glfw/tests
Camilla Löwy d79056fc27 Add GLFW_CONTEXT_RENDERER
This window hint allows choosing between hardware and software renderers
(where available) for the created OpenGL or OpenGL ES context.

Fixes #589.
2017-12-11 21:14:16 +01:00
..
clipboard.c Deprecate window parameter of clipboard functions 2017-11-10 02:52:16 +01:00
CMakeLists.txt Add window mode toggling to tearing test 2017-12-06 18:01:33 +01:00
cursor.c Add version directives to GLSL shaders 2016-12-05 14:06:39 +01:00
empty.c Paperwork done 2016-11-30 14:00:41 +01:00
events.c Add lock key modifier bits input mode 2017-12-06 18:01:34 +01:00
gamma.c Fix missing header in gamma test 2017-11-28 14:20:54 +01:00
glfwinfo.c Add GLFW_CONTEXT_RENDERER 2017-12-11 21:14:16 +01:00
icon.c Paperwork done 2016-11-30 14:00:41 +01:00
iconify.c Add glfwSetWindowAttrib 2016-12-06 15:59:18 +01:00
inputlag.c Add input lag test 2017-08-18 13:01:47 +02:00
joysticks.c Add mapping file drop support to joystick test 2017-12-06 18:01:32 +01:00
monitors.c Add content scale queries 2017-10-26 17:26:36 +02:00
msaa.c Add remaining GLSL version directives 2016-12-05 14:16:56 +01:00
opacity.c Add glfwGetWindowOpacity and glfwSetWindowOpacity 2017-11-15 15:46:01 +01:00
reopen.c Add remaining GLSL version directives 2016-12-05 14:16:56 +01:00
tearing.c Add window mode toggling to tearing test 2017-12-06 18:01:33 +01:00
threads.c Paperwork done 2016-11-30 14:00:41 +01:00
timeout.c Paperwork done 2016-11-30 14:00:41 +01:00
title.c Paperwork done 2016-11-30 14:00:41 +01:00
vulkan.c Fix warnings in Vulkan test 2017-07-17 23:16:55 +02:00
windows.c Paperwork done 2016-11-30 14:00:41 +01:00