Commit Graph

7 Commits

Author SHA1 Message Date
Doug Binks
bbe6c4cfa1 Merge branch 'master' into multi-context-windows-merge-master 2022-12-20 18:00:47 +00:00
Camilla Löwy
c812b9d87c Add conditional compilation for platform units
This is a step towards being able to compile GLFW manually without
needing to duplicate a lot of platform- or OS-specific logic.
2022-09-15 22:24:39 +02:00
Doug Binks
fc32eb48c5 Merge branch 'master' 2022-06-06 12:55:45 +01:00
Camilla Löwy
72642ea0d1 Simplify struct stitching for sync primitives
There will not currently be more than one set of threading or timer APIs
selected regardless of how many window systems are enabled, so there is
no need for this extra complexity.
2022-04-28 21:54:25 +02:00
Doug Binks
23d31b805a UserContext: fixed x11 platform 2022-03-31 19:29:44 +01:00
Doug Binks
c97e3a657b Merge branch 'master' into multi-context-windows-merge-master 2022-03-31 16:49:50 +01:00
Camilla Löwy
56a4cb0a3a Add runtime platform selection
This adds compile-time support for multiple platforms and runtime
detection of them.  Window system related platform functions are now
called from shared code via the function pointer struct _GLFWplatform.

The timer, thread and module loading platform functions are still called
directly by name and the implementation chosen at link-time.  These
functions are the same for any backend on a given OS, including the Null
backend.

The platforms are now enabled via CMake dependent options following the
GLFW_BUILD_<platform> pattern instead of a mix of automagic and ad-hoc
option names.  There is no longer any option for the Null backend as it
is now always enabled.

Much of the struct stitching work in platform.h was based on an earlier
experimental branch for runtime platform selection by @ronchaine.

Every platform function related to windows, contexts, monitors, input,
event processing and Vulkan have been renamed so that multiple sets of
them can exist without colliding.  Calls to these are now routed through
the _glfw.platform struct member.  These changes makes up most of this
commit.

For Wayland and X11 the client library loading and display creation is
used to detect a running compositor/server.  The XDG_SESSION_TYPE
environment variable is ignored for now, as X11 is still by far the more
complete implementation.

Closes #1655
Closes #1958
2021-10-13 21:47:11 +02:00