On macOS a destroyed window remained on screen until the next time
events were processed. This makes the behavior more consistent with
other platforms.
Fixes#1412.
(cherry picked from commit c819f27ce3)
KDE sometimes removes the Xft.dpi resource when it would be set to the
X11 default value of 96, causing GLFW to fall back to a value calculated
from the core display sizes in pixels and mm in a desktop environment
that supports Xft.dpi.
This moves to a hardcoded fallback value of 96 on the assumption that
there are more people running KDE with 96 DPI than there are people
running desktop environments that do not support Xft.dpi.
All of this is terrible please send help.
Fixes#1578.
(cherry picked from commit 75294462b3)
This fixes the enabling of window decorations after creation. Instead
of removing the _MOTIF_WM_HINTS property, we now set or unset the
MWM_DECOR_ALL bit of the decorations field.
Fixes#1566.
(cherry picked from commit 5fc4c01302)
Replaces `VERSION_GREATER_EQUAL` with `VERSION_EQUAL OR
VERSION_GREATER`. `VERSION_GREATER_EQUAL` was only added in CMake 3.7.
Fixes#1584.
Closes#1585.
(cherry picked from commit 4d0ae4ffa7)
This makes glfwSetWindowSize use the top-left corner as anchor point
instead of the bottom-left corner.
Fixes#1553.
(cherry picked from commit 7f02898264)
The window rect adjustment for content scale broke the initial, correct
maximization performed when creating the window with WS_MAXIMIZE. This
switches to updating the restored rect instead of the current rect.
Fixes#1499.
Closes#1503.
(cherry picked from commit 711b9694a1)
The command buffer handle was not reset after being freed on window
resize, leading to a segfault when the stale handle was used.
(cherry picked from commit 65748fb8f3)
When both GLFW_INCLUDE_VULKAN and VK_USE_PLATFORM_WIN32_KHR were
defined, the GLFW header would define replacement versions of APIENTRY
and WINGDIAPI /before/ including the Vulkan header, which would include
windows.h, which (justifiably) defines APIENTRY and WINGDIAPI blindly.
Fixes#1524.
(cherry picked from commit 773f4495f0)
This will let higher-level projects override GLFW CMake options with
normal variables instead of having to use cache variables.
This means with CMake 3.13 and later you can now do:
set(GLFW_BUILD_TESTS ON)
add_subdirectory(path/to/glfw)
Instead of the more verbose:
set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
add_subdirectory(path/to/glfw)
(cherry picked from commit 71e6ff386d)
Window relative mouse locations provided via NSWindow and NSEvent are
based at 0,1 while screen relative locations use 0,0. Incorrect
handling of this had crept into other coordinate transformations. Note
that most of these errors canceled each other out, so the reported
positions of windows, monitors and work areas are unaffected. This
corrects the cursor position for glfwGetCursorPos and glfwSetCursorPos.
Fixes#1461.
This removes all dependencies from the GLFW test programs on the Vulkan
SDK.
It also removes support for linking the GLFW shared library (dynamic
library, DLL) against the Vulkan loader static library.
This renames 'raw input' to 'raw mouse motion' as there are other kinds
of raw input. The update path is restructured to avoid reinitializing
all of disabled cursor mode. Modification of shared state is moved out
into shared code. Raw mouse motion is disabled by default for
compatibility.
Related to #1401.
This makes glfwSetGamma generate a gamma ramp of the same size as the
monitor's current ramp, which will avoid failure on non-256 entry
monitors on X11 and avoid ramp interpolation on macOS.
Closes#1387.
Fixes#1388.
This adds reporting of those Caps Lock key events that cause the lock
state to change.
The full fix involving IOHID is being worked on in #1368.
Related to #1368.
Closes#1373.