Commit Graph

784 Commits

Author SHA1 Message Date
Hilderin
c8521b7fda
Win 32: Fix disabled cursor mode when connected over RDP
Fixes #1276
Based on PR #1279 by @Pokechu22

Co-authored-by: Pokechu22 <8334194+Pokechu22@users.noreply.github.com>
2024-01-28 17:08:27 +00:00
Camilla Löwy
ba796ec9c6 Document VS 2013 as minimum VS version
This is part of removing support for VS versions older than VS 2013.
See #2465 for details and feedback.

Related to #2465
2024-01-15 20:17:18 +01:00
Camilla Löwy
29885c6942 Win32: Improve clipboard contention issue
This is primarily a workaround for a GLFW application reading and/or
writing to the clipboard in rapid succession and catching up with the
Windows Clipboard History, which also has to contend for the lock.
2024-01-13 22:13:56 +01:00
Camilla Löwy
2c1d31009f Cocoa: Fix segfault querying joystick elements
It is reportedly possible for IOHIDDeviceCopyMatchingElements to return
NULL on macOS 13 if the application lacks input monitoring permissions.

This commit only prevents the segfault.  More work will be needed to
correctly handle this situation, including Game Controller support.

Related to #2320
Closes #2321
2023-12-12 18:36:14 +01:00
Camilla Löwy
ea3ea62708 Update changelog and add credit
Related to #2348
2023-12-12 13:47:37 +01:00
Camilla Löwy
378e5fc814 Fix Markdown formatting for changelog entry 2023-12-12 13:46:48 +01:00
Camilla Löwy
ddd92a4fa8 Update changelog and add credit
Related to #2327
2023-12-06 18:34:22 +01:00
Camilla Löwy
5e4496cb42 Cocoa: Fix compilation error on OS X 10.8
The occlusion state parts of NSWindow are OS X 10.9+ only but we still
(technically) support building for only 10.8.

Fixes #2161
2023-12-06 18:34:22 +01:00
Peter Johnson
52405a9d59 Win32: Fix invalid hat bit mask being accepted
It is reportedly possible to get opposing directions of an XInput DPad
bit mask set simultaneously with some controllers.

This commit ensures that those values are not passed on to other parts
of GLFW.

This commit is based on the PR #2291 by @ PeterJohnson but with the
following changes:
 - moved XInput-specific special case to XInput implementation
 - attempt to preserve data by only masking out the invalid axis
 - admin (credit, changelog, commit message)

Closes #2291
2023-12-06 18:34:12 +01:00
Camilla Löwy
8c5471d6cd Fix return value on error for glfwGetKeyScancode
The documentation says it should be -1, not zero.
2023-12-05 18:36:38 +01:00
Camilla Löwy
fb94e4268b Remove changelog entry
This bug was introduced since the last release and should not be listed.
2023-12-01 12:38:57 +01:00
Camilla Löwy
23e40548b1 Wayland: Fix protocol error on undecorated window
When setting the visibility of a libdecor frame on a compositor that
supports XDG decorations, libdecor 0.1 will update the geometry of the
XDG surface.  GLFW attempted to set the visibility before having told
libdecor what size the content area is.  This caused a Wayland protocol
error when libdecor attempted to set the window size to 0x0.

This commit adds setting the content area size for the libdecor frame
directly after creation, allowing libdecor to know what it's doing.
2023-11-30 18:52:43 +01:00
Doug Binks
23ea072c41
Reorder changelog entry 2023-11-27 16:56:58 +00:00
Camilla Löwy
a87acd8c1f Update changelog and add credit
Related to #2229
2023-11-16 23:08:50 +01:00
Camilla Löwy
509f4131be Win32: Fix glfwWaitEventsTimeout ignoring messages
The bitmask passed to MsgWaitForMultipleObjects was missing
QS_SENDMESSAGE, causing glfwWaitEventsTimeout not to return when the
thread received messages sent from other threads.

