Content scale events would be emitted when a window surface entered or
left an output, but not when one of a window's current outputs had its
scale changed.
This is a temporary local fix to have updates to GLFW_DECORATED mostly
work as intended. The whole decoration state machine needs to be
restructured, but not by this commit.
The size limits set on our XDG surface did not include the sizes of the
fallback decorations on all sides, when in use. This led to its content
area being too small.
Related to #2127
The handler for xdg_toplevel::configure treated the provided size as the
content area size when instead it is the size of the bounding rectangle
of the wl_surface and all its subsurfaces.
This caused the fallback decorations to try positioning themselves
outside themselves, causing feedback loops during interactive resizing.
Fixes#1991Fixes#2115Closes#2127
Related to #1914
The surface was resized and the size event was emitted before we had
sent xdg_surface::ack_configure. If user code then called some GLFW
function that commited the surface, those changes would all get applied
to the wrong configure event.
This postpones size changes until after the ack.
The internal maximization state was not updated when an event was
received that the user had changed the maximization state of a window,
and no maximization events were emitted.
This affected both the GLFW_MAXIMIZED attribute and glfwRestoreWindow.
These changes make GLFW fullscreen more consistent, but unfortunately
also make GLFW even more oblivious to user-initiated XDG shell
fullscreen changes.
Fixes#1995
The modifier bits for lock keys were only set when the corresponding key
was reported as held down or latched, but not when it was released and
locked.
This avoids glfwCreateWindow emitting GLFW_FEATURE_UNAVAILABLE or
GLFW_FEATURE_UNIMPLEMENTED on Wayland because shared code was calling
unimplemented or unavailable platform functions during final setup.
It also makes it consistent with the final setup of full screen windows.
The Wayland backend was the only one where half the window and input
related code was in the init module. As those bits want to share more
utility code with the window module, the interface between them grows.
To prevent that, this gathers nearly all window and input related code
into the window module.
The code assumed that all data offers were selections that supported
plaintext UTF-8.
The initial data offer events are now handled almost tolerably. Only
selection data offers are used for clipboard string and only if they
provide plaintext UTF-8. Drag and drop data offers are now rejected as
soon as they enter a surface.
Related to #2040
The string pointer used to write the contents of our clipboard data
offer was never updated, causing it to repeat parts of the beginning of
the string until the correct number of bytes had been written.
If the polling was interrupted by a signal or by incomplete or unrelated
data on any file descriptor, handleEvents could return before the full
timeout had elapsed.
This retries the Wayland prepare-to-read and poll until the full timeout
has elapsed or until any event was processed. Unfortunately, due to how
the Wayland client API is designed, this also includes the delete_id
for the frame callback created by eglSwapBuffers.
This means glfwWaitEvents* are still not fully functional on Wayland.
See #1911 for more details.
The display sync requests in glfwPostEmptyEvent could just accumulate as
the display was never flushed on secondary threads.
This adds a proper flush after each sync request.
Fixes#1520Closes#1521