The calculation of framebuffer size is about to get more complicated
with the introduction of fractional-scale-v1, so only do it in one
place.
This is also a tiny preparation for eventually behaving better towards
wl_egl_window_resize.
We are about to introduce another scaling method (fractional-scale-v1),
so it will become more important to be specific about what scales are
used where and what their units are.
This removes 'content scale' from window and monitor structs. A monitor
(output) now has just a 'scale', which becomes a 'buffer scale' when
applied to a window. A window now has a list of 'output scales' to
select its buffer scale from. Content scales are calculated from the
respective monitor or window when queried, even if the calculation right
now is to just return the same value as before.
When using the fallback decorations, GLFW_HOVERED was true also when the
cursor was over one of the window decorations.
This also disentangles the GLFW_HOVERED state from the fallback
decorations. Because GLFW_HOVERED should have had the same behavior as
GLFW_MAIN_WINDOW, the latter has been removed.
We now have three window decoration paths in the Wayland backend:
libdecor decorations, XDG decorations and fallback decorations.
This makes it clearer when code relates to the fallback decoration path,
which should increasingly (hopefully) not get used.
This implements window focus requests via the xdg-activation-v1
protocol. These requests will likely only work when another window of
the same application already has input focus, but that isn't unlike the
behavior of other platforms.
The GLFW_FEATURE_UNAVAILABLE error has been removed from this function
for now.
Related to #2284
Related to #2306
Related to #2439
In a Parallels VM wglGetPixelFormatAttribivARB returns fewer pixel
formats than DescribePixelFormat. This broke context creation on
Windows in Parallels since the changes in
2c0f34b60f. The previous version of the
code worked accidentally.
This adds a workaround by iterating through the minimum of both counts.
It should have no effect when running on conforming implementations.
Tested on Parallels by @ dougbinks.
Closes#2191Fixes#2406Fixes#2467
The native access functions for monitor objects did not check whether
the correct platform was initialized and would return invalid handles if
it was not.
This implements window attention requests via the xdg-activation-v1
protocol.
This was updated by @ elmindreda to work with recent Wayland related
changes to the main branch:
- Switched to current way of handling Wayland protocol files
- Added the xdg-activation-v1.xml protocol file to deps/wayland
- Added missing macros to rename protocol interface globals
The protocol file was copied from wayland-protocols 1.33.
Closes#2287
The list of compile-time dependencies on FreeBSD lacked evdev-proto.
Unlike on Linux, the input-event-codes.h header file was not implicitly
included on FreeBSD.
Fixes#2445
glfwGetKeyName emitted GLFW_INVALID_VALUE when passed GLFW_KEY_UNKNOWN
and any scancode not associated with a key token on that platform.
This causes physical keys with no associated key token to emit
GLFW_INVALID_VALUE when the key and scancode are passed directly from
the key event to glfwGetKeyName. This breaks the promise made in the
reference documentation for glfwGetKeyName.
This commit removes that error for the whole range of valid scancodes.
Fixes#1785
We can finally have the compiler verify that the values go to the
correct struct member.
With this commit GLFW no longer compiles with Visual Studio 2012 or
earlier. If you must compile GLFW on Windows XP, check out MinGW-w64.
Fixes#2465
This is primarily a workaround for a GLFW application reading and/or
writing to the clipboard in rapid succession and catching up with the
Windows Clipboard History, which also has to contend for the lock.
This brings the latest released versions of all used Wayland protocol
files into this repository, removing the need for the user to arrange
a sufficiently new version of wayland-protocols.
The wayland.xml protocol file was copied from wayland 1.22.0.
The additional protocol files were copied from wayland-protocols 1.32.
Because of how files are moved and renamed inside the wayland-protocols
repository, it will not always be possible to update all our protocol
files from a single release without also potentially updating related
code (acceptable) and prematurely breaking compatibility with
compositors that still only support an earlier incompatible version
(unacceptable).
The macro in src/CMakeLists.txt has been modified to hopefully make it
easier to add new protocol files. This made it necessary to change the
name of a few of the generated header files.
Closes#2053
A segfault could occur during termination if libdecor was found but no
windows were created between initialization and termination. The wait
for libdecor to finish its initialization was only performed before
window creation, not at termination.
Regression introduced by 9fdc425931.
It is reportedly possible for IOHIDDeviceCopyMatchingElements to return
NULL on macOS 13 if the application lacks input monitoring permissions.
This commit only prevents the segfault. More work will be needed to
correctly handle this situation, including Game Controller support.
Related to #2320Closes#2321
Mesa EGL requires the context version to be set to 2.0 or greater before
EGL_CONTEXT_OPENGL_NO_ERROR_KHR in the attribute list.
Without this, context creation via Mesa EGL with
EGL_CONTEXT_OPENGL_NO_ERROR_KHR set fails with EGL_BAD_ATTRIBUTE.
Fixes#2348
On macOS 10.15 Catalina and earlier, not having the resizable bit
cleared in NSWindowStyleMask in fullscreen leads to windows minimising
when clicked anywhere in the content area.
On all tested macOS versions it also causes the fullscreen window to be
resizable by the user.
Regression introduced by 0d599026d0.
Fixes#2377Closes#2405
The EGL_EXT_present_opaque extension is primarily a workaround meant for
Wayland, even if the language in it doesn't mention this. GLFW
previously always enabled this extension where supported. This caused
issues on X11 when running the Nvidia binary blob.
This commit ensures the extension is only enabled on Wayland.
Fixes#2365
It is reportedly possible to get opposing directions of an XInput DPad
bit mask set simultaneously with some controllers.
This commit ensures that those values are not passed on to other parts
of GLFW.
This commit is based on the PR #2291 by @ PeterJohnson but with the
following changes:
- moved XInput-specific special case to XInput implementation
- attempt to preserve data by only masking out the invalid axis
- admin (credit, changelog, commit message)
Closes#2291