Commit Graph

3930 Commits

Author SHA1 Message Date
Cliff Smolinsky
87458617e0 Win32: Bypass composition check on Windows 8+
DWM composition is always enabled on Windows 8 and later, so there's no
need to call DwmIsCompositionEnabled on those platforms.

Fixes #1452.
Closes #1453.
2019-04-01 18:11:55 +02:00
Camilla Löwy
297999c9e1 Add missing SDL2 attribution 2019-04-01 17:42:27 +02:00
Camilla Löwy
b702577cd2 Exclude CI and Git dotfiles from Git export 2019-04-01 17:41:04 +02:00
Camilla Löwy
1857fc2272 Add MinGW-w64 Clang toolchain files 2019-04-01 17:40:44 +02:00
Camilla Löwy
a507872051 Remove toolchain files for unused MinGW variants 2019-04-01 17:37:02 +02:00
Camilla Löwy
c0a3a9aefe Sort release notes by seemingly arbitrary criteria 2019-03-29 00:47:04 +01:00
Camilla Löwy
5292914ce1 Win32: Fix message pump filtering during init
Fixes #886.
2019-03-28 23:50:13 +01:00
Camilla Löwy
8d4fd40b64 Formatting 2019-03-28 23:07:30 +01:00
Camilla Löwy
02874d9c14 Align joystick axis to gamepad button behavior
This is an SDL2 compatibility fix.
2019-03-28 23:01:27 +01:00
Camilla Löwy
0d355379e0 Cocoa: Support some sim page joystick elements
This is an SDL2 compatibility fix.
2019-03-28 22:58:47 +01:00
Camilla Löwy
c32dc3a085 Fix half-axis to gamepad button value mapping
Negative half-axes were not negated when mapped onto gamepad buttons.
2019-03-27 20:34:54 +01:00
Camilla Löwy
cad22cb2f6 Cocoa: Fix missing check for selector
Fixes #1457.
2019-03-27 20:04:43 +01:00
Camilla Löwy
1fca33b3c1 Cocoa: Remove checks for pre-10.8 SDK
OS X 10.8 is now the minimum required version but these checks were not
removed when that change was made.
2019-03-27 20:03:05 +01:00
Camilla Löwy
9420e6f0d0 Fix invalid ranges for gamepad axis sources
Buttons and hat bits were mapped to [0,1] instead of [-1,1].

Fixes #1293.
2019-03-27 19:35:19 +01:00
Camilla Löwy
980fc9b52f Cocoa: Apply retina window hint to Metal layer
Related to #1340.
2019-03-27 17:14:30 +01:00
Camilla Löwy
e108c0de0d Cocoa: Explicitly set layer on surface creation
Implicitly setting the layer doesn't work when there is already a layer.
Our view is now layer-hosting for Vulkan.

Fixes #1340.
2019-03-27 16:28:16 +01:00
Camilla Löwy
9e54b97cfa Add Cocoa graphics switching to glfwinfo 2019-03-27 15:59:36 +01:00
Camilla Löwy
056c5d3f90 Cleanup 2019-03-27 01:26:39 +01:00
Camilla Löwy
a4fbc6fe91 NSGL: Disable API deprecation warnings 2019-03-26 18:30:17 +01:00
Camilla Löwy
8055dad7e4 Update changelog and add credit 2019-03-05 20:22:00 +01:00
Camilla Löwy
8d7e5cdb49 NSGL: Update current display for display link
This solution of one display link per window is far from ideal but is
still better than no solution.

As a side-effect this fixes swap interval breaking being ignored for
occluded windows on earlier versions of macOS.

Fixes #680.
Fixes #1337.
Related to #1417.
Fixes #1435.
2019-03-05 20:22:00 +01:00
Camilla Löwy
f8bcc7e65c NSGL: Fix leak of condition object
Related to #1417.
2019-03-05 20:22:00 +01:00
Camilla Löwy
ba761ab06e NSGL: Fix display link leaking and left running
Related to #1417.
2019-03-05 20:22:00 +01:00
Camilla Löwy
d0e8d06d95 Cleanup
Related to #1417.
2019-03-05 20:22:00 +01:00
Camilla Löwy
3615d437a7 Formatting
Related to #1417.
2019-03-05 20:22:00 +01:00
amarcu5
82ca58da04 NSGL: Implement swap interval with CVDisplayLink
This fixes OpenGL swap interval (vsync) on macOS 10.14 Mojave by using
CVDisplayLink to synchronise to the monitor refresh rate rather than
setting NSOpenGLContextParameterSwapInterval.