Fixes #2408
2023-11-16 20:49:23 +01:00
Doug Binks
46c2e35c55
Updated changelog 2023-11-15 16:44:24 +01:00
Camilla Löwy
00a663dafd Wayland: Fix fallback decorations emitting errors
A GLFW_CURSOR_UNAVAILABLE error would be emitted each time the cursor
moved over the fallback decorations if the standard cursor shape
appropriate for that part was missing on the system.

These errors served no useful purpose and have been removed.
2023-06-01 20:12:13 +02:00
Camilla Löwy
3fa2360720 Update changelog
Related to #2198
2023-03-31 16:18:46 +02:00
Camilla Löwy
fbdb53b9ca Wayland: Add initial support for libdecor
This is partly based on the implementation of libdecor support in
PR #1693 by @ christianrauch.

Where available, the libdecor library is loaded at init and becomes the
preferred method for window decorations.  On compositors that support
XDG decorations, libdecor in turn uses those.  If not, libdecor has
a plug-in archtecture and may load additional libraries to either use
compositor-specific decorations or draw its own.

If necessary, support for libdecor can be disabled with the
GLFW_WAYLAND_LIBDECOR init hint.  This is mostly in case some part of
the dynamic loading or duplication of header material added here turns
out to cause problems with future versions of libdecor-0.so.0.

Fixes #1639
Closes #1693
Related to #1725
2023-03-27 22:03:36 +02:00
Camilla Löwy
ef6c9d8b4f Wayland: Fix window opacity on older systems
On systems lacking the EGL_EXT_present_opaque extension, some
compositors treat any buffer with an alpha channel as per-pixel
transparent.

This commit ignores any EGLConfig with an alpha channel if the extension
is missing and the window is created with GLFW_TRANSPARENT_FRAMEBUFFER
set to false.

This is technically not a breaking change since GLFW_ALPHA_BITS is not
a hard constraint, but it is still going to inconvenience anyone using
the framebuffer alpa channel to store other kinds of data.

Related to #1895
2022-08-01 19:19:51 +02:00
Camilla Löwy
c18851f52e GLX: Add support for loading glvnd libGLX 2022-07-29 19:14:04 +02:00
Camilla Löwy
55aad3c37b EGL: Add support for loading glvnd libOpenGL 2022-07-29 19:14:04 +02:00
Camilla Löwy
0f9a9578f3 Add window hints for initial position
This adds window hints for the initial position, in screen coordinates,
of a window.  The special value GLFW_ANY_POSITION means the window
manager will be allowed to position the window.

It is not possible to set window positions on Wayland and GLFW will
always behave as if these hints are set to GLFW_ANY_POSITION.

Fixes #1603
Fixes #1747
2022-07-29 11:50:13 +02:00
Camilla Löwy
488008e0a2 Add cursor mode GLFW_CURSOR_CAPTURED
This adds a cursor mode that provides a visible cursor confined to the
content area of the window.

Fixes #58
2022-07-25 18:02:57 +02:00
Michael Pennington
b9ed25d2e9 Wayland: Add GLFW_WAYLAND_APP_ID window hint
This adds a window hint string for the xdg_toplevel::app_id, which is
used by desktop environments to connect windows with application icons
and other information.  This is similar to the WM_CLASS property on X11.

A few very minor fixes were done by @elmindreda during merge.

Fixes #2121
Closes #2122
2022-07-24 17:51:54 +02:00
Camilla Löwy
71be34a6c3 Wayland: Fix crash if mouse connected after init
The cursor theme was only loaded if the chosen seat had a mouse
(wl_pointer) during initialization.  If a mouse was connected only after
glfwInit, there would be no cursor theme but the rest of the cursor
related code assumed one had already been loaded.

This also moves the details of cursor theme loading out into a separate
function to declutter platform init.

