allows setting hints that control how the library is initialized,
transforming more compile-time options into run-time ones.
2017-03-01 04:35:41 +01:00
Camilla Löwy
071a049f07 Documentation work
[ci skip]
2017-02-28 22:54:50 +01:00
Camilla Löwy
e9560ef021 Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing
platforms.  It does not add a compile- or link-time dependency on
OSMesa.

Fixes #281.
2017-02-28 20:38:10 +01:00
Camilla Löwy
463930761b Documentation work
[ci skip]
2017-02-20 16:35:02 +01:00
Camilla Löwy
77a8f103d8 Add GLFW_COCOA_GRAPHICS_SWICTHING
This provides control over whether the context should participate in
macOS Automatic Graphics Switching.

Closes #377.
Closes #935.
2017-02-10 01:29:29 +01:00