Solution based on advice provided by @rcgordon.

Closes #1417.
2019-03-05 20:21:56 +01:00
Camilla Löwy
4e3204d86d Cocoa: Replace global autorelease pool with blocks
This is another small step towards having GLFW play nice with other
toolkits sharing the same process, including AppKit.

Any macOS platform function that touches Cocoa must now wrap itself in
an autoreleasepool block.

Since GLFW no longer provides an autoreleasepool outside of its
functions, THIS MAY BREAK EXISTING CODE MIXING GLFW AND COCOA.  Sorry!
Please add your own autoreleasepool blocks as needed.

Fixes #1107.
Closes #1114.
2019-03-05 20:11:20 +01:00
Camilla Löwy
9883cb64f0 Cocoa: Disable shadow for transparent framebuffer 2019-03-05 20:03:29 +01:00
Camilla Löwy
4b20fb705b Cocoa: Fix work area using NS screen coordinates
Related to #1322.
2019-03-05 17:41:32 +01:00
Camilla Löwy
a43d1a4937 Documentation work
Fixes #920.
Related to #1322.
2019-03-05 16:59:46 +01:00
Camilla Löwy
3a2a97f15d X11: Fix implementation of work area retrieval
This intersects the global work area from _NET_WORKAREA with the monitor
viewport.  The monitor viewport falls back to the core display
dimensions where working RandR is missing.  The _NET_WORKAREA query is
now checked for success.  The _NET_WORKAREA extent array is now indexed
by _NET_CURRENT_DESKTOP.  The _NET_WORKAREA atom is now checked for
availability.

Related to #1322.
2019-03-05 16:58:45 +01:00
Camilla Löwy
4f14c1e776 X11: Fix copypaste errors
Related to #1322.
2019-03-05 16:58:45 +01:00
Camilla Löwy
d82e7b5cb1 Win32: Use cached monitor handle for work area
This facility was added after the original PR was made.

Related to #1322.
2019-03-05 16:58:45 +01:00
Camilla Löwy
0118743333 Formatting
Related to #1322.
2019-03-05 16:58:45 +01:00
Camilla Löwy
a726942bfe Cocoa: Unify NSScreen cached lookup for monitors
Related to #1322.
2019-03-05 16:58:45 +01:00
Doug Binks
68fd4e8bb3 Cocoa: Fix work area retrieval on missing screen
Closes #1322.
2019-03-05 16:58:45 +01:00
Doug Binks
ba4e78e57f Wayland: Return whole output area as work area
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
222ac78a44 Cocoa: Add work area NULL checks and fix size
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
bea4818030 X11: Add NULL checks in work area retrieval
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
f1d40fa046 Documentation work.
This adds documentation for work area size.

Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
6907629cbf Fix version number in glfwGetMonitorWorkarea docs
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
e6d22346f9 Fix copypaste error in glfwGetMonitorWorkarea
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
154db76a6c Documentation work
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
3fd70cc513 Documentation work
This adds documentation for the width and height parameters of
glfwGetMonitorWorkarea.

Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
f7733c7b4f Win32: Add missing out parameter NULL checks
This fixes _glfwPlatformGetMonitorWorkarea not checking if its out
parameters were NULL.

Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
5c752355cb Win32: Fix and simplify work area retrieval
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
c733ab0a22 Move glfwGetMonitorWorkarea test to monitors
This moves the test use of glfwGetMonitorWorkarea from the simple
example to the monitors test program.

Related to #1322.
2019-03-05 16:10:59 +01:00
Felipe Ferreira da Silva
be295ccbea Add glfwGetMonitorWorkarea
This function retrieves the work area rectangle of the specified
monitor.

Related to #920.
Closes #989.
2019-03-05 16:10:59 +01:00
Camilla Löwy
c20754c4a6 Fix Coverity Scan false positive 2019-03-04 18:52:56 +01:00
Camilla Löwy
621ece63c8 Round refresh rate instead of truncating
Fixes #1441.
2019-03-04 17:31:14 +01:00