Because the original cursor theme loading code checked whether we got
a wl_shm, and because the rest of the code just assumes we have
a wl_shm, initialization will now fail if there isn't one.

Fixes #1450
2022-07-15 16:17:12 +02:00
Camilla Löwy
91a96ed434 Update changelog and add credit
Related to #2042
Related to #2043
2022-07-15 16:17:12 +02:00
Camilla Löwy
6dd526fb1a Win32: Fix right Shift scancode when using CJK IME
Fixes #2050
2022-07-11 20:54:22 +02:00
Camilla Löwy
dfb26023fc Update changelog and add credit
Related to #2113
Related to #2120
2022-07-07 23:48:42 +02:00
Camilla Löwy
0d599026d0 Cocoa: Fix clearing of unrelated window style bits
Whenever GLFW changed the window style mask, a new mask was created
from scratch based on the attributes set on the GLFW window object.
This caused us to potentially clear unrelated window style bits.

This was always wrong but became a critical issue when Cocoa began
throwing an exception if an application cleared the
NSWindowStyleMaskFullScreen while the window is in macOS fullscreen.

This commit reworks all style mask editing so it only changes the
relevant bits, preserving all others.

This is only a narrow bug fix to prevent crashes, intended for the
stable branch.  Our interaction with macOS fullscreen is still very
poor.  The next step after this is a set of patches that improve the
interaction between the current API and macOS fullscreen.

Fixes #1886
Fixes #2110
2022-07-07 23:47:48 +02:00
Camilla Löwy
6f8ec4075b Cocoa: Fix GLFW_MAXIMIZED for nonresizable windows
The reasoning here is that glfwRestoreWindow will change nothing for
a windowed non-resizable window on Cocoa, and silently refusing to
maximize seems slightly more like something other platforms would do.

This is possibly either the right thing to do or the wrong one.
2022-07-07 22:24:09 +02:00
Camilla Löwy
98d6e8485b Cocoa: Disable macOS fullscreen when non-resizable
Windows with GLFW_RESIZABLE set to false should not be resizable by the
user.
2022-07-07 22:23:54 +02:00
Camilla Löwy
f35e2274cb Wayland: Fix GLFW_DECORATED for XDG decorations
On a compositor that supports server-side decorations, they were always
enabled in windowed mode, even if GLFW_DECORATED was cleared.
2022-06-21 21:49:06 +02:00
Camilla Löwy
83a134a92f Wayland: Fix mapping failure on wlroots compositor
When showing a window that had already been shown once (and so already
had its shell objects), GLFW would attach a new buffer and commit it
before waiting for the next configure event.  This was a violation of
the XDG shell protocol.

This was allowed to work as intended on GNOME and KDE without error.
However wlroots based compositors would (correctly) emit an error.

Unfortunately, I haven't been able to find a way to get both KDE, GNOME
and Sway to send the configure event we need in order to map the
wl_surface again while keeping our existing shell objects, so with this
commit we now create them for each call to glfwShowWindow and destroy
them for each call to glfwHideWindow.

Fixes #1268
2022-06-21 21:49:05 +02:00
Camilla Löwy
77819c0c54 Wayland: Fix maximized state lost while hidden
If a window was created as maximized, or created as hidden and then
iconified or maximized before first being shown, that state was lost and
the window was shown as restored.
2022-06-21 21:47:35 +02:00
Camilla Löwy
91f18fb576 Wayland: Fix error from glfwSetWindowAspectRatio
The aspect ratio was applied during resize but any call to
glfwSetWindowAspectRatio emitted a GLFW_FEATURE_UNIMPLEMENTED error.
2022-06-21 20:46:06 +02:00
Camilla Löwy
e37ba80b13 Wayland: Fix reporting of monitor scale changes
Content scale events would be emitted when a window surface entered or
left an output, but not when one of a window's current outputs had its
scale changed.
2022-06-21 20:46:06 +02:00
Camilla Löwy
c3ad3d49ed Wayland: Fix duplicate monitor connection events
GLFW would report a monitor as connected each time its wl_output
received an update, for example if its scale changed.

This would also cause the monitor to be added to the monitor array
again, causing glfwTerminate to segfault when it attempted to destroy
its already destroyed wl_output.
2022-06-21 20:46:06 +02:00
Camilla Löwy
209f6cf093 Wayland: Add support for wl_output::name
We now use wl_output::name as the GLFW monitor name, on compositors that
provide this event.
2022-06-21 20:44:52 +02:00
Camilla Löwy
229d628ec4 Wayland: Fix toggling of server-side decorations
This is a temporary local fix to have updates to GLFW_DECORATED mostly
work as intended.  The whole decoration state machine needs to be
restructured, but not by this commit.
2022-06-21 16:00:33 +02:00
Camilla Löwy
a7b6f35500 Wayland: Fix size limits for fallback decorations
The size limits set on our XDG surface did not include the sizes of the
fallback decorations on all sides, when in use.  This led to its content
area being too small.

Related to #2127
2022-06-20 00:57:17 +02:00
Camilla Löwy
0f5b095042 Wayland: Fix erratic fallback decoration behavior
The handler for xdg_toplevel::configure treated the provided size as the
content area size when instead it is the size of the bounding rectangle
of the wl_surface and all its subsurfaces.

This caused the fallback decorations to try positioning themselves
outside themselves, causing feedback loops during interactive resizing.

Fixes #1991
Fixes #2115
Closes #2127
Related to #1914
2022-06-20 00:57:17 +02:00
Camilla Löwy
3bbb41eacc Wayland: Fix glfwInit closing stdin on failure
If platform initialization failed before either timer fd member had been
set to -1 or a valid fd, termination would close stdin.
2022-06-20 00:57:17 +02:00
Camilla Löwy
0b76e3a6f1 Wayland: Fix duplicate window content scale events
The window content scale event was emitted every time the window content
area was resized, even if its scale had not changed.
2022-06-20 00:57:17 +02:00
Camilla Löwy
6857995498 Wayland: Fix glfwSetWindowSize resizing fs windows
glfwSetWindowSize would change the size of fullscreen mode windows as
if they were windowed mode.
2022-06-20 00:57:17 +02:00
Camilla Löwy
fdc72edf81 Wayland: Fix missing fullscreen code path
glfwRestoreWindow assumed it was only called in windowed mode.
2022-06-20 00:57:17 +02:00
Camilla Löwy
f39ffefb6a Wayland: Fix maximization by user being ignored
The internal maximization state was not updated when an event was
received that the user had changed the maximization state of a window,
and no maximization events were emitted.

This affected both the GLFW_MAXIMIZED attribute and glfwRestoreWindow.
2022-06-20 00:57:17 +02:00
Camilla Löwy
ddd087d662 Wayland: Fix behavior of leaving full screen mode
These changes make GLFW fullscreen more consistent, but unfortunately
also make GLFW even more oblivious to user-initiated XDG shell
fullscreen changes.

Fixes #1995
2022-06-20 00:57:17 +02:00
Camilla Löwy
2ae3e0c8d7 Win32: Add separate window class for helper window
The current window procedure needs to deal with messages both for user
created windows and the hidden helper window.

This commit separates out the device message handling of the helper
window, allowing both window procedures to be less complicated.
2022-06-08 23:56:20 +02:00
Camilla Löwy
05f6c13d11 Add support for GLFW_NATIVE_INCLUDE_NONE macro
By default, the glfw3native.h header will include the platform-specific
headers necessary for the return types of GLFW native access functions.

Sometimes it is preferrable to declare those types

This commit adds support for the GLFW_NATIVE_INCLUDE_NONE macro, which
when defined disables the inclusion of all platform-specific headers.

Fixes #1348
2022-06-08 22:14:38 +02